US2014239588A1PendingUtilityA1

Element alignment game and method for playing same

46
Assignee: PLASMART INCPriority: Feb 22, 2013Filed: Feb 22, 2013Published: Aug 28, 2014
Est. expiryFeb 22, 2033(~6.6 yrs left)· nominal 20-yr term from priority
A63F 2003/00605A63F 9/0073A63F 3/00094A63F 2003/00813A63F 2009/0075A63F 2003/00637A63F 9/0826
46
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Claims

Abstract

A game for a plurality of players is disclosed. The game may have a plurality of polyhedrons arranged in a matrix. Each visible face of the polyhedrons has indicia thereon. The method may include the steps of randomingly aligning the polyhedrons into an equal number of rows and columns and rotating any polyhedron, by turns, so that a different face is showing, until a predetermined number of rows, a predetermined number of columns, a predetermined number of diagonals, or combinations thereof of a predetermined number of matching indicia are showing.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A game for a plurality of players, comprising:
 a. a plurality of polyhedrons arranged in a matrix, wherein each visible face of the polyhedrons has indicia thereon; and   b. a plurality of markers associated with each of the indicia.   
     
     
         2 . The game of  claim 1 , wherein the indicia are generated from a pre-defined selection of indicia. 
     
     
         3 . The game of  claim 2 , wherein the polyhedron is a cube. 
     
     
         4 . The game of  claim 3 , wherein the game further includes:
 a. a base; and   b. skewers detachably extending from the base,   
       wherein the cubes are positioned on the skewers. 
     
     
         5 . The game of  claim 4 , wherein the cubes are adapted to stop in a position showing the indicia to the player. 
     
     
         6 . The game of  claim 5 , wherein the cubes include a detent for stopping in pre-determined positions on the skewer. 
     
     
         7 . The game of  claim 6 , wherein the cubes are adapted to rotate about the skewers. 
     
     
         8 . The game of  claim 7 , further comprising a rack on the base for positioning the markers. 
     
     
         9 . A method of playing a game for a plurality of players, wherein the game comprises a plurality of polyhedrons arranged in a matrix, wherein each visible face of the polyhedrons has indicia thereon, and wherein the method comprises the steps of:
 a. randomingly aligning the polyhedrons into an equal number of rows and columns;   b. rotating any polyhedron, by turns, so that a different face is showing, until a predetermined number of rows, a predetermined number of columns, a predetermined number of diagonals, or combinations thereof of a predetermined number of matching indicia are showing.   
     
     
         10 . The method of  claim 9 , further comprising a plurality of markers associated with each of the indicia and the method further includes using the markers for identifying the number of times that the predetermined number of matching indicia are completed until the designated number of times needed to win the game are accomplished. 
     
     
         11 . The method of  claim 10 , wherein the indicia are generated from a pre-defined selection of indicia. 
     
     
         12 . The method of  claim 11 , wherein the polyhedron is a cube. 
     
     
         13 . The method of  claim 12 , wherein the game further includes:
 a. a base; and   b. skewers detachably extending from the base,   
       wherein the cubes are positioned on the skewers. 
     
     
         14 . The method of  claim 13 , wherein the cubes are adapted to stop in a position showing the indicia to the player. 
     
     
         15 . The method of  claim 14 , wherein the cubes include a detent for stopping in pre-determined positions on the skewer. 
     
     
         16 . The method of  claim 15 , wherein the cubes are adapted to rotate about the skewers. 
     
     
         17 . The method of  claim 16 , further comprising a rack on the base for positioning the markers. 
     
     
         18 . The method of  claim 17 , wherein the indicia are randomly generated. 
     
     
         19 . The method of  claim 18 , wherein the indicia are colors. 
     
     
         20 . The method of  claim 18 , wherein the indicia are symbols.

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