Educational Game for Math
Abstract
A board game and method for learning mathematical tables includes providing a landscape having a first player area and a second player area with predefined spaces associated with each player area; positioning a plurality of game pieces on the predefined spaces of the first and second player area; advancing a first game piece of one player area towards a second game piece on the second player area; challenging the second game piece by randomly generating two independent numbers then performing addition, subtraction, multiplication, or other mathematical operation between the two numbers for each player; and removing one of the first and second game pieces from the landscape when the mathematical operations yield first and second calculated numbers, with one of the calculated numbers being inferior to the other of the calculated numbers.
Claims
exact text as granted — not AI-modifiedI/we claim:
1 . An interactive educational game comprising:
a landscape with a first player area and a second player area; a border extending between the first and second player areas; a plurality of predefined spaces associated with each player area; a plurality of game pieces associated with each player area for location on the predefined spaces; and at least two dice with a plurality of numbers thereon; wherein the two dice are added, subtracted or multiplied during play to determine which game pieces remain on the landscape.
2 . A method for learning mathematical tables comprising:
providing a landscape having a first player area and a second player area with predefined spaces associated with each player area; positioning a plurality of game pieces on the predefined spaces of the first and second player area; advancing a first game piece of one player area towards a second game piece on the second player area; challenging the second game piece by randomly generating two independent numbers then performing addition, subtraction, multiplication, or other mathematical operation between the two numbers for each player; and removing one of the first and second game pieces from the landscape when the mathematical operations yield first and second calculated numbers, with one of the calculated numbers being inferior to the other of the calculated numbers.Join the waitlist — get patent alerts
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