US2011248447A1PendingUtilityA1

Shooting game machine

40
Assignee: FEILOLI ELECTRONIC CO LTDPriority: Apr 7, 2010Filed: Apr 7, 2010Published: Oct 13, 2011
Est. expiryApr 7, 2030(~3.7 yrs left)· nominal 20-yr term from priority
F41J 7/04F41J 1/10
40
PatentIndex Score
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Cited by
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Claims

Abstract

A shooting game machine includes a shell, a gun, and at least one goal-and-carrier assembly. The goal-and-carrier assembly includes a base located in and attached to the shell, a carrier movably supported on the base, and at least one goal unit. The goal unit includes a frame supported on the carrier, a goal pivotally connected to the frame between a raised position and a shut-down position, a crank rotationally connected to the frame, a lever connecting the goal to the crank, a turntable rotationally connected to the frame, magnets attached to the turntable. The magnets attract the crank so that the goal is retained in the raised position until it is effectively hit by a bullet. A motor is operatively connected to the turntable. The motor rotates the turntable when the goal reaches the shut-down position and stops when the goal reaches the raised position.

Claims

exact text as granted — not AI-modified
1 . A shooting game machine including a shell ( 1 ), a gun ( 2 ) located in front of the shell ( 1 ), and at least one goal-and-carrier assembly ( 3 ) including:
 a base ( 31 ) located in and attached to the shell ( 1 );   a carrier ( 32 ) movably supported on the base ( 31 ); and   at least one goal unit including:
 a frame ( 33 ) supported on the carrier ( 32 ); 
 a goal ( 36 ) pivotally connected to the frame ( 33 ) between a raised position and a shut-down position; 
 a crank ( 35 ) rotationally connected to the frame ( 33 ); 
 a lever ( 37 ) connecting the goal ( 36 ) to the crank ( 35 ); 
 a turntable ( 34 ) rotationally connected to the frame ( 33 ); 
 magnets ( 342 ) attached to the turntable ( 34 ), wherein the magnets ( 342 ) are evenly located around the axis of the turntable ( 34 ), wherein the magnets ( 342 ) attract the crank ( 35 ) so that the goal ( 36 ) is retained in the raised position until it is effectively hit by a bullet; and 
 a motor ( 331 ) connected to the turntable ( 34 ), wherein the motor ( 331 ) rotates the turntable ( 34 ) when the goal ( 36 ) reaches the shut-down position and stops when the goal ( 36 ) reaches the raised position. 
   
     
     
         2 . The shooting game machine according to  claim 1 , wherein the carrier ( 32 ) includes at least two axles ( 322 ,  323 ,  324 ) rotationally attached thereto and a pair of wheels ( 325 ) connected to each of the axles ( 322 ,  323 ,  324 ). 
     
     
         3 . The shooting game machine according to  claim 2 , wherein the carrier ( 32 ) includes a motor ( 321 ), a worm ( 327 ) operatively connected to the motor ( 321 ) thereof, and a worm gear ( 326 ) axially connected to one of the axles ( 323 ) and engaged with the worm ( 327 ). 
     
     
         4 . The shooting game machine according to  claim 3 , wherein the base ( 31 ) includes two limit switches ( 313 ) each located near and end thereof for instructing the motor ( 321 ) of the carrier ( 32 ) to turn to an opposite direction on detecting the carrier ( 32 ). 
     
     
         5 . The shooting game machine according to  claim 4 , wherein the limit switches ( 313 ) are optical elements. 
     
     
         6 . The shooting game machine according to  claim 5 , wherein the carrier ( 32 ) includes two reflectors ( 329 ) each for reflecting a ray of light emitted from a related one of the limit switches ( 313 ) back to the limit switch ( 313  to indicate the coming of the carrier ( 32 ). 
     
     
         7 . The shooting game machine according to  claim 1 , wherein the carrier ( 32 ) includes at least one security element ( 328 ) for sliding engagement with the base ( 31 ) to retain the carrier ( 32 ) on the base ( 31 ). 
     
     
         8 . The shooting game machine according to  claim 1 , wherein the base ( 31 ) includes a protective panel ( 314 ) located thereon for protecting the elements of the goal-and-carrier assembly ( 3 ) except the goal ( 36 ). 
     
