US2020193668A1PendingUtilityA1

Personal Augmented Reality

68
Assignee: EBAY INCPriority: Dec 29, 2011Filed: Feb 27, 2020Published: Jun 18, 2020
Est. expiryDec 29, 2031(~5.5 yrs left)· nominal 20-yr term from priority
G06T 11/00G06V 20/20G06T 11/60G06T 3/40G06K 9/00671
68
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Claims

Abstract

Image data comprising an image of an environment is received from a mobile video device located at the environment. An image of a marker is extracted from the received image for use in identifying the location of the mobile video device. A location associated with the marker is extracted from a database and the extracted location is sent as the location of the mobile video device. Also received is a request for information about an item in the environment that is of interest to a user of the mobile video device. A location in the environment associated with the item of interest is identified, and the information indicating the location of the item is transmitted to the mobile device for display within an image of the environment on the mobile video device. The item of interest may be displayed as an augmented reality within an image of the environment.

Claims

exact text as granted — not AI-modified
1 . A method of augmenting a user's viewing experience of a sporting event, the method comprising:
 detecting, by a server device, movement of an object involved in the sporting event;   transmitting, by the server device, information describing a trajectory of the object to a user device; and   causing, by the server device, the user device to output an augmented reality image that depicts a representation of the trajectory of the object.   
     
     
         2 . The method as recited in  claim 1 , further comprising receiving, by the server device, an image that depicts an environment of the sporting event, wherein the augmented reality image depicts the environment of the sporting event. 
     
     
         3 . The method as recited in  claim 2 , wherein the image is received from the user device. 
     
     
         4 . The method as recited in  claim 1 , wherein the object comprises a ball. 
     
     
         5 . The method as recited in  claim 1 , further comprising receiving, by the server device, a request from the user device for the information describing the trajectory of the object. 
     
     
         6 . The method as recited in  claim 1 , further comprising ascertaining, by the server device, the movement of the object involved in the sporting event using a tracking device included in the object. 
     
     
         7 . The method as recited in  claim 1 , further comprising causing, by the server device, the user device to scale the representation of the trajectory of the object based on display dimensions of the user device. 
     
     
         8 . The method as recited in  claim 1 , wherein the representation of the trajectory of the object comprises a depiction of a path of the object in the augmented reality image. 
     
     
         9 . The method as recited in  claim 1 , wherein the representation of the trajectory of the object comprises a visual indication that differentiates the trajectory of the object from other content depicted in the augmented reality image. 
     
     
         10 . A method of augmenting a user's viewing experience of a sporting event, the method comprising:
 displaying, by a user device, an image that depicts an environment of the sporting event;   receiving, by the user device, information describing a trajectory of an object involved in the sporting event; and   displaying, by the user device, an augmented reality image that depicts a representation of the trajectory of the object and the environment of the sporting event.   
     
     
         11 . The method as recited in  claim 10 , wherein the image that depicts the environment of the sporting event is captured by the user device. 
     
     
         12 . The method as recited in  claim 10 , wherein the object comprises a ball. 
     
     
         13 . The method as recited in  claim 10 , further comprising transmitting, by the user device, a request for the information describing the trajectory of the object to a server device. 
     
     
         14 . The method as recited in  claim 10 , further comprising scaling, by the user device, the representation of the trajectory of the object based on dimensions of the image. 
     
     
         15 . The method as recited in  claim 10 , wherein the representation of the trajectory of the object comprises a depiction of a path of the object in the augmented reality image. 
     
     
         16 . The method as recited in  claim 10 , wherein the representation of the trajectory of the object comprises a visual indication that differentiates the trajectory of the object from other content depicted in the augmented reality image. 
     
     
         17 . A system for augmenting a user's viewing experience of a sporting event, the system comprising:
 at least one processor; and   a computer-readable storage medium having instructions stored thereon that are executable by the at least one processor to perform operations comprising:
 detecting movement of an object involved in the sporting event; 
 transmitting information describing a trajectory of the object to a user device; and 
 causing the user device to output an augmented reality image that depicts a representation of the trajectory of the object. 
   
     
     
         18 . The system as recited in  claim 17 , the operations further comprising receiving an image that depicts an environment of the sporting event, wherein the augmented reality image depicts the environment of the sporting event. 
     
     
         19 . The system as recited in  claim 17 , wherein the representation of the trajectory of the object comprises a depiction of a path of the object in the augmented reality image. 
     
     
         20 . The system as recited in  claim 17 , the operations further comprising ascertaining the movement of the object involved in the sporting event using a tracking device included in the object.

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