US2020192625A1PendingUtilityA1

Systems and Methods for Providing Audio to a User Based on Gaze Input

Assignee: TOBII ABPriority: Aug 23, 2013Filed: Oct 8, 2019Published: Jun 18, 2020
Est. expiryAug 23, 2033(~7.1 yrs left)· nominal 20-yr term from priority
G06F 3/167H04S 7/307G06F 3/165H04S 2400/01H04S 2420/07G06F 3/013G02B 27/00G06F 2203/0381G06F 3/017G06F 3/012H04S 7/308H04S 7/303H04S 2400/13
65
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

According to the invention, a method for providing audio to a user is disclosed. The method may include determining, with an eye tracking device, a gaze point of a user on a display. The method may also include causing, with a computer system, an audio device to produce audio to the user, where content of the audio may be based at least in part on the gaze point of the user on the display.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A method for changing behavior of computer program elements, wherein the method includes operations comprising:
 displaying content on a display device;   defining a plurality of locations in the content where artificial intelligence characters can appear;   determining, with an eye tracking device, a gaze point of a user on the display device;   determining, with the eye tracking device, which of the plurality of locations have been gazed at by the user;   causing, with a computer system, artificial intelligence characters to appear at random or in a predefined pattern at at least some of the plurality of locations;   causing, with the computer system, a character controlled by the user to select a virtual weapon based at least in part on the gaze point of the user;   receiving, with a non-gaze input device, a non-gaze input;   
       causing, with the computer system, an alteration in the random or predefined pattern of where artificial intelligence characters appear, the alteration based at least in part on which of the plurality of locations have been gazed at by the user; and
 causing, with the computer system, the selected virtual weapon controlled by the computer system to fire toward a virtual point displayed in the content on the display device based at least in part on receipt of the non-gaze input and the gaze point of the user on the display device correlating to the virtual point.

Join the waitlist — get patent alerts

Track US2020192625A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.