Systems, methods, and devices for behavioral modification
Abstract
The methods and systems described herein may involve determining at least one lifeotype of at least one individual, analyzing the at least one lifeotype, and delivering content to at least one individual based on the analysis. The methods and systems described herein may involve providing a game, determining at least one lifeotype of at least one player of the game, analyzing the at least one lifeotype, and affecting the game play based on the analysis. The methods and systems described herein may involve providing an interactive space, determining at least one lifeotype of at least one individual in the space, analyzing the at least one lifeotype, and modifying at least one attribute of the space based on the analysis.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A computer-system-implemented method, the computer system having at least one programmed processor to implement the method, the method comprising:
(i) continuously collecting data components with respect to an individual obtained from at least one wearable sensor device having multiple sensors; (ii) determining a stress-related state for the individual based on the continuously collected data components; and (iii) upon determining the stress-related state, controlling a behavioral modification device to reduce the stress.
2 . The method of claim 1 , wherein the stress-related state is determined at least in part based on the output of the plurality of sensors of the wearable sensor device.
3 . The method of claim 1 , wherein the collected data components include data components selected from the group consisting of: derived data, analytical status data, contextual data, continuous data, discrete data, time series data, event data, raw data, processed data, metadata, third party data, physiological state data, psychological state data, survey data, medical data, genetic data, environmental data, transactional data, economic data, socioeconomic data, demographic data, psychographic data, sensed data, continuously monitored data, manually entered data, inputted data, continuous data and real-time data.
4 . The method of claim 1 , wherein at least one data component collected from a wearable sensor device is a data component that is derived from a plurality of sensors that is distinct from the output of any single sensor.
5 . The method of claim 1 , wherein the behavior modification device functionality comprises playing music to influence the individual's mood to reduce stress.
6 . The method of claim 1 , wherein the behavior modification device functionality comprises signaling an alarm to inhibit stress-increasing behavior.
7 . The method of claim 1 , wherein the behavior modification device functionality comprises providing an award or prize to reward stress reduction.
8 . The method of claim 1 , wherein the behavior modification device functionality comprises showing a stress reducing image.
9 . The method of claim 1 , wherein the behavior modification device functionality comprises showing a stress reducing media publication.
10 . The method of claim 1 , wherein the behavior modification device functionality comprises disabling stress-increasing consumer products.
11 . The method of claim 1 , wherein the stress-related state is at least one of a state of physical stress, a state of psychological stress, a state of fatigue, a state of sleep-related stress, a state of exposure to adverse environmental conditions, a stress-related state related to a relationship, a stress-related state related to a seasonal condition, and a stress-related state related to an individual's history.Join the waitlist — get patent alerts
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