     
         9 . The shooting game machine according to  claim 1 , wherein the goal unit includes:
 a first sensor ( 38 ) for turning on the motor ( 331 ) on detecting the goal ( 36 ) reaching the shut-down position; and   a second sensor ( 39 ) for turning off the motor ( 331 ) on detecting the goal ( 36 ) reaching the raised position.   
     
     
         10 . The shooting game machine according to  claim 1 , wherein the turntable ( 34 ) includes apertures ( 342 ) each for receiving a related one of the magnets ( 341 ). 
     
     
         11 . A shooting game machine including a shell ( 1 ), a gun ( 2 ) supported on the shell ( 1 ), and at least one goal-and-carrier assembly ( 3 ) including:
 a base ( 31 ) located in and attached to the shell ( 1 );   a carrier ( 32 ) movably supported on the base ( 31 ); and   at least one goal unit including:
 a frame ( 33 ) supported on the carrier ( 32 ); 
 a goal ( 36 ) pivotally connected to the frame ( 33 ) between a raised position and a shut-down position; 
 a crank ( 35 ) rotationally connected to the frame ( 33 ); 
 a lever ( 37 ) connecting the goal ( 36 ) to the crank ( 35 ); 
 a turntable ( 34 ) rotationally connected to the frame ( 33 ); 
 magnets ( 342 ) attached to the turntable ( 34 ), wherein the magnets ( 342 ) are evenly located around the axis of the turntable ( 34 ), wherein the magnets ( 342 ) attract the crank ( 35 ) so that the goal ( 36 ) is retained in the raised position until it is effectively hit by a bullet; and 
 a motor ( 331 ) operatively connected to the turntable ( 34 ), wherein the motor ( 331 ) rotates the turntable ( 34 ) when the goal ( 36 ) reaches the shut-down position and stops when the goal ( 36 ) reaches the raised position; 
 a first sensor ( 38 ) for turning on the motor ( 331 ) on detecting the goal ( 36 ) reaching the shut-down position; and 
 a second sensor ( 39 ) for turning off the motor ( 331 ) on detecting the goal ( 36 ) reaching the raised position. 
   
     
     
         12 . The shooting game machine according to  claim 11 , wherein the carrier ( 32 ) includes at least two axles ( 322 ,  323 ,  324 ) rotationally attached thereto and a pair of wheels ( 325 ) connected to each of the axles ( 322 ,  323 ,  324 ). 
     
     
         13 . The shooting game machine according to  claim 12 , wherein the carrier ( 32 ) includes a motor ( 321 ), a worm ( 327 ) operatively connected to the motor ( 321 ) thereof, and a worm gear ( 326 ) axially connected to one of the axles ( 323 ) and engaged with the worm ( 327 ). 
     
     
         14 . The shooting game machine according to  claim 13 , wherein the base ( 31 ) includes two limit switches ( 313 ) each located near and end thereof for instructing the motor ( 321 ) of the carrier ( 32 ) to turn to an opposite direction on detecting the carrier ( 32 ). 
     
     
         15 . The shooting game machine according to  claim 14 , wherein the limit switches ( 313 ) are optical elements. 
     
     
         16 . The shooting game machine according to  claim 15 , wherein the carrier ( 32 ) includes two reflectors ( 329 ) each for reflecting a ray of light emitted from a related one of the limit switches ( 313 ) back to the limit switch ( 313 ) to indicate the coming of the carrier ( 32 ). 
     
     
         17 . The shooting game machine according to  claim 11 , wherein the carrier ( 32 ) includes at least one security element ( 328 ) for sliding engagement with the base ( 31 ) to retain the carrier ( 32 ) on the base ( 31 ). 
     
     
         18 . The shooting game machine according to  claim 11 , wherein the base ( 31 ) includes a protective panel ( 314 ) located thereon for protecting the elements of the goal-and-carrier assembly ( 3 ) except the goal ( 36 ). 
     
     
         19 . The shooting game machine according to  claim 11 , wherein the turntable ( 34 ) includes apertures ( 342 ) each for receiving a related one of the magnets ( 341 ).

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