US2011042896A1PendingUtilityA1

Extended Play Game

48
Assignee: NAPOLITANO THOMAS JPriority: Aug 18, 2009Filed: Aug 18, 2009Published: Feb 24, 2011
Est. expiryAug 18, 2029(~3.1 yrs left)· nominal 20-yr term from priority
G07F 17/3267
48
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Claims

Abstract

The present invention provides a combination instant and extended play game with at least two games playable in separate areas and having associated prizes, wherein indicia from a first game are used to determine whether the player is a winner of the first game and the second game.

Claims

exact text as granted — not AI-modified
1 . A method of providing a game of chance involving a primary game and a secondary game, comprising:
 receiving a wager or payment from a player;   providing a representation object having at least a visual representation of a primary game and a secondary game, including one or more sets of primary game indicia for use in the primary game, where the primary game indicia are revealed in response to player action;   awarding a primary game prize to the player subject to the revealed primary game indicia or a subset thereof appearing in a pre-defined pattern associated with the primary game;   providing the secondary game on the representation object with a pre-defined pattern of indicia that includes the primary game indicia, wherein the secondary game pattern of indicia defines one or more potential winning patterns; and   awarding a secondary game prize to the player if at least one of the displayed primary game indicia appear in one of the potential winning patterns of the secondary game.   
     
     
         2 . The method of  claim 1  wherein the representation object is a ticket or card. 
     
     
         3 . The method of  claim 1  wherein the representation object is the user interface of a gaming machine. 
     
     
         4 . The method of  claim 3  wherein the gaming machine is a computer outside of a gaming establishment. 
     
     
         5 . The method of  claim 1  wherein the second game pattern is revealed prior to play of the primary game. 
     
     
         6 . The method of  claim 1  wherein the primary game prize and the secondary game prize are awarded independently of one another. 
     
     
         7 . The method of  claim 1  wherein the primary game prize is unaffected by the play of the secondary game. 
     
     
         8 . The method of  claim 1  wherein the primary game is different from the secondary game. 
     
     
         9 . The method of  claim 1  wherein the pattern of indicia on the secondary game includes less than all of the primary game indicia. 
     
     
         10 . The method of  claim 1  wherein the primary game includes first and second sets of primary game indicia, with the first set of primary game indicia having no indicia in common with the second set of primary game indicia. 
     
     
         11 . The method of  claim 1  further including the step of providing a game program having an auto-play option that automatically selects indicia for marking in the secondary game based on revealed primary indicia. 
     
     
         12 . The method of  claim 1  further including the step of re-setting the pre-defined pattern of indicia of the secondary game at a defined interval. 
     
     
         13 . The method of  claim 12  wherein the defined interval is based upon a specific number of plays of the primary game. 
     
     
         14 . The method of  claim 12  wherein the defined interval is based upon a secondary game prize being awarded. 
     
     
         15 . A game, comprising:
 a game representation object;   at least one primary game area on the object having at least one unrevealed primary game indicia and at least one unrevealed primary game prize;   at least one secondary game area on the object having at least one revealed secondary game indicia and at least one secondary game prize; and   a mechanism that is responsive to player action so as to reveal the at least one game indicia associated with the at least one first primary game area such that a player can determine whether the primary and secondary game prizes have been won.   
     
     
         16 . The game of  claim 15  wherein the representation object is a ticket or card and wherein the mechanism is an opaque removable layer. 
     
     
         17 . The game of  claim 16  wherein removal of the opaque removable layer indicates if the player wins the primary game prize. 
     
     
         18 . The game of  claim 16  wherein removal of the opaque removable layer indicates which secondary game indicia to mark off in the secondary game. 
     
     
         19 . The game of  claim 16  wherein the secondary game area includes at least one removable layer covering at least a portion of the revealed game indicia, and at least one overlying screen comprising a pattern of opaque ink elements printed on the at least one removable layer such that the ink elements are blended into smooth tones when viewed by the human eye and allow the game indicia to be at least partially visible. 
     
     
         20 . The game of  claim 15  wherein the representation object is the user interface of a gaming machine and wherein the mechanism is a player action input mechanism. 
     
     
         21 . The game of  claim 20  wherein the player action input mechanism is a pull-arm, a push-button or touch screen interface. 
     
     
         22 . The game of  claim 15  wherein the secondary game indicia includes indicia that match the primary game indicia. 
     
     
         23 . A method for playing a game of chance, comprising:
 accessing a game representation object with a primary game and a secondary game, including one or more sets of initially unrevealed primary game indicia, with all of such indicia being used in the primary game;   revealing the primary game indicia to determine whether a prize associated with the primary game has been won; and   using a subset or all of the primary game indicia to determine whether a prize associated with the secondary game has been won.

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