US2016375354A1PendingUtilityA1

Facilitating dynamic game surface adjustment

36
Assignee: INTEL CORPPriority: Jun 23, 2015Filed: Jun 23, 2015Published: Dec 29, 2016
Est. expiryJun 23, 2035(~8.9 yrs left)· nominal 20-yr term from priority
A63F 9/16A63H 2200/00A63H 30/04A63H 1/04A63H 1/00
36
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Claims

Abstract

A mechanism is described for facilitating dynamic game surface adjustment at smart play surfaces of smart play sets according to one embodiment. A method of embodiments, as described herein, includes receiving one or more inputs to perform an action at a portion of a play surface of a play set; evaluating the one or more inputs for generating an action plan to perform the action at the portion of the play surface, where the action plan is to affect one or more objects acting on the surface. The method may further include executing the action at the portion of the surface, wherein the action to adjust one or more properties of the play surface.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . An apparatus comprising:
 detection/reception logic to receive one or more inputs to perform an action at a portion of a play surface of the apparatus;   management logic to evaluate the one or more inputs to generate an action plan to perform the action at the portion of the play surface, wherein the action plan is to affect one or more objects acting on the surface; and   application/execution logic to execute the action at the portion of the surface, wherein the action to adjust one or more properties of the play surface.   
     
     
         2 . The apparatus of  claim 1 , wherein the play surface to host the one or more objects including one or more moveable objects having object sensors, wherein the play surface includes at least one of surface sensors, actuators, and physical effects detectors,
 wherein the apparatus includes a play set comprising one or more of a smart toy, a smart game set, a smart field, and a smart play area, and wherein the play surface includes a play arena associated with the play set, and   wherein the play surface is further to host one or more users holding or wearing the one or more moveable objects.   
     
     
         3 . The apparatus of  claim 1 , wherein the sensory input comprises at least one of surface-related sensory data as retrieved via one or more of the surface sensors, moveable object-related sensory data as retrieved via one or more of the object sensors, and physical effects-related information at the surface as retrieved via one or more of the physical effects detectors, and
 wherein the one or more inputs include at least one of a user command, a predetermined criterion, a sensory input, and an audio/visual input.   
     
     
         4 . The apparatus of  claim 2 , wherein an actuator of the actuators to activate the portion of the play surface to trigger the action at the portion of the play surface, wherein the actuator is placed beneath the portion of the play surface, and
 wherein the actuator is further to activate other one or more actions of the action plan on the play surface, wherein the other one or more actions include at least one of vibrating, moving, swinging, tilting, booming, sinking, and bumping of the play surface.   
     
     
         5 . The apparatus of  claim 1 , further comprising sensors data processor of the management logic to process the sensory input prior to evaluating the one or more inputs to generate the action plan. 
     
     
         6 . The apparatus of  claim 1 , further comprising video/audio analytics logic to evaluate the audio/video input to analyze activities of the one or more moveable objects operating on the surface, wherein the audio/video input includes at least one of sounds, images, and videos relating to the activities of the one or more moveable objects, wherein the audio/video input is captured via at least of a two-dimensional (2D) camera, a three-dimensional (3D) camera, a microphone of capturing/sensing components. 
     
     
         7 . The apparatus of  claim 6 , further comprising output components including one or more projectors to facilitate a projection at the portion of the play surface, wherein the projection to reflect an environment relevant to the action, wherein the projection includes one or more of numbers, letters, characters, messages, lights, images, videos, and colors. 
     
     
         8 . The apparatus of  claim 1 , wherein the user command is placed by a user via an user interface at a computing device over a communication medium, wherein the communication medium includes at least one of a Cloud network, an intranet, a proximity network, and the Internet. 
     
     
         9 . The apparatus of  claim 1 , further comprising a database to store the one or more inputs, wherein the database to further store rules or policies relating to at least one of the user, the action, and the play surface, wherein the database includes at least one of a Cloud database or a non-Cloud database. 
     
     
         10 . A method comprising:
 receiving one or more inputs to perform an action at a portion of a play surface of a play set;   evaluating the one or more inputs for generating an action plan to perform the action at the portion of the play surface, wherein the action plan is to affect one or more objects acting on the surface; and   executing the action at the portion of the surface, wherein the action to adjust one or more properties of the play surface.   
     
     
         11 . The method of  claim 10 , wherein the play surface to host the one or more objects including one or more moveable objects having object sensors, wherein the play surface includes at least one of surface sensors, actuators, and physical effects detectors,
 wherein the play set comprises one or more of a smart toy, a smart game set, a smart field, and a smart play area, and wherein the play surface includes a play arena associated with the play set, and   wherein the play surface is further to host one or more users holding or wearing the one or more moveable objects.   
     
     
         12 . The method of  claim 10 , wherein the sensory input comprises at least one of surface-related sensory data as retrieved via one or more of the surface sensors, moveable object-related sensory data as retrieved via one or more of the object sensors, and physical effects-related information at the surface as retrieved via one or more of the physical effects detectors, and
 wherein the one or more inputs include at least one of a user command, a predetermined criterion, a sensory input, and an audio/visual input.   
     
