US2010137054A1PendingUtilityA1

Gaming Machine Accepting Bet Applicable To A Series Of Games And Control Method Thereof

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Assignee: INAMURA YUKINORIPriority: Aug 25, 2008Filed: Aug 25, 2008Published: Jun 3, 2010
Est. expiryAug 25, 2028(~2.1 yrs left)· nominal 20-yr term from priority
G07F 17/32G07F 17/329
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Claims

Abstract

A gaming machine of the present invention includes: a memory; an input device capable of placing a BET on a predetermined number or less of numerals out of plural numerals; and a controller programmed to execute the processing of: (B) storing BET-numeral information showing the numeral having the BET placed thereon, into the memory; (C) repeatedly executing processing of determining a specific number of numerals out of the plural numerals, for plural games, after having accepted the BET; (D) storing a piece of specific-numeral information showing the determined specific number of numerals, into the memory, every time determining the specific number of numerals in processing (C); and (E) offering a payout, based on the number of numerals overlapping between the numerals shown by the BET-numeral information stored into the memory in processing (B) and the numerals shown by every piece of specific-numeral information stored into the memory in processing (D).

Claims

exact text as granted — not AI-modified
1 . A gaming machine comprising:
 a memory capable of storing data about a game;   an input device capable of placing a BET on a predetermined number or less of numerals out of a plurality of numerals; and   a controller,   said controller programmed to execute the processing of:   (A) accepting a BET from said input device;   (B) storing BET-numeral information showing the numeral on which said BET accepted in said processing (A) has been placed, into said memory;   (C) repeatedly executing processing of determining a specific number of numerals out of the plurality of numerals, for a series of games, after having accepted said BET in said processing (A);   (D) storing a piece of specific-numeral information showing the determined specific number of numerals, into said memory, every time determining the specific number of numerals in said processing (C); and   (E) offering a payout, based on the number of numerals overlapping between the numerals shown by said BET-numeral information stored into said memory in said processing (B) and the numerals shown by every piece of said specific-numeral information stored into said memory in said processing (D) after having accepted in said processing (A) the BET becoming a basis of said BET-numeral information.   
   
   
       2 . A gaming machine comprising:
 a memory capable of storing data about a game;   an input device capable of placing a BET on a predetermined number or less of numerals out of a plurality of numerals and capable of inputting the number of games to which this BET is applied; and   a controller,   said controller programmed to execute the processing of:   (A) accepting a BET from said input device;   (B) storing BET-numeral information showing the numeral on which said BET accepted in said processing (A) has been placed, into said memory;   (C) accepting input of the number of games to which said BET accepted in said processing (A) is applied, from said input device;   (D) repeatedly executing processing of determining a specific number of numerals out of the plurality of numerals, for games in number equal to the inputted number of games, after having accepted the input of said number of games in said processing (C);   (E) storing a piece of specific-numeral information showing the determined specific number of numerals into said memory, every time determining the specific number of numerals in said processing (D); and   (F) offering a payout, based on the number of numerals overlapping between the numerals shown by said BET-numeral information stored into said memory in said processing (B) and the numerals shown by every piece of said specific-numeral information stored into said memory in said processing (E) after having accepted in said processing (A) the BET becoming a basis of said BET-numeral information.   
   
   
       3 . The gaming machine according to  claim 2 ,
 wherein   said controller is further programmed to execute the processing of   (G) accepting input of the number of extra games from said input device, after having executed said processing (D), and   said processing (D) includes the processing of   repeatedly executing the processing of determining the specific number of numerals out of the plurality of numerals, for games in number equal to the inputted number of extra games, after having accepted the input of said number of extra games in said processing (G).   
   
   
       4 . The gaming machine according to  claim 2 ,
 wherein   the payout offered in said processing (F) is different according to said number of games accepted in said processing (C).   
   
   
       5 . A gaming machine comprising:
 a memory capable of storing data about a game;   an input device capable of placing a BET on a predetermined number or less of numerals out of a plurality of numerals and capable of inputting the number of games to which this BET is applied; and   a controller,   said controller programmed to execute the processing of:   (A) accepting a BET from said input device;   (B) storing BET-numeral information showing the numeral on which said BET accepted in said processing (A) has been placed, into said memory;   (C) accepting input of the number of games to which said BET accepted in said processing (A) is applied, from said input device;   (D) repeatedly executing processing of determining a specific number of numerals out of the plurality of numerals, for games in number equal to the inputted number of games, after having accepted the input of said number of games in said processing (C);   (E) storing, into said memory, information showing numerals overlapping between the determined specific number of numerals and the numerals shown by the BET-numeral information stored in said memory, as updated BET-numeral information, every time determining the specific number of numerals in said processing (D); and   (F) offering a payout, based on the number of numerals shown by the BET-numeral information stored in said memory, after having executed said processing (D).   
   
   
       6 . The gaming machine according to  claim 5 ,
 wherein   said gaming machine further includes   an image display capable of displaying an image,   said memory is further capable of storing data for displaying images each showing a numeral, in different colors, and   said controller is further programmed to execute the processing of:   (G) counting the number of times of executing said processing (E); and   (H) displaying the images each showing a numeral, in colors that are different according to the number counted in said processing (G), to said image display.   
   
   
       7 . A control method of a gaming machine, comprising the steps of:
 (A) accepting a BET from an input device capable of placing a BET on a predetermined number or less of numerals out of a plurality of numerals;   (B) storing BET-numeral information showing the numeral on which said BET accepted in said step (A) has been placed, into a memory capable of storing data about a game;   (C) repeatedly executing a step of determining a specific number of numerals out of the plurality of numerals, for a series of games, after having accepted said BET in said step (A);   (D) storing a piece of specific-numeral information showing the determined specific number of numerals, into said memory, every time determining the specific number of numerals in said step (C); and   (E) offering a payout, based on the number of numerals overlapping between the numerals shown by said BET-numeral information stored into said memory in said step (B) and the numerals shown by every piece of said specific-numeral information stored into said memory in said step (D) after having accepted in said step (A) the BET becoming a basis of said BET-numeral information.   
   
   
       8 . A control method of a gaming machine, comprising the steps of:
 (A) accepting a BET from an input device capable of placing a BET on a predetermined number or less of numerals out of a plurality of numerals and capable of inputting the number of games to which this BET is applied;   (B) storing BET-numeral information showing the numeral on which said BET accepted in said step (A) has been placed, into a memory capable of storing data about a game;   (C) accepting input of the number of games to which said BET accepted in said step (A) is applied, from said input device;   (D) repeatedly executing a step of determining a specific number of numerals out of the plurality of numerals, for games in number equal to the inputted number of games, after having accepted the input of said number of games in said step (C);   (E) storing a piece of specific-numeral information showing the determined specific number of numerals into said memory, every time determining the specific number of numerals in said step (D); and   (F) offering a payout, based on the number of numerals overlapping between the numerals shown by said BET-numeral information stored into said memory in said step (B) and the numerals shown by every piece of said specific-numeral information stored into said memory in said step (E) after having accepted in said step (A) the BET becoming a basis of said BET-numeral information.   
   
   
       9 . A control method of a gaming machine, comprising the steps of:
 (A) accepting a BET from an input device capable of placing a BET on a predetermined number or less of numerals out of a plurality of numerals and capable of inputting the number of games to which this BET is applied;   (B) storing BET-numeral information showing the numeral on which said BET accepted in said step (A) has been placed, into a memory capable of storing data about a game;   (C) accepting input of the number of games to which said BET accepted in said step (A) is applied, from said input device;   (D) repeatedly executing a step of determining a specific number of numerals out of the plurality of numerals, for games in number equal to the inputted number of games, after having accepted the input of said number of games in said step (C);   (E) storing, into said memory, information showing numerals overlapping between the determined specific number of numerals and the numerals shown by the BET-numeral information stored in said memory, as updated BET-numeral information, every time determining the specific number of numerals in said step (D); and   (F) offering a payout, based on the number of numerals shown by the BET-numeral information stored in said memory, after having executed said step (D).

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