System and method for providing absolute and zone coordinate mapping with graphic animations
Abstract
A method and system for providing absolute and zone coordinate mapping with graphic animations include presenting a user interface in an inactive state, wherein a background graphic animation and a user interface object graphic animation are presented on the user interface in an inactive format. The method and system also include determining that a touch input is provided on a touchpad to map a selected user interface object presented on the user interface based on an absolute mapped position of the touch input received on the touchpad. The method and system additionally include presenting the user interface in an active state, wherein the background graphic animation and the user interface object graphic animation are presented on the user interface in an active format.
Claims
exact text as granted — not AI-modified1 . A method for providing absolute and zone coordinate mapping with graphic animations, comprising:
presenting a user interface in an inactive state, wherein a background graphic animation and a user interface object graphic animation are presented on the user interface in an inactive format; determining that a touch input is provided on a touchpad to map a selected user interface object presented on the user interface based on an absolute mapped position of the touch input received on the touchpad; and presenting the user interface in an active state, wherein the background graphic animation and the user interface object graphic animation are presented on the user interface in an active format, wherein the background graphic animation is presented with a hovering effect emitting out from the user interface object graphic animation of the selected user interface object.
2 . The method of claim 1 , wherein presenting the user interface in the inactive state includes presenting the background graphic animation as a moving graphic that includes at least one feature, wherein the at least one feature includes at least one of: a shape, a pattern, an illustration, a picture, and a color, wherein the at least one feature may be presented as a changing feature that changes as the user interface is presented in the inactive state.
3 . The method of claim 1 , wherein presenting the user interface in the inactive state includes presenting the user interface object graphic animation in a three-dimensional format that includes an illustration representing a context of a function that is associated with a corresponding user interface object, wherein the user interface object graphic animation is presented at a first angle in the inactive format.
4 . The method of claim 1 , wherein determining that the touch input is provided on the touchpad to map the selected user interface object includes mapping the absolute mapped position of touchpad coordinates associated with a portion of a surface of the touchpad where the touch input is received, wherein the touchpad coordinates are mapped to display coordinates of a display screen that is presenting the user interface.
5 . The method of claim 1 , wherein determining that the touch input is provided on the touchpad to map the selected user interface object includes mapping a zone coordinate mapped position of touchpad coordinates associated with a portion of a surface of the touchpad where the touch input is received, wherein the touchpad coordinates are mapped to display coordinates of a display screen that is presenting the user interface and a plurality of touch input zones are provided on the touchpad, wherein the plurality of touch input zones are mapped to a plurality of display input zones on the display screen.
6 . The method of claim 1 , wherein presenting the user interface in the active state includes presenting the background graphic animation at a location of the user interface that corresponds to the selected user interface object, wherein the background graphic animation is presented as a moving graphic in the active format that includes at least one feature, wherein the at least one feature includes at least one of: a shape, a pattern, an illustration, a picture, and a color.
7 . The method of claim 6 , wherein presenting the background graphic animation in the active format includes presenting the background graphic with a focal point that corresponds to the selected user interface object, wherein the at least one feature is modified to be presented at an angle that is based on a direction of the touch input.
8 . The method of claim 1 , wherein presenting the user interface in the active state includes presenting the user interface object graphic animation at a location of the user interface that corresponds to the selected user interface object, wherein the user interface object graphic animation is presented in a two-dimensional format in the active format that includes an animation representing a context of a function that is associated with a corresponding user interface object, wherein the user interface object graphic animation is presented in at a second angle in the active format.
9 . The method of claim 8 , wherein presenting the user interface object graphic animation in the active format includes presenting a touch graphic indicator above the user interface object graphic animation at the location of the user interface that corresponds to the selected user interface object.
10 . A system for providing absolute and zone coordinate mapping with graphic animations, comprising:
a memory storing instructions when executed by a processor cause the processor to: present a user interface in an inactive state, wherein a background graphic animation and a user interface object graphic animation are presented on the user interface in an inactive format, wherein the background graphic animation is presented as a stationary graphic when the user interface is presented in the inactive state; determine that a touch input is provided on a touchpad to map a selected user interface object presented on the user interface based on an absolute mapped position of the touch input received on the touchpad; and present the user interface in an active state, wherein the background graphic animation and the user interface object graphic animation are presented on the user interface in an active format, wherein the background graphic animation is presented as a moving graphic when the user interface is presented in the active state.
11 . The system of claim 10 , wherein presenting the user interface in the inactive state includes presenting at least one feature, wherein the at least one feature includes at least one of: a shape, a pattern, an illustration, a picture, and a color, wherein the at least one feature may be presented as a stationary feature that remains stationary as the user interface is presented in the inactive state.
12 . The system of claim 10 , wherein presenting the user interface in the inactive state includes presenting the user interface object graphic animation in a three-dimensional format that includes an illustration representing a context of a function that is associated with a corresponding user interface object, wherein the user interface object graphic animation is presented at a first angle in the inactive format.
13 . The system of claim 10 , wherein determining that the touch input is provided on the touchpad to map the selected user interface object includes mapping the absolute mapped position of touchpad coordinates associated with a portion of a surface of the touchpad where the touch input is received, wherein the touchpad coordinates are mapped to display coordinates of a display screen that is presenting the user interface.
14 . The system of claim 10 , wherein determining that the touch input is provided on the touchpad to map the selected user interface object includes mapping a zone coordinate mapped position of touchpad coordinates associated with a portion of a surface of the touchpad where the touch input is received, wherein the touchpad coordinates are mapped to display coordinates of a display screen that is presenting the user interface and a plurality of touch input zones are provided on the touchpad, wherein the plurality of touch input zones are mapped to a plurality of display input zones on the display screen.
15 . The system of claim 10 , wherein presenting the user interface in the active state includes presenting the background graphic animation at a location of the user interface that corresponds to the selected user interface object, wherein the background graphic animation is presented as the moving graphic with a hovering effect emitting out from the user interface object graphic animation of the selected user interface object.
16 . The system of claim 15 , wherein presenting the background graphic animation in the active format includes presenting the background graphic with a focal point that corresponds to the selected user interface object, wherein at least one feature that includes at least one of: a shape, a pattern, an illustration, a picture, and a color is modified to be presented at an angle that is based on a direction of the touch input.
17 . The system of claim 10 , wherein presenting the user interface in the active state includes presenting the user interface object graphic animation at a location of the user interface that corresponds to the selected user interface object, wherein the user interface object graphic animation is presented in a two-dimensional format in the active format that includes an animation representing a context of a function that is associated with a corresponding user interface object, wherein the user interface object graphic animation is presented in at a second angle in the active format.
18 . The system of claim 17 , wherein presenting the user interface object graphic animation in the active format includes presenting a touch graphic indicator above the user interface object graphic animation at the location of the user interface that corresponds to the selected user interface object.
19 . A non-transitory computer readable storage medium storing instructions that when executed by a computer, which includes a processor perform a method, the method comprising:
presenting a user interface in an inactive state, wherein a background graphic animation and a user interface object graphic animation are presented on the user interface in an inactive format, wherein the background graphic animation is presented as a stationary graphic when the user interface is presented in the inactive state; determining that a touch input is provided on a touchpad to map a selected user interface object presented on the user interface based on an absolute mapped position of the touch input received on the touchpad; and presenting the user interface in an active state, wherein the background graphic animation and the user interface object graphic animation are presented on the user interface in an active format, wherein the background graphic animation is presented as a moving graphic when the user interface is presented in the active state.
20 . The non-transitory computer readable storage medium of claim 19 , wherein presenting the user interface in the active state includes presenting the background graphic animation at a location of the user interface that corresponds to the selected user interface object, wherein the background graphic animation is presented as the moving graphic with a hovering effect emitting out from the user interface object graphic animation of the selected user interface object.Join the waitlist — get patent alerts
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