System and method for managing dynamic opt-in experiences in a virtual environment
Abstract
Implementations of the present disclosure are directed to a method, a system, and an article for incentivizing users of an online game. An example computer-implemented method can include: providing an online game on a client device of a user; providing on the client device a first request for content to be presented on the client device; determining that at least a portion of the content has been presented on the client device and, in response, providing the user with a first reward for the online game; providing on the client device a plurality of second requests, wherein each second request comprises a respective task for the user to perform; determining that one of the second requests has been selected and that at least a portion of the respective task has been performed and, in response, providing the user with a respective second reward for the online game.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method, comprising:
presenting, on a client device of a user, one or more requests while promotional content is being displayed on the client device,
wherein each request comprises a respective task for the user to perform;
detecting, by one or more computer processors, that one of the requests has been selected on the client device; and, in response:
determining, by the one or more computer processors, that at least a portion of the respective task for the selected request has been performed; and
providing the user with a respective virtual award.
2 . The method of claim 1 , wherein the promotional content comprises at least one of a video, an image, audio, text, or a rewarded playable.
3 . The method of claim 1 , wherein the user is provided with an initial virtual reward when at least a portion of the promotional content has been displayed on the client device.
4 . The method of claim 1 , wherein presenting the one or more requests comprises:
displaying at least one of a rewarded endcard, a dynamic rewarded endcard, an offