US2013175759A1PendingUtilityA1
Competitive crossword game
Est. expiryJan 5, 2032(~5.5 yrs left)· nominal 20-yr term from priority
Inventors:T. Ashok Shenoy
A63F 2003/0428A63F 3/0423
30
PatentIndex Score
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Cited by
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Claims
Abstract
One example embodiment includes a method of playing a competitive crossword game. The method includes providing a crossword puzzle. The method also includes determining an order in which players will play. The method further includes a first player completing a first answer.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method of playing a competitive crossword game, the method comprising:
providing a crossword puzzle; determining an order in which players will play; and a first player completing a first answer.
2 . The method of claim 1 further comprising the second player completing a second answer.
3 . The method of claim 1 further comprising determining a score for the first answer.
4 . The method of claim 3 , wherein determining a score for the first answer includes a pre-determined number of points for each of the blank crossword boxes completed by the first player.
5 . The method of claim 4 , wherein the pre-determined number of points is 10.
6 . The method of claim 4 , wherein determining the score for the first answer includes at least one of:
doubling the score if the first answer takes greater than 5 blank boxes; or tripling the score if the first answer takes greater than 7 blank boxes.
7 . The method of claim 4 further comprising awarding additional points to the first player when the word is played on at least one box with a marking.
8 . The method of claim 7 , wherein the additional points include doubling the player's score for the first answer.
9 . The method of claim 7 , wherein the additional points include tripling the player's score for the first answer.
10 . The method of claim 7 , wherein the additional points include doubling the pre-determined points for the letter in the box with the marking.
11 . The method of claim 7 , wherein the additional points include tripling the pre-determined points for the letter in the box with the marking.
12 . A system for playing a competitive crossword game, the system comprising:
two or more boxes in a grid, wherein:
at least one of the two or more boxes is blocked; and
at least one of the two or more boxes is blank;
a first marked box; a second marked box; a third marked box; and a fourth marked box; and one or more clues, wherein the one or more clues is configured to provide information allowing a player to insert the appropriate answer in the at least one blank box.
13 . The system of claim 12 , wherein the first marked box is green.
14 . The system of claim 12 , wherein the second marked box is yellow.
15 . The system of claim 12 , wherein the third marked box is red.
16 . The system of claim 12 , wherein the fourth marked box is blue.
17 . A system embodied on a computer-readable storage medium bearing computer-executable instructions that, when executed by a processor operatively coupled to memory on a computer, carries out a method for providing a competitive crossword game, the system comprising:
a processor; a monitor, wherein the monitor is configured to display graphics to a user; and one or more computer readable media, wherein the one or more computer readable media contain a set of computer-executable instructions, the set of computer-executable instructions configured to:
provide a crossword puzzle, wherein the crossword puzzle includes:
two or more boxes in a grid, wherein:
at least one of the two or more boxes is blocked; and
at least one of the two or more boxes is blank;
a first marked box;
a second marked box;
a third marked box; and
a fourth marked box; and
at least one clue, wherein the at least one clue is configured to provide information allowing a player to insert the appropriate answer in the at least one blank box;
determine an order in which players will play;
allow each player to study the crossword puzzle for a pre-determined amount of time;
allow a first player to complete a first turn;
allow a second player to complete a second turn; and
determine the score of the first player; and
determine the score of the second player.
18 . The method of claim 17 further comprising:
a third player completing a third turn; and
determining the score of the third player.
19 . The method of claim 17 , wherein each turn includes allowing the player to complete a pre-determined number of answers.
20 . The method of claim 17 , wherein each turn includes allowing the player to complete as many answers as possible within a pre-determined time limit.
21 . The method of claim 17 , wherein the crossword includes a bonus word, wherein the bonus word is located outside the grid.
22 . The method of claim 17 , wherein the crossword includes a bonus word, wherein the bonus word is located inside the grid.Join the waitlist — get patent alerts
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