US2010048277A1PendingUtilityA1
Skill game for amusement for use in a casino
Est. expiryJul 9, 2028(~2 yrs left)· nominal 20-yr term from priority
A63F 3/0421A63F 2001/005A63F 2003/0428
57
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Claims
Abstract
A matrix is populated with playing cards, dice symbols, or slot machine symbols at cell locations in the matrix. The player attempts to select symbol combinations in either horizontal rows, vertical columns or diagonal lines. The game may be played as a single player game, may include specific poker hand categories to find, may include time periods, may include scoring points, may include multiple rounds of play and may include single or multiple player versions.
Claims
exact text as granted — not AI-modified1 . A method of playing a game comprising:
a) providing a matrix having a plurality of cell locations, the cell locations being arranged as a group of vertical columns, horizontal rows and diagonal lines; b) providing a deck of playing cards, each playing card having a unique suit and rank, and populating each cell location with a playing card selected from the deck; c) a player selecting in the matrix at least one combination of playing cards along a vertical column, along a horizontal row or along a diagonal.
2 . The method of claim 1 in which the combination of playing cards is at least a five card poker hand.
3 . The method of claim 2 in which a scoring table is provided that lists points that a player may achieve for each five card poker hand that is selected by the player.
4 . The method of claim 3 in which a plurality of preselected five card poker hands are displayed to the player and the player attempts to select each of the plurality of preselected five card hands within a predetermined time period.
5 . The method of claim 1 in which at least two players compete against each other in selecting poker hand combinations.
6 . The method of claim 1 in which
a) each playing card is provided with a numerical value based on the rank of the playing card, b) each playing card that is an Ace having a numerical value of one or eleven, each playing card that is a King, a Queen, or a Jack having a numerical value of ten and any other playing card having a numerical value equal to the number of pips on the playing card; and c) the combination of playing cards has a total numerical value of twenty-one.
7 . The method of claim 1 in which the matrix has seven cell locations along each vertical column and seven cell locations along each horizontal row.
8 . A method of playing a game comprising:
a) providing a matrix having a plurality of cell locations, the cell locations being arranged as a group of vertical columns, horizontal rows and diagonal lines; b) providing a group of dice symbols, each dice symbol being a die face having a value of One, Two, Three, Four, Five, or Six, and populating each cell location with a dice symbol selected from the group; c) a player selecting in the matrix at least one dice symbol combination along a vertical column, along a horizontal row or along a diagonal.
9 . The method of claim 8 in which the dice symbol combination is at least a group of five dice symbols.
10 . The method of claim 8 in which the matrix has seven cell locations along each vertical column and seven cell locations along each horizontal row.
11 . A method of playing a game comprising:
a) providing a matrix having a plurality of cell locations, the cell locations being arranged as a group of vertical columns, horizontal rows and diagonal lines; b) providing a group of slot machine symbols and populating each cell location with a slot machine symbol selected from the group; c) a player selecting in the matrix at least one slot machine symbol combination along a vertical column, along a horizontal row or along a diagonal.
12 . The method of claim 11 in which the slot machine symbol combination is at least a group of five slot machine symbols.
13 . The method of claim 11 in which the matrix has seven cell locations along each vertical column and seven cell locations along each horizontal row.Cited by (0)
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