Gaming device having variable speed of play
Abstract
This concept is directed to gaming devices configured to vary the speed of game play, as well as method of operating gaming devices to vary the speed of play. In some examples of the this concept, a gaming device may be configured to include a game initiating button that when pressed by a player triggers a game processor to ascertain and display a first game outcome, determine if the first game outcome is a winning outcome, and automatically ascertain and display a second game outcome if the first game outcome is not a winning outcome. If the first game outcome is a winning outcome the gaming device may pause to allow the player to appreciate the win before retriggering the processor to ascertain and display subsequent gaming event outcomes, or the gaming device may wait to receive further player input.
Claims
exact text as granted — not AI-modified1 . A method of operating a gaming device, the method comprising:
displaying credits available to a player for wagering on the gaming device; receiving a player input to activate a first gaming event on the gaming device; determining an outcome of the first gaming event; displaying outcome symbols representing the outcome of the first gaming event for a first predetermined time when the outcome associated with the first gaming event is a preferred outcome; and displaying outcome symbols representing the outcome of the first gaming event for a second predetermined time when the outcome associated with the first gaming event is not a preferred outcome, the first predetermined time different than the second predetermined time.
2 . The method of claim 1 , wherein the first predetermined time is longer than the second predetermined time.
3 . The method of claim 1 , further comprising:
displaying the outcome symbols associated with the first gaming event for a third predetermined time when the outcome associated with the first gaming event is a preferred outcome; and displaying the outcome associated with the first gaming event for a fourth predetermined time when the outcome associated with the first gaming event is not a preferred outcome.
4 . The method of claim 3 , further comprising automatically initiating a second gaming event after the outcome associated with the first gaming event has been displayed.
5 . The method of claim 4 , wherein the second gaming event is automatically initiated only when the outcome associated with the first outcome is not a preferred outcome.
6 . The method of claim 1 , wherein a preferred outcome is an outcome with an award associated with the outcome.
7 . The method of claim 1 wherein displaying the outcome symbols comprises displaying symbols on a plurality of game reels.
8 . The method of claim 7 , wherein displaying the outcome symbols when the outcome associated with the first gaming event is a preferred outcome includes stopping the game reels sequentially.
9 . The method of claim 7 , wherein displaying the outcome symbols when the outcome associated with the first gaming event is not a preferred outcome includes stopping the game reels substantially simultaneously.Cited by (0)
No later patents cite this yet.
References (0)
No backward citations on record.