System and method for the creation of an enhanced multi-dimensional pictogame using pictooverlay technology
Abstract
A software application program on a computer platform dynamically transforms a collage image of vivid pictorial images into a series of games of skill and chance that entertain, educate and intrigue. Using PictoOverlay Technology, Enhanced Multi-Dimensional PictoGames engage a user to accept and complete a series of challenges that result in receiving scores based on elapsed time and the completion of each challenge. The PictoGames are presented through a series of moving pictures with audio and visual special effects and enhancements that end up making features of the collage image come alive visually, and intrigue a user to play while improving their cognitive skills. The software program further transforms the pictorial images into an infinitely variable array of elements and enhancements that allow a user to play the PictoGame individually, with teammates, or against one or more opponents.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A software system for the creation of an enhanced multi-dimensional pictogame, comprising:
application software installed on a computer system;
the application software further comprising;
a choice generator;
a pictolayer generator;
a pictocomposite generator;
an enhancements generator; and
a game board blueprint; and
wherein a plurality of pictolayers are formed from at least one raw image using the pictolayer generator; the plurality of pictolayers are layered using the pictocomposite generator to form a pictopuzzle; the pictopuzzle is located within the game board blueprint and enhanced using the enhancements generator; a plurality of challenges are associated with the pictopuzzle; and the completion of at least one of the plurality of challenges results in a modification to the pictopuzzle and a score in an enhanced multi-dimensional pictogame.
2 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 , wherein the plurality of pictolayers are one of at least a trans-snip, a composite image and a pictostory.
3 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 wherein the completion of a challenge results in the adding of a pictolayer to the pictopuzzle.
4 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 wherein the completion of a challenge results in the removal of a pictolayer from the pictopuzzle.
5 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 wherein the completion of a challenge results in the addition and removal of at least one pictolayer.
6 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 wherein at least one challenge from the plurality of challenges presents at least one dialog box for data entry.
7 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 further comprising a random generator for the replacement of a pictolayer with an alternative pictolayer.
8 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 further comprising the presentation of one of at least an introduction presentation, an explanation presentation and a navigation presentation.
9 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 wherein the choice generator selects from a plurality of pictolayers related to a theme and renames one of the plurality of pictolayers with a coordinate file name matching a coordinate of the game board blueprint coordinate system to include in the pictopuzzle.
10 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 9 wherein the coordinate file name is encrypted.
11 . The software system for the creation of an enhanced multi-dimensional pictogame of claim 1 further comprising a production presenter for the presentation of the pictopuzzle and the enhanced multi-dimensional pictogame in a media format for display on one of at least a cellular phone, a smartphone, a tablet computer, and a computer monitor.
12 . A method of creating a pictorial game, comprising the steps of:
accessing application software installed on a computer system; selecting a series of themes and theme subsets; forming at least one pictolayer related to one of the themes and theme subsets; selecting a plurality of pictolayers related to one of the themes and theme subsets; creating at least one pictopuzzle from the plurality of pictolayers related to at least one of the series of themes and theme subsets; associating at least one enhancement with one of at least the plurality of pictolayers and at least one pictopuzzle; developing a plurality of challenges related to the series of themes and theme subsets; completing at least one challenge from the plurality of challenges; recording a score for the completion of at least one challenge from the plurality of challenges; and modifying at least one pictopuzzle.
13 . The method of creating a pictorial game of claim 12 , further comprising the steps of modifying at least one pictopuzzle by adding at least one pictolayer to at least one pictopuzzle.
14 . The method of creating a pictorial game of claim 12 , further comprising the steps of modifying at least one pictopuzzle by removing at least one pictolayer from at least one pictopuzzle.
15 . The method of creating a pictorial game of claim 12 , further comprising the steps of modifying at least one pictopuzzle by adding at least one pictolayer and removing at least one pictolayer from at least one pictopuzzle.
16 . The method of creating a pictorial game of claim 12 , further comprising the steps of creating a dialog box for the entry of data to complete at least one challenge from the plurality of challenges while playing the pictorial game.
17 . The method of creating a pictorial game of claim 12 , further comprising the steps of replacing at least one pictolayer from the plurality of pictolayers with an alternative pictolayer within at least one pictopuzzle while playing the pictorial game.
18 . The method of creating a pictorial game of claim 12 , further comprising the steps of presenting one of at least a comprehensive introduction presentation, explanation presentation and navigation presentation about the pictorial game.
19 . The method of creating a pictorial game of claim 12 , further comprising the steps of formatting the pictorial game to be presented for display on one of at least a cellular phone, a smartphone, a tablet computer, and a computer monitor.Cited by (0)
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