Word and money game
Abstract
One example embodiment includes a method of playing a word and money game. The method includes determining an order in which players will play and distributing a pre-determined amount of money to each player. The method also includes distributing a pre-determined number of letter tiles to each player and allowing a first player to create a word using the provided letter tiles. The method further includes allowing each player in turn to build words, using the player's tiles, that connect to pre-existing words and providing replacement letter tiles to each player based on the number of letter tiles used. The method also includes paying each player for any words produced.
Claims
exact text as granted — not AI-modified1 . A method of playing a word and money game, the method comprising:
determining an order in which players will play; distributing a pre-determined amount of money to each player; distributing a pre-determined number of letter tiles to each player; allowing a first player to create a word using the provided letter tiles; allowing each player in turn to build words, using the player's tiles, that connect to pre-existing words; providing replacement letter tiles to each player based on the number of letter tiles used; and paying each player for any words produced.
2 . The method of claim 1 , wherein determining the order in which players will play includes:
having each player pick a random tile; or having a random tile distributed to each player.
3 . The method of claim 2 , wherein the player with the lowest letter in the alphabet is the first player.
4 . The method of claim 1 , wherein distributing a pre-determined number of letter tiles to each player and providing replacement letter tiles to each player includes each player paying a monetary cost of the letter tile.
5 . The method of claim 4 , wherein the cost of the letter tile includes the cost values of table 1.
6 . The method of claim 1 , wherein players are paid for the words produced according the values of table 2.
7 . The method of claim 6 , wherein the players are paid an additional amount when the word is played on at least one square with a first marking.
8 . The method of claim 7 , wherein the additional amount includes $300.
9 . The method of claim 6 , wherein the players are paid the amount by each player in addition to the bank when the word is played on at least one square with a second marking.
10 . The method of claim 6 , wherein the players are allowed to draw a game card when the word is played on at least one square with a third marking.
11 . The method of claim 10 , wherein the game card includes:
a first surface, wherein the first surface includes the third marking; and a second surface, wherein the second surface includes an action to be taken by the player or the bank.
12 . A word and money game, the word and money game comprising:
a game board, wherein the game board includes one or more squares in a grid; one or more letter tiles, wherein the letter tiles each include on a first surface:
a letter;
a combination of letters; or
a wild card mark, wherein the wild card mark indicates that the tile can substitute for any letter;
wherein the letter tiles are configured to be placed in one of the one or more squares game money; and game cards, wherein the game cards can be drawn when a letter tile is placed on a marked square on the game board.
13 . The word and money game of claim 12 , wherein the letter tiles each include a monetary cost on a second surface.
14 . The word and money game of claim 12 further comprising;
a bag, wherein the bag is configured to hold the letter tiles;
a card caddy, wherein the card caddy is configured to hold the game cards; and
a plurality of tile racks, wherein the plurality of tile racks are configured to display the first surface of the letter tiles.
15 . The word and money game of claim 12 , wherein the game board includes a grid of 17 squares by 17 squares.
16 . The word and money game of claim 12 , wherein the letter tiles include a red first surface on the tiles containing the letters:
J; Q; X; and Z.
17 . A system embodied on a computer-readable storage medium bearing computer-executable instructions that, when executed by a processor operatively coupled to memory on a computer, carries out a method for providing a word and money game, the system comprising:
a processor; a monitor, wherein the monitor is configured to display graphics to a user; and one or more computer readable media, wherein the one or more computer readable media contain a set of computer-executable instructions, the set of computer-executable instructions configured to:
determining an order in which players will play;
distributing a pre-determined amount of money to each player;
distributing a pre-determined number of letter tiles to each player,
wherein each player pays a monetary cost of the letter tiles;
allowing a first player to create a word using the provided letter tiles;
allowing each player in turn to build words, using the player's tiles, that connect to pre-existing words;
providing replacement letter tiles to each player based on the number of letter tiles used, wherein each player pays a monetary cost of the replacement letter tiles; and
paying each player for any words produced.
18 . The method of claim 17 , wherein providing replacement letter tiles to each player based on the number of letter tiles used includes:
providing the number of letter tiles used; providing two additional tiles; and allowing the player to discard two of the provided tiles, wherein the discarded tiles are returned to the bank.
19 . The method of claim 17 , wherein the pre-determined number of letter tiles is:
seven; or eight.
20 . The method of claim 17 , wherein the players are paid by a bank which keeps the money and letter tiles for the game.Join the waitlist — get patent alerts
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