US2017186209A1PendingUtilityA1
User interface with parallax animation
Assignee: MICROSOFT TECHNOLOGY LICENSING LLCPriority: Oct 23, 2008Filed: Dec 22, 2015Published: Jun 29, 2017
Est. expiryOct 23, 2028(~2.3 yrs left)· nominal 20-yr term from priority
G06T 13/80G06F 3/04883G06F 3/0481H04M 1/72454H04M 1/72469H04M 1/72466H04W 4/02G06Q 30/04H04W 72/04G06Q 30/0601G06F 3/0482G06F 3/04817G06F 3/0236G06F 3/0219G06F 2203/04807G06F 3/0227G06F 3/0485G06F 3/0412G06F 3/041G06F 3/0202H04W 8/245G06F 16/951G06F 16/9535G06F 3/0488H04W 64/00G06F 16/9577G06F 16/9538
60
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Claims
Abstract
User interface animation techniques are described. In an implementation, an input having a velocity is detected that is directed to one or more objects in a user interface. A visual presentation is generated that is animated so a first object in the user interface moves in parallax with respect to a second object. The presentation is displayed so the first object appears to moves at a rate that corresponds to the velocity.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A computer system, comprising:
a display device having touchscreen functionality; one or more processors; and one or more computer readable storage memory having stored thereon computer-executable instructions that are executable by the one or more processors to configure the computer system to perform at least the following:
generate a user interface that includes objects for output on the display device, including:
generating a presentation of the objects included in a respective one of a plurality of layers based on object type in response to detection of a gesture; and
displaying the presentation including a parallax animation so that a first said layer of the plurality of layers consists of a text object type and second said layer of the plurality of layers consists of an image object type, the parallax animation configured to continue to be displayed after completion of the gesture.Cited by (0)
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