US2012142410A1PendingUtilityA1

Electronic gaming machine with mystery reel feature

41
Assignee: OLIVE SCOTTPriority: Nov 11, 2010Filed: Nov 14, 2011Published: Jun 7, 2012
Est. expiryNov 11, 2030(~4.3 yrs left)· nominal 20-yr term from priority
G07F 17/326G07F 17/3244
41
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Claims

Abstract

Systems and methods for allowing a player to play a game on a gaming machine, the gaming machine having a main display and a user interface, the game having a main game and a bonus game, including the steps of: allowing the player to place a wager on the main game; playing the main game and randomly triggering a bonus game; actuating the bonus game and randomly generating a bonus game award; randomly generating a bonus game replay trigger; displaying the bonus game replay trigger along with the bonus game award, if the bonus game replay trigger is generated; repeating the foregoing steps with respect to the bonus game; awarding the player a bonus award including the bonus game award and any additional bonus game awards generated by the bonus game replay trigger.

Claims

exact text as granted — not AI-modified
1 . A method for allowing a player to play a game on a gaming machine, the gaming machine having a main display and a user interface, the game having a main game and a bonus game, comprising:
 i. allowing the player to place a wager on the main game;   ii. playing the main game and randomly triggering a bonus game;   iii. actuating the bonus game and randomly generating a bonus game award;   iv. randomly generating a bonus game replay trigger;   v. displaying the bonus game replay trigger along with the bonus game award, if the bonus game replay trigger is generated;   vi. repeating steps (iii)-(v); and   vii. awarding the player a bonus award including the bonus game award and any additional bonus game awards generated by the bonus game replay trigger.   
     
     
         2 . A method as set forth in  claim 1 , wherein the step of repeating steps (iii)-(v) occurs a preset number of times if a bonus game replay trigger is generated. 
     
     
         3 . A method as set forth in  claim 2 , wherein the preset number is one. 
     
     
         4 . A method as set forth in  claim 1 , wherein the step of repeating steps (iii)-(v) is responsive to receipt of player input. 
     
     
         5 . A system configured for allowing a player to play a game on a gaming machine, comprising, an input device, processor, memory and display for:
 viii. allowing the player to place a wager on the main game;   ix. playing the main game and randomly triggering a bonus game;   x. actuating the bonus game and randomly generating a bonus game award;   xi. randomly generating a bonus game replay trigger;   xii. displaying the bonus game replay trigger along with the bonus game award, if the bonus game replay trigger is generated;   xiii. repeating steps (iii)-(v); and   xiv. awarding the player a bonus award including the bonus game award and any additional bonus game awards generated by the bonus game replay trigger.   
     
     
         6 . A system as set forth in  claim 5 , wherein the input device, processor, memory and display are further configured for repeating steps (iii)-(v) a preset number of times if a bonus game replay trigger is generated. 
     
     
         7 . A system as set forth in  claim 5 , wherein the input device, processor, memory and display are mounted in a unitary housing.

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