US2014018157A1PendingUtilityA1
Reward-based features for videogame observers
Est. expiryJul 13, 2032(~6 yrs left)· nominal 20-yr term from priority
H04L 67/131A63F 13/335A63F 13/86A63F 13/69
38
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Claims
Abstract
Reward-based features for videogame observers are provided herein. Exemplary methods for providing reward-based features for videogame observers may include receiving, via a networked gaming system, a request from a videogame observer to provide a virtual reward to a player within the gaming environment, the videogame observer being a non-participant in a game occurring within the gaming environment; and providing, within the gaming environment, the virtual reward to the player.
Claims
exact text as granted — not AI-modified1 . A method for providing reward-based features for videogame observers, the method comprising:
receiving, via a network at a server of a networked gaming system, using a video game program running on the server of the networked gaming system, a request from a videogame observer to provide a virtual reward to a player within a gaming environment generated by the server using the video game program, the videogame observer being a non-participant in a game occurring within the gaming environment; and providing, within the gaming environment, the virtual reward to the player.
2 . The method according to claim 1 , wherein the videogame observer comprises a spectator.
3 . The method according to claim 2 , wherein the virtual reward is displayable via a graphical user interface, the virtual reward comprising a visual representation.
4 . The method according to claim 3 , further comprising storing the virtual reward in a player record; and providing the visual representation upon the player receiving the virtual reward.
5 . The method according to claim 4 , wherein the virtual reward includes at least one of a virtual reward useable within the gaming environment and a physical reward redeemable by the player.
6 . The method according to claim 1 , further comprising displaying a virtual reward associated with the player to an additional player within the gaming environment when the additional player interacts with the player.
7 . The method according to claim 1 , wherein the virtual reward comprises a customized virtual reward that has been customized by the videogame observer.
8 . The method according to claim 1 , wherein the player is a highlighted player.
9 . The method according to claim 1 , wherein providing, within the gaming environment, the virtual reward to the player further comprising storing the virtual reward within a playercard of a player.
10 . A system for providing reward-based features for videogame observers, the system comprising:
at least one server that is selectively coupleable to an end user computing system, the at least one server comprising a processor configured to execute instructions that comprise:
a videogame program that provides a gaming environment, the videogame program comprising:
a videogame observer reward module that:
receives a request from a videogame observer to provide a virtual reward to a player within the gaming environment, the videogame observer being a spectator who is not an active participant in a game occurring within the gaming environment; and
provides, within the gaming environment, the virtual reward to the player.
11 . The system according to claim 10 , wherein the videogame observer comprises a broadcaster and the player is highlighted by the broadcaster.
12 . The system according to claim 11 , wherein the virtual reward is displayable via a graphical user interface, the virtual reward comprising a visual representation.
13 . The system according to claim 12 , wherein the virtual reward comprises a virtual badge.
14 . The system according to claim 12 , wherein the reward includes at least one of a virtual reward useable within the gaming environment and a physical reward redeemable by the player.
15 . The system according to claim 12 , wherein the videogame observer reward module further stores the virtual reward in a player record associated with the player, the player record being stored on a data store.
16 . The system according to claim 12 , wherein the videogame observer reward module further displays a virtual reward associated with the player to an additional player within the gaming environment when the additional player interacts with the player.
17 . The system according to claim 12 , wherein the virtual reward comprises a virtual reward that has been customized by the videogame observer.
18 . The system according to claim 12 , wherein the videogame observer reward module further displays an achievement tag above the player.
19 . The system according to claim 12 , wherein the videogame observer reward module further stores the virtual reward within a playercard of a player.
20 . A method for providing reward-based features during a videogame broadcast, the method comprising:
Generating, using a video game program executing on a server of a networked gaming system, a customized virtual reward for a broadcaster during the videogame broadcast over a network of the networked gaming system, the broadcaster being a non-participant in a game occurring within a gaming environment generated using the networked gaming system, the customized virtual reward comprising a reward selected by the broadcaster and a basis for providing the virtual reward to a player highlighted by the broadcaster, the basis being assigned by the broadcaster; and providing the customized virtual reward proximate to the highlighted player.Cited by (0)
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