     
         13 . The method of  claim 12 , wherein an actuator of the actuators to activate the portion of the play surface to trigger the action at the portion of the play surface, wherein the actuator is placed beneath the portion of the play surface, and
 wherein the actuator is further to activate other one or more actions of the action plan on the play surface, wherein the other one or more actions include at least one of vibrating, moving, swinging, tilting, booming, sinking, and bumping of the play surface.   
     
     
         14 . The method of  claim 10 , further comprising processing, via sensors data processor, the sensory input prior to evaluating the one or more inputs to generate the action plan. 
     
     
         15 . The method of  claim 10 , further comprising evaluating the audio/video input to analyze activities of the one or more moveable objects operating on the surface, wherein the audio/video input includes at least one of sounds, images, and videos relating to the activities of the one or more moveable objects, wherein the audio/video input is captured via at least of a two-dimensional (2D) camera, a three-dimensional (3D) camera, a microphone of capturing/sensing components. 
     
     
         16 . The method of  claim 15 , further comprising facilitating, via one or more projectors of output components, a projection at the portion of the play surface, wherein the projection to reflect an environment relevant to the action, wherein the projection includes one or more of numbers, letters, characters, messages, lights, images, videos, and colors. 
     
     
         17 . The method of  claim 10 , further comprising storing, at a database, the one or more inputs, wherein the database to further store rules or policies relating to at least one of the user, the action, and the play surface, wherein the database includes at least one of a Cloud database or a non-Cloud database, wherein the user command is placed by a user via an user interface at a computing device over a communication medium, wherein the communication medium includes at least one of a Cloud network, an intranet, a proximity network, and the Internet. 
     
     
         18 . At least one machine-readable medium comprising a plurality of instructions, executed on a computing device, to facilitate the computing device to perform one or more operations comprising:
 receiving one or more inputs to perform an action at a portion of a play surface of a play set;   evaluating the one or more inputs for generating an action plan to perform the action at the portion of the play surface, wherein the action plan is to affect one or more objects acting on the surface; and   executing the action at the portion of the surface, wherein the action to adjust one or more properties of the play surface.   
     
     
         19 . The machine-readable medium of  claim 18 , wherein the play surface to host the one or more objects including one or more moveable objects having object sensors, wherein the play surface includes at least one of surface sensors, actuators, and physical effects detectors,
 wherein the play set comprises one or more of a smart toy, a smart game set, a smart field, and a smart play area, and wherein the play surface includes a play arena associated with the play set, and   wherein the play surface is further to host one or more users holding or wearing the one or more moveable objects.   
     
     
         20 . The machine-readable medium of  claim 18 , wherein the sensory input comprises at least one of surface-related sensory data as retrieved via one or more of the surface sensors, moveable object-related sensory data as retrieved via one or more of the object sensors, and physical effects-related information at the surface as retrieved via one or more of the physical effects detectors, and
 wherein the one or more inputs include at least one of a user command, a predetermined criterion, a sensory input, and an audio/visual input.   
     
     
         21 . The machine-readable medium of  claim 20 , wherein an actuator of the actuators to activate the portion of the play surface to trigger the action at the portion of the play surface, wherein the actuator is placed beneath the portion of the play surface, and
 wherein the actuator is further to activate other one or more actions of the action plan on the play surface, wherein the other one or more actions include at least one of vibrating, moving, swinging, tilting, booming, sinking, and bumping of the play surface.   
     
     
         22 . The machine-readable medium of  claim 18 , wherein the one or more operations further comprise processing, via sensors data processor, the sensory input prior to evaluating the one or more inputs to generate the action plan. 
     
     
         23 . The machine-readable medium of  claim 18 , wherein the one or more operations further comprise evaluating the audio/video input to analyze activities of the one or more moveable objects operating on the surface, wherein the audio/video input includes at least one of sounds, images, and videos relating to the activities of the one or more moveable objects, wherein the audio/video input is captured via at least of a two-dimensional (2D) camera, a three-dimensional (3D) camera, a microphone of capturing/sensing components. 
     
     
         24 . The machine-readable medium of  claim 23 , wherein the one or more operations further comprise facilitating, via one or more projectors of output components, a projection at the portion of the play surface, wherein the projection to reflect an environment relevant to the action, wherein the projection includes one or more of numbers, letters, characters, messages, lights, images, videos, and colors. 
     
     
         25 . The machine-readable medium of  claim 18 , wherein the one or more operations further comprise storing, at a database, the one or more inputs, wherein the database to further store rules or policies relating to at least one of the user, the action, and the play surface, wherein the database includes at least one of a Cloud database or a non-Cloud database, wherein the user command is placed by a user via an user interface at a computing device over a communication medium, wherein the communication medium includes at least one of a Cloud network, an intranet, a proximity network, and the Internet.

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