US2010331088A1PendingUtilityA1
Method and System for Real Time Collaborative Story Generation and Scoring
Est. expiryJun 29, 2029(~2.9 yrs left)· nominal 20-yr term from priority
Inventors:Daniel J. Culbert
H04L 67/131A63F 2300/558A63F 2300/6018A63F 2300/406A63F 13/63A63F 13/35A63F 13/46A63F 13/798A63F 13/847
48
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Claims
Abstract
This is a method and system for collaborative story generation and scoring based on real time player story line submissions and voting.
Claims
exact text as granted — not AI-modified1 . A method for collaborative story creation and scoring, comprising:
a. providing a plurality of devices with a means to receive player story line submissions and player votes, and communicate said story lines and votes to all said devices over a network, b. providing a game server that collect said player story line submissions and player votes, c. providing players to generate said story line submissions and votes, d. collecting player story line submissions, e. collecting player votes, f. determining the winning story line from said story line submissions based on said votes, g. adjusting the scores of said players based on the votes submitted and said winning story line, h. adding said winning line to the story, whereby said players learn effective story line creation techniques and effective social interaction.
2 . The method of claim 1 wherein said story line submissions are partially created by said game server.
3 . The method of claim 2 wherein said scores of said players are further adjusted by said players voting for story line submissions that are created by said game server.
4 . The method of claim 1 wherein said scores of players are further adjusted by the time of submission for said story line submissions.
5 . The method of claim 1 wherein said scores of said players are further adjusted by the grammatical correctness of said story lines.
6 . The method of claim 1 further including controlling story line submissions round-robin, comprising:
a. allowing only one player at a time to submit a story line,
b. allowing a plurality players to vote on said story line,
c. changing the player who is allowed to submit a story line.
7 . The method of claim 6 wherein said devices are run on a high-speed, low latency network, wherein said story lines are cut off at random times, and said scores of said players are further adjusted by the grammatical correctness of subsequent story lines that compliment the current story.
8 . The method of claim 1 further including controlling said submitting story lines and said submitting votes in turns, comprising:
a. allowing all of said players to submit story lines first,
b. waiting for said story lines, then allowing said players to vote on said story lines second,
c. choosing the winning story line, scoring said players, and displaying results third,
d. continuing said turns until the story is complete.
9 . A machine for collaborative story generation and scoring, comprising:
a. a story line submission means for a plurality of players which said players can use to submit story lines submissions, b. a voting means for said plurality of players which said players can use to cast votes on said story line submissions, c. a display for rendering said story lines and votes, d. a game server which will:
1. choose the winning line from said story line submissions,
2. adjust scores for said players based on said votes and said winning story line,
whereby said players learn effective story line creation techniques and effective social interaction.
10 . The machine of claim 9 wherein said game server also submits story lines along with the players.
11 . The machine of claim 9 wherein said scores of said players are further adjusted by said players voting for story line submissions that are created by said game server.
12 . The machine of claim 9 wherein said scores of players are further adjusted by the time of submission for said story line submissions.
13 . The machine of claim 9 wherein said scores of said players are further adjusted by the grammatical correctness of said story lines.
14 . The machine of claim 9 further including a means to control story line submissions round-robin, comprising:
a. allowing only one player at a time to submit a story line,
b. allowing a plurality players to vote on said story line,
c. changing the player who is allowed to submit a story line.
15 . The machine of claim 14 further including a means by said game server to cut off story line submissions at random times, with said scores of said players further adjusted by the grammatical correctness of subsequent story lines that compliment what has been submitted.
16 . The machine of claim 9 further including a means to control said submitting story lines and said submitting votes in turns, comprising:
a. allowing said players to submit story lines first,
b. waiting for said story lines, then allowing said players to vote on said story lines second,
c. choosing the winning story line, scoring said players, and displaying results third,
d. continuing said turns until the story is complete.Join the waitlist — get patent alerts
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