US2011244937A1PendingUtilityA1
Game execution method, storage medium, and electronic instrument
Est. expiryMar 30, 2030(~3.6 yrs left)· nominal 20-yr term from priority
A63F 13/5375A63F 13/46A63F 13/42A63F 3/0421A63F 9/183A63F 13/80A63F 2300/8094A63F 2300/8064A63F 2300/1075A63F 13/44A63F 13/2145A63F 13/95A63F 2300/6653A63F 13/26
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Claims
Abstract
Characters that form a word or a sentence having a meaning are assigned to squares, and are adjacently disposed so that a word or sentence is reproduced by reading the characters along the right route. The player inputs an answer route by tracing the squares with one stroke so as to read the characters correctly. A route indicator ( 32 ) is displayed along the answer route, and a moving object ( 34 ) is moved along the route indicator ( 32 ).
Claims
exact text as granted — not AI-modified1 . A game execution method comprising:
displaying a question array generated by adjacently disposing a plurality of squares, an assignment character that is at least one character, numeral, sign, or a combination thereof being assigned to each of the plurality of squares, and a right character string having a meaning being obtained by tracing squares among the plurality of squares along a right route so that each of the plurality of squares is passed only once; inputting an answer route that traces squares among the plurality of squares included in the question array based on an operation input performed by a player; and comparing an answer character string obtained by arranging the assignment characters along the answer route with the right character string to determine whether or not the answer character string is correct.
2 . The method according to claim 1 , further comprising:
discriminatingly displaying squares among the plurality of squares along the right route.
3 . The method according to claim 1 , further comprising:
displaying a moving object so that the moving object traces squares among the plurality of squares along the answer route.
4 . The method according to claim 3 , further comprising:
changing a display state of each square among the plurality of squares through which the moving object moves.
5 . The method according to claim 3 , further comprising:
displaying a new image hidden by the question array when it has been determined that the answer character string is correct, and the moving object has reached a final square along the answer route.
6 . The method according to claim 1 , further comprising:
displaying a hint based on the right character string.
7 . The method according to claim 1 , further comprising:
displaying a hint by displaying the meaning of the right character string.
8 . The method according to claim 1 , further comprising:
displaying a hint by displaying a first assignment character and/or a final assignment character of the right character string.
9 . The method according to claim 1 , further comprising:
displaying a hint by displaying a word included in the right character string.
10 . The method according to claim 1 , further comprising:
performing a given effect process based on an elapsed time from a given start timing.
11 . The method according to claim 1 , further comprising:
performing a filter effect display process that gradually decreases the visibility of each of the plurality of squares based on an elapsed time from a given start timing.
12 . The method according to claim 1 , further comprising:
calculating points based on at least an elapsed time from a given start timing.
13 . The method according to claim 6 , further comprising:
calculating points based on whether or not the hint has been displayed.
14 . The method according to claim 1 , further comprising:
determining the right character string by reading characters, numerals, signs, or a combination thereof having a meaning from a private database that is selected from a directory, a telephone book, a diary, a schedule book, and e-mail data and can be edited by a player by performing an operation input.
15 . A non-transitory storage medium storing a program that causes a computer to execute the method according to claim 1 .
16 . An electronic instrument comprising:
a question array display control section that displays a question array generated by adjacently disposing a plurality of squares, an assignment character that is at least one character, numeral, sign, or a combination thereof being assigned to each of the plurality of squares, and a right character string having a meaning being obtained by tracing squares among the plurality of squares along a right route so that each of the plurality of squares is passed only once; an answer route input section that inputs an answer route that traces squares among the plurality of squares included in the question array based on an operation input performed by a player; and a right/wrong determination section that compares an answer character string obtained by arranging the assignment characters along the answer route with the right character string to determine whether or not the answer character string is correct.Join the waitlist — get patent alerts
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