Game apparatus
Abstract
It is an object to appropriately obtain an effect aimed at by changing the amount of payout objects to be paid out through specific control according to the bet amount of a game play that has produced a predetermined progress result regarding a start condition for specific control. A specific control start condition count value is counted according to a progress result of a game controlled by a game progress control unit, an accumulated amount of bet objects bet in a game when the count value was counted is stored, specific control is started based on the count value satisfying a predetermined specific control start condition, and payout objects of an amount according to the stored accumulated amount of bet objects are paid out in accordance with the specific control.
Claims
exact text as granted — not AI-modified1 . A game apparatus comprising:
an operation receiving unit which receives an operation by a player; a bet object receiving unit which performs a bet receiving process for receiving a variable amount of bet objects according to a bet amount operation which the operation receiving unit has received; a game progress control unit which, by executing a predetermined game progress program, controls progress of a game that is repeatedly performed on a game start condition that the bet object receiving unit performs the bet receiving process; a payout processing unit which, in accordance with a progress result of a game controlled by the game progress control unit, performs a payout process for paying out a predetermined amount of payout objects to a player; a counting unit which counts a specific control start condition count value according to a progress result of a game controlled by the game progress control unit; an accumulated bet amount storage unit which stores an accumulated amount of bet objects bet in a game when the counting unit counted the specific control start condition count value; and a specific control performing unit which starts specific control based on the specific control start condition count value satisfying a predetermined specific control start condition, wherein the payout processing unit, in accordance with the specific control by the specific control performing unit, performs a payout process for paying out payout objects of an amount according to the accumulated amount of bet objects stored in the accumulated bet amount storage unit.
2 . The game apparatus according to claim 1 ,
wherein the specific control to be performed by the specific control performing unit is control to perform a drawing for deciding whether a predetermined award is won or not, and the payout processing unit, when a result that the predetermined award has been won comes out in a drawing by the specific control performing unit, performs a payout process for paying out payout objects of an amount according to the accumulated amount of bet objects stored in the accumulated bet amount storage unit.
3 . The game apparatus according to claim 2 ,
wherein the drawing is a mechanical drawing using a drawing object.
4 . The game apparatus according to claim 1 ,
wherein the game progress control unit controls progress of a slot game to cause a varying display of a plurality of types of symbols on a predetermined display part, and if a predetermined symbol combination is stopped and displayed on a winning line when the varying display is then stopped, pay out payout objects of an amount according to the symbol combination to a player, so that the number of winning lines is increased as a larger amount of bet objects which the bet object receiving unit receives, and the counting unit counts the specific control start condition count value according to a progress result of the slot game that a special symbol combination is stopped and displayed on the winning line.
5 . The game apparatus according to claim 1 , comprising
a second counting unit which counts a second specific control start condition count value according to a progress result of a game controlled by the game progress control unit; and a second accumulated bet amount storage unit which stores an accumulated amount of bet objects bet in a game when the second counting unit counted the second specific control start condition count value, wherein the specific control performing unit starts the specific control based on either the specific control start condition count value or the second specific control start condition count value satisfying a predetermined specific control start condition, when the specific control start condition count value satisfies the predetermined specific control start condition, a process for resetting the specific control start condition count value while maintaining the second specific control start condition count value is performed, and when the second specific control start condition count value satisfies the predetermined specific control start condition, a process for resetting the second specific control start condition count value while maintaining the specific control start condition count value is performed.Cited by (0)
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