US2019035054A1PendingUtilityA1
System for generation of custom animated characters
Est. expiryJul 28, 2035(~9 yrs left)· nominal 20-yr term from priority
G06T 13/40G06T 13/80G06T 19/20G06T 2219/2016G09G 2340/04G06T 3/40G06T 2213/04G06F 3/0481
50
PatentIndex Score
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Claims
Abstract
At least one general aspect can include a method of receiving an animation from an animation memory and selecting a character from a plurality of displayed characters. The character can include at least one of a head, a body, or a limb. The method can include applying the animation to the character to generate a customized character having the animation, and trigger posting of the customized character having the animation using an application.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method, comprising:
receiving an animation from an animation memory; selecting a character from a plurality of displayed characters, the character including at least one of a head, a body, or a limb; applying the animation to the character to generate a customized character having the animation; and trigger posting of the customized character having the animation using an application.
2 . The method of claim 1 , wherein the animation includes an animation that is independent of a scale of the character.
3 . The method of claim 1 , wherein the animation includes an animation that is independent of an aspect ratio of a display.
4 . The method of claim 1 , wherein the character has an arbitrary scale when customized.
5 . The method of claim 1 , wherein the character is a first character,
the method further comprising: applying the animation to a second character selected from the plurality of displayed characters.
6 . The method of claim 1 , wherein the animation is a first animation,
the method further comprising: applying a second animation to the selected character.
7 . The method of claim 1 , wherein the character is triggered for display in a location of a display for customization.
8 . The method of claim 1 , further comprising storing the customized character having the animation.
9 . The method of claim 1 , wherein the customized character has a fixed size.
10 . The method of claim 1 , wherein scaling data associated with the character is updated when the character is re-drawn.
11 . A method, comprising:
receiving an animation from an animation memory; selecting a character from a plurality of displayed characters, the animation being independent of a scale of the character; applying the animation to the character to generate a customized character having the animation of the animation; and trigger posting of the customized character having the animation using an application.
12 . The method of claim 11 , wherein the character has an arbitrary scale when customized.
13 . The method of claim 11 , wherein the character is a first character,
the method further comprising: applying the animation to a second character selected from the plurality of displayed characters.
14 . The method of claim 11 , wherein the animation is a first animation,
the method further comprising: applying a second animation to the selected character.
15 . The method of claim 11 , wherein the character is triggered for display in a location of a display for customization.
16 . The method of claim 11 , further comprising storing the customized character having the animation.
17 . The method of claim 11 , wherein the customized character has a fixed size.
18 . The method of claim 11 , wherein scaling data associated with the character is updated when the character is re-drawn.
19 . A method, comprising:
receiving a first animation from an animation memory; selecting a character from a plurality of displayed characters; applying the first animation to the character to generate a first customized character having the first animation; trigger posting of the customized character having the first animation using an application; receiving a second animation from the animation memory; applying the second animation to the character to generate a second customized character having the second animation; and trigger posting of the second customized character having the second animation.
20 . The method of claim 19 , further comprising storing the first and the second customized characters.Join the waitlist — get patent alerts
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