US2014110902A1PendingUtilityA1

Leverage and fulcrum block removal, addition, appraisal, and balancing game

Assignee: THOMPSON JONATHAN THOMASPriority: Oct 1, 2012Filed: Sep 28, 2013Published: Apr 24, 2014
Est. expiryOct 1, 2032(~6.2 yrs left)· nominal 20-yr term from priority
A63F 9/26
47
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Claims

Abstract

A game consisting of an unstable base having a projection out of it where triangular blocks can be inserted to form a structure of branches, each block being identical in length, width and height with every other block. The blocks, composed of material which have weight to them, are inserted one-at-a-time, either in the base projection or into another block in the structure. The process continues alternately between players until one player is eliminated by reason of his or her induction of the collapse of the structure or one or more of the blocks touch the surface of that which is supporting the base, such as a table top.

Claims

exact text as granted — not AI-modified
I claim: 
     
         1 . A leverage and fulcrum block addition, removal, appraisal, and balancing game structure, comprising:
 (a) a base consisting of an unstable shape including a semisphere approximately four (4) to five (5) inches in diameter and approximately two (2) inches high   (b) alternatively, a base consisting of a semistable shape including a semisphere with a flat bottom approximately four (4) to five (5) inches in diameter and approximately one and one-half (1½) inches high   (c) alternatively, a base consisting of a stable platform approximately five (5) inches wide by approximately five (5) inches long by approximately one-half (½) inch high   (d) alternatively, a base consisting of said stable platform with an unstable connector including a spring to a block projection   (e) the material of said base to be made of all known materials, including: wood, metal, plastic, glass, paper, etc.   (f) a block projection extending upward from said base approximately seven (7) inches high by approximately one and one-half (1½) inches wide by approximately one-half (½) inch thick with one or more orifices allowing for the insertion of elongate triangular blocks, with said orifices to be approximately thirteen-sixteenth ( 13/16) inch diameter   (g) the material of said block projection to be made of all known materials, including: wood, metal, plastic, glass, paper, etc.   (h) one or more elongate triangular blocks, each block being identical in length, width and height to every other block, said blocks being approximately four (4) inches long by approximately one-half (½) inch high by approximately one and nine-sixteenth (1 9/16) inches at the largest width tapering to approximately one-quarter (¼) inch at the smallest width, with the largest end width being curved, also the smallest end width may be curved, with two orifices of any shape including round orifices, with one orifice being approximately thirteen-sixteenth ( 13/16) inch diameter and the other approximately five-eighth (⅝) inch diameter   (i) alternatively, the elongate triangular blocks can be cylindrical at their smallest end   (j) alternatively, the elongate triangular blocks can be of various shapes and sizes   (k) the material of said elongate triangular blocks to be made of all known materials, including: wood, metal, plastic, glass, paper, etc.   (l) weighted objects including marbles of different materials, metal tokens, etc., which can be added to said elongate triangular blocks by attaching to the block or inserting into any of the orifices   (m) also, the elongate triangular blocks may be allowed to rotate in the orifices   (n) also, the elongate triangular blocks are engaged in each other and the projection, forming branches instead of stacking the blocks   (o) chocks that will secure the unstable base for a stable mode of play or for learning the game   whereby said elongate triangular blocks may be singularly and successively added or removed from the base projection and each other, this process alternately continuing by alternate players until one player is eliminated by reason of his induction of the collapse of the structure or any said elongate triangular blocks touch the surface supporting the said base such as a table.   
     
     
         2 . The method of playing a balancing game, comprising the steps of:
 (a) forming a structure by inserting said elongate triangular blocks into the said orifices of the said base projection and each other   (b) placing said one elongate triangular block into said orifice of the said base projection or another said elongate triangular block, using both hands; and   (c) repeating step (b), building a structure of multiple said elongate triangular blocks forming branches, alternately continuing by alternate players until one player is eliminated by reason of his induction of the collapse of the structure or any said elongate triangular blocks touch the surface supporting the said base such as a table.   (d) in the event the structure does not collapse after all said elongate triangular blocks are used, the structure is dismantled by reversing step (b) alternately continuing by alternate players until one player is eliminated by reason of his induction of the collapse of the structure or any said elongate triangular blocks touch the surface supporting the said base such as a table.   (e) alternatively, only the fingers of one hand can be used instead of both hands referenced in step (b)   (f) alternatively, a point system can be introduced to change the play   (g) alternatively, a color system can be introduced to change the play   (h) alternatively, a set time can be used to increase the difficulty level   (i) alternatively, weighted elongate triangular blocks can be used to change the play   (j) alternatively, solid elongate triangular blocks with no orifices can be used to change the play   (k) alternatively, chocks can be used to change the mode of play

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