US2011312408A1PendingUtilityA1

Game system

33
Assignee: OKUAKI MASATOPriority: Feb 19, 2009Filed: Jan 18, 2010Published: Dec 22, 2011
Est. expiryFeb 19, 2029(~2.6 yrs left)· nominal 20-yr term from priority
G07F 17/32G07F 17/3202G07F 17/3286
33
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Claims

Abstract

It is a subject to provide new game attractiveness for enjoying a drawing performed in a drawing machine that is shared by a plurality of game apparatuses by a plurality of players playing at these game apparatuses. A common drawing condition count value is counted according to progress results of independent games respectively controlled by game progress control units of the game apparatuses, a drawing for deciding whether a predetermined award is won is performed based on the common drawing condition count value satisfying a predetermined drawing start condition, and payout processing units of the game apparatuses pay out a predetermined amount of payout objects if the predetermined award has been won.

Claims

exact text as granted — not AI-modified
1 . A game system including a plurality of game apparatuses which respectively have an operation receiving unit which receives a game operation by a player, a bet object receiving unit which performs a bet receiving process for receiving bet objects, a game progress control unit which, by executing a predetermined game progress program, controls progress of a game that is repeatedly performed on a game start condition that the bet object receiving unit performs the bet receiving process, in accordance with the game operation the operation receiving unit has received, and a payout processing unit which, in accordance with a progress result of the game controlled by the game progress control unit, performs a payout process for paying out payout objects according to an amount of bet objects the bet object receiving unit has received to the player, wherein the game progress control units of the plurality of game apparatuses respectively perform progress control of independent games that progress independently of each other, comprising:
 a drawing condition counting unit which counts a common drawing condition count value according to progress results of the independent games respectively controlled by the game progress control units of the plurality of game apparatuses; and   a drawing unit which performs a drawing for deciding whether a predetermined award is won, based on the common drawing condition count value satisfying a predetermined drawing start condition,   wherein each of the payout processing units of the plurality of game apparatuses performs a payout process for paying out a predetermined amount of payout objects if the predetermined award has been won by a drawing of the drawing unit.   
     
     
         2 . The game system according to  claim 1 , comprising
 a common credit data storage unit which stores common credit data indicating a quantity of credit being the bet objects and payout objects to be used in the plurality of game apparatuses,   wherein each of the bet object receiving units of the plurality of game apparatuses performs, as the bet receiving process, a process for reducing the credit quantity of the common credit data stored in the common credit data storage unit, and   each of the payout processing units of the plurality of game apparatuses performs, as the payout process, a process for increasing the credit quantity of the common credit data stored in the common credit data storage unit.   
     
     
         3 . The game system according to  claim 1 ,
 wherein each of the bet object receiving units of the plurality of game apparatuses performs a bet receiving process for receiving bet objects, an amount of which can be changed according to a bet amount operation which is received by the operation receiving unit of each game apparatus,   the game system includes an accumulated bet amount storage unit which stores an accumulated amount of the bet objects bet in an independent game when the drawing condition counting unit counted the common drawing condition count value, and   each of the payout processing units of the plurality of game apparatuses performs a payout process for paying out payout objects of an amount according to the accumulated amount of bet objects stored in the accumulated bet amount storage unit if the predetermined award has been won by a drawing of the drawing unit.   
     
     
         4 . The game system according to  claim 1 , comprising
 a second drawing condition counting unit which counts a second common drawing condition count value different from the common drawing condition count value according to progress results of independent games respectively controlled by the game progress control units of the plurality of game apparatuses,   wherein the drawing unit performs a drawing for deciding whether a predetermined award is won, based on either of the common drawing condition count value counted by the drawing condition counting unit and the second common drawing condition count value counted by the second drawing condition counting unit satisfying a predetermined drawing start condition,   where the common drawing condition count value satisfies the predetermined drawing start condition, a process for resetting the common drawing condition count value is performed while maintaining the second common drawing condition count value, and   where the second common drawing condition count value satisfies the predetermined drawing start condition, a process for resetting the second common drawing condition count value is performed while maintaining the common drawing condition count value.   
     
     
         5 . The game system according to  claim 1 ,
 wherein the plurality of game apparatuses include a single display unit which is used in common with each other, and   the game system includes a mode switching unit which, in a condition that the operation receiving unit of any game apparatus receives a game screen switching operation, switches a multi-play mode in which the game progress control units control progress of respective independent games displaying the respective game screens on the single display unit, and a single play mode in which the single display unit displays a game screen of any one game apparatus and the game progress control unit of the any one game apparatus controls progress of an independent game and the game progress control unit of the other game apparatus does not control progress of an independent game.   
     
     
         6 . The game system according to  claim 5 ,
 wherein the common drawing condition count value is maintained before and after switching by the mode switching unit.   
     
     
         7 . The game system according to  claim 1 ,
 wherein the drawing unit performs the drawing by a mechanical drawing using a drawing object.

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