System for managing individual performance challenges in fantasy gaming
Abstract
Short term wagers can be made on predicted outcomes of performances in events such as the performance of a specific player in a sports event or the performance of a company stock in a given time frame. A user can select a plurality of challenge parameters, including a time duration of a challenge; a subject matter of the challenge; a type of wager for the challenge; a specific player for the challenge; and a wager amount for the challenge. The plurality of challenge parameters can be transmitted to a matching engine in order to match the challenge to one or more target users based upon a comparison of the challenge parameters to a plurality of historical challenge parameters for each of the target users to find common parameters. A casino or sports bookmaker can also accept the challenge as a house player.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A fantasy challenge gaming system, comprising:
a gaming engine configured to receive a plurality of challenge parameters selected by a user; and a matching engine configured to match the user with a challenger for a fantasy challenge game based upon a comparison of the plurality of challenge parameters selected by the user to a plurality of historical challenge parameters selected by each of a plurality of potential challengers in previous challenges to find a match between at least one of the plurality of challenge parameters and the historical challenge parameters.
2 . The system of claim 1 , wherein the challenge parameters include a wager amount, a time duration and a subject matter of a challenge.
3 . The system of claim 1 , wherein the challenger is a house user comprising a casino or a sports bookmaker, and wherein the gaming engine accepts or declines the challenge on behalf of the house user.
4 . The system of claim 1 , wherein the challenge parameters includes a time duration of a challenge.
5 . The system of claim 4 , wherein the time duration is two minutes, five minutes or ten minutes.
6 . The system of claim 1 , wherein the challenge parameters includes a subject matter of the challenge and the subject matter of the challenge comprises stocks, commodities and sports.
7 . The system of claim 1 , wherein the challenge parameters includes a specific player for the challenge, and the specific player comprises a corporate stock.
8 . The system of claim 1 , further comprising a user computing device in communication with the gaming engine, wherein the user computing device is configured to display via the graphical user interface a ledger screen listing a history the user's challenges, the history including a scored outcome and corresponding wager amount for each listed challenge.
9 . The system of claim 1 , wherein the gaming engine is further configured to award a reward to the user based upon the first user's wager amount and a win/loss record of the user.
10 . A method of wagering on predicted outcomes of performances in events, the method comprising:
selecting a plurality of challenge parameters by a user; transmitting the plurality of challenge parameters to a matching engine; and matching by the matching engine the user to one or more potential challengers by comparing the plurality of challenge parameters selected by the user to a plurality of historical challenge parameters selected by each of a plurality of potential challengers in previous challenges to find a match between at least one of the plurality of challenge parameters and the historical challenge parameters.
11 . The method of claim 10 , further comprising transmitting a challenge request from the user to the one or more potential challengers.
12 . The method of claim 11 , wherein the one or more potential challengers includes a sports bookmaker or a casino.
13 . The method of claim 10 , wherein the comparison of challenge parameters includes a comparison of a wager amount, a time duration and a subject matter of the challenge.
14 . The method of claim 10 , wherein the comparison of challenge parameters includes a comparison of a specific player for the challenge.
15 . The method of claim 10 , further comprising displaying a ledger screen to the user, the ledger screen listing a history the user's challenges, the history including a scored outcome and corresponding wager amount for each listed challenge.
16 . The method of claim 10 , further comprising awarding a plurality of points to the user based upon the user's wager amount and a win/loss record of the user.
17 . A method of matching a wager of a user on predicted outcomes of performances in events with a challenger that is likely to accept the wager of the user, the method comprising:
comparing by a gaming engine a plurality of user-selected challenge parameters to a plurality of historical challenge parameters selected by each of a plurality of potential challengers in previous challenges to find a match between at least one of the plurality of user-selected challenge parameters and the historical challenge parameters of the potential challengers; and transmitting by the gaming engine a challenge by the user to one or more of the potential challengers that had a match between their historical challenge parameters and the user-selected challenge parameters.
18 . The method of claim 17 , wherein the user-selected challenge parameters comprise a time duration of the challenge.
19 . The method of claim 17 , wherein the user-selected challenge parameters comprise a subject matter of the challenge.
20 . The method of claim 17 , wherein the user-selected challenge parameters comprise a wager amount of the challenge.Cited by (0)
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