US2010331067A1PendingUtilityA1

Multidimensional crossword game and puzzle

Individually held — no corporate assignee on recordPriority: Jun 26, 2009Filed: Jun 25, 2010Published: Dec 30, 2010
Est. expiryJun 26, 2029(~2.9 yrs left)· nominal 20-yr term from priority
A63F 3/00643
42
PatentIndex Score
0
Cited by
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References
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Claims

Abstract

A multidimensional crossword game or puzzle has three or four functional dimensions, two physical and one or two representational, laid out on a planar board. Rules of play are applied on a two dimensional array of boards to achieve this multidimensional effect. Completion of a legal word can occur in any one of the three or four dimensions. Rules of the game may require that after the first word is played, subsequent words must contain at least one letter from a previously played word. Crossword puzzle rules and conventions can be similar to existing puzzles. Vertical stacking of pieces on one or more cells can be used to create the effect of an additional dimension on these boards.

Claims

exact text as granted — not AI-modified
1 . A method of playing a crossword in more than two dimensions, the method comprising:
 providing a crossword to be played in a form having two physical dimensions and at least one representational dimension;   and playing the crossword by placing letters on cells of the crossword to form one or more words, each word lying in a single dimension selected from a physical dimension and a representational dimension.   
     
     
         2 . The method of  claim 1  wherein the crossword is a crossword puzzle, and play is made by one player in light of clues. 
     
     
         3 . The method of  claim 1  wherein the crossword is a game layout, and at least two players compete in turn to place letters in adjacent cells of a single dimension to form one or more complete words. 
     
     
         4 . The method of  claim 1  wherein the crossword has four dimensions. 
     
     
         5 . The method of  claim 1  wherein the method allows the use of stacks in the crossword. 
     
     
         6 . The method of  claim 1  wherein the method does not recognize connections between cells unless they share a side in a dimension. 
     
     
         7 . A multidimensional crossword game, in which at least two players take turns playing letter tiles in spaces of a layout to make one or more words, characterized in that the layout has at least one physical dimension and at least one representational dimension and at least three dimensions in all. 
     
     
         8 . The game of  claim 7 , in which the layout has two physical dimensions and one or two representational dimensions. 
     
     
         9 . The game of  claim 7 , having a rule in which squares on a particular board only form words in combination with letters on other boards of an array when the letters are in cognate cells on a line of vertically or horizontally adjacent boards. 
     
     
         10 . The game of  claim 7 , having a rule that placed letters which are not adjacent in one dimension are not connected to each other. 
     
     
         11 . The game of  claim 7  wherein at least one player is an electronic device. 
     
     
         12 . The game of  claim 7  wherein words may be entered in part by stacking pieces in a third physical dimension. 
     
     
         13 . The game of  claim 7  wherein the rules of the game do not recognize connections between cells unless they share a side in a dimension. 
     
     
         14 . A crossword puzzle layout, having two physical dimensions, in which a player enters letters in spaces of a crossword puzzle layout to make one or more words in accordance with clues, characterized in that the layout has at least one representational dimension. 
     
     
         15 . The puzzle of  claim 14 , in which the layout has two representational dimensions. 
     
     
         16 . The puzzle of  claim 14 , in which the clues are listed in three or more dimensional categories. 
     
     
         17 . The puzzle of  claim 14  wherein the game is played on at least one of a personal computer, a touch sensitive screen, and a dedicated electronic device. 
     
     
         18 . The puzzle of  claim 14  wherein words may be entered in part by stacking pieces in a third physical dimension. 
     
     
         19 . The puzzle of  claim 14  wherein the rules of the game do not recognize connections between cells unless they share a side in a dimension. 
     
     
         20 . The method of  claim 1  wherein the crossword has two physical dimensions, one or two representational dimensions, and allows the use of a stack as an additional dimension.

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