US2010279823A1PendingUtilityA1
User interactive exercise system
Est. expiryMar 9, 2024(expired)· nominal 20-yr term from priority
Inventors:Rolland M. Waters
G05G 9/047A63B 2024/0096A63F 13/212A63B 2220/17A63B 69/0048A63B 71/0622A63B 2225/15A63B 2230/207A63B 2069/165A63B 2220/51A63B 2230/01A63B 2069/168A63B 22/0076A63B 2069/163A63F 2300/69A63B 2230/30G16H 20/30A63B 69/16A63F 13/67A63B 2230/436A63B 22/0664A63B 2024/0009A63B 2071/0644A63B 22/02A63B 2230/04A63B 22/0056A63B 2225/50A63F 2300/1043A63B 69/06A63B 24/0087A63B 2225/20A63B 2230/06A63B 2230/70A63B 24/0006A63F 13/22A63F 13/803A63F 13/24A63B 22/0605A63F 13/816A63B 24/0084A63F 13/65
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Claims
Abstract
System and method for interactive video game fitness equipment. Fitness hardware (e.g., an exercise bicycle, a stair machine, treadmill, elliptical trainer, rotary climbing wall, or other fitness equipment) interacts with a video game, optionally via various devices, e.g., a PC, game console, or other hardware and/or software device or system capable of implementing an interactive application), for an immersive hybrid exercise/game user experience.
Claims
exact text as granted — not AI-modified1 . A user interactive exercise system comprising:
a device for use with an exercise apparatus having a display, the device capable of receiving signal communication derived from the exercise apparatus, programmable to respond to at least one user-engaged image presented on the display from the received signal communication, and to manipulate the at least one user-engaged image.
2 . The system of claim 1 , further comprising a sensor to convert the use of an exercise apparatus into signals for a single axis joystick.
3 . The system of claim 1 , further comprising a sensor to convert the use of an exercise apparatus into signals for a multiple axis joystick.
4 . The system of claim 1 , further comprising executable computer code to allow the device to interact with a plurality of developed computer code.
5 . The device of claim 1 , wherein the device includes the means to calibrate a level of effort between a plurality of devices.
6 . The device of claim 1 further comprising a music player; the music player connectable signal in communication with the device to select music complementary to an exercise pattern.
7 . The programmable device of claim 1 , wherein the device is capable of reading a computer readable medium containing code for an interactive exercise program.
8 . The user engaged image of claim 1 further comprises a video overlay, the video overlay containing at least one of the following: current heart rate, intensity, upcoming changes, time and distance.
9 . A method for using a user interactive exercise system, the method comprising:
operating an exercise apparatus; capturing data derived from the exercise apparatus; transmitting the data to a device; and manipulating on a display a plurality of user engaged images from the device.
10 . The method of claim 9 , further comprising calibrating a level of effort between a plurality of devices.
11 . The method of claim 9 , further comprising converting the use of an exercise apparatus into a single axis joystick.
12 . The method of claim 9 , further comprising converting the use of an exercise apparatus into a multiple axis joystick.
13 . The method of claim 9 , further comprising interfacing the device to interact with a plurality of developed computer code.
14 . The method of claim 9 , further comprising tracking a user.
15 . The method of claim 9 , wherein exercising causes the program to generate a game play experience.
16 . The method of claim 9 , further comprising transmitting data to a music player; the music player in communication with the device to select music complementary to an exercise pattern.
17 . The manipulating on a display a plurality of user engaged images of claim 9 , further comprising overlaying the display with at least one of current heart rate, intensity, upcoming changes, time and distance.
18 . A method for using a user interactive exercise system, the method comprising:
activating at least one of an audio and video source; capturing data from at least one of an audio and video source; transmitting the data to an exercise apparatus; and coordinating an exercise program that is synchronized with at least one of an audio and video source.
19 . The capturing data of claim 18 wherein capturing data includes capturing data from a previously created exercise program.Cited by (0)
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