US2010283203A1PendingUtilityA1

Itinerary fulfillment travel game and method of play

Assignee: SMITH MARK ALANPriority: May 11, 2009Filed: May 11, 2009Published: Nov 11, 2010
Est. expiryMay 11, 2029(~2.8 yrs left)· nominal 20-yr term from priority
Inventors:Mark Smith
A63F 3/00643A63F 2003/00233A63F 2003/00018A63F 2003/00583A63F 2003/00457A63F 3/00006
60
PatentIndex Score
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Claims

Abstract

Disclosed is an entertaining, enlightening, and educational travel related game, and method of play, in which players compete to fulfill predetermined itineraries. Each player's itinerary is determined prior to the beginning of the game by the random distribution of itinerary cards, which relate directly, on a one to one basis, to travel destinations located on the game pathway. Distinct playing pieces are provided to represent each player's “family”, as well as tokens that represent each player's travel allowance, and a die to determine the extent of movement. The path also contains several spaces relating to instruction cards that may advance or impede the player's collection of the said itinerary. The winner is the first player to successfully visit all the travel destinations on his or her individual itinerary and then return all of his or her “family members” back to his or her home position.

Claims

exact text as granted — not AI-modified
1 . A game, comprising:
 a path divided into a plurality of spaces and a portion of the pathway spaces exhibit itinerary identifiers and a combination of the said spaces exhibiting itinerary identifiers creates an itinerary.   
     
     
         2 . The game of  claim 1 , wherein the different identifiers identify geographical locations, objects, persons, or characters. 
     
     
         3 . The game of  claim 2 , wherein the subject of the game may be changed. 
     
     
         4 . The game of  claim 1 , wherein at least one space exhibiting itinerary identifiers has a corresponding itinerary card. 
     
     
         5 . The game of  claim 1 , further comprised of one or more markers for marking each of the different identifiers on the pathway. 
     
     
         6 . The game of  claim 1 , wherein the path further comprises spaces identifying instruction cards. 
     
     
         7 . The game of  claim 6 , wherein there is at least one set of positive-based instruction cards and at least one set of negative-based instruction cards. 
     
     
         8 . The game of  claim 1 , wherein the path further comprises spaces not related to an itinerary or instructions. 
     
     
         9 . The game of  claim 1 , wherein at least one player has a home position. 
     
     
         10 . An electronic game, comprising:
 a path divided into a plurality of spaces and a portion of the pathway spaces exhibit itinerary identifiers and a combination of said spaces creates an itinerary;   logic configured to display the pathway and other game components to a display device; and   the logic further configured to receive data indicative to the set up and play of the game from a user.   
     
     
         11 . The game of  claim 10 , wherein the logic is configured to generate one or more computer-generated players, and to control the computer-generated player's decisions and game piece movements, and to execute the user's game piece movements and decisions based on the user's input. 
     
     
         12 . The game of  claim 10 , wherein the different identifiers identify geographical locations, objects, persons, or characters. 
     
     
         13 . The game of  claim 12 , wherein the subject of the game may be changed. 
     
     
         14 . The game of  claim 10 , wherein at least one space exhibiting itinerary identifiers relates to a corresponding itinerary card. 
     
     
         15 . The game of  claim 10 , further comprised of one or more markers for marking each of the different identifiers on the pathway. 
     
     
         16 . The game of  claim 10 , wherein the path further comprises spaces relating to instruction cards. 
     
     
         17 . The game of  claim 16 , wherein there is at least one set of positive-based instruction cards and at least one set of negative-based instruction cards. 
     
     
         18 . The game of  claim 10 , wherein the path further comprises spaces not related to an itinerary or instructions. 
     
     
         19 . The game of  claim 10 , wherein at least one player has a home position. 
     
     
         20 . A method of play comprising:
 receiving an itinerary identifying one or more itinerary spaces on a playing path by the distribution of itinerary cards; and   traversing the path until one or more of the spaces identified have been landed on.   
     
     
         21 . The method of play of  claim 20 , wherein funds are used to pay a fee for landing on a space with an itinerary identifier. 
     
     
         22 . The method of play of  claim 20 , further comprising the step of landing on instruction spaces correlating to one set of positive-based instruction cards, and a second distinctly separate set of negative-based instruction cards. 
     
     
         23 . The method of play of  claim 22 , wherein both the positive-based and negative-based instruction cards may advance or impede the player's progress. 
     
     
         24 . The method of play of  claim 20 , wherein each player's home position is the player's starting and ending position. 
     
     
         25 . The method of play of  claim 20 , further comprising the step of moving one or more game pieces to an ending position to complete a game. 
     
     
         26 . The method of play of  claim 20 , wherein one or more markers are used in conjunction with the different itinerary identifiers to identify a player's itinerary on the pathway.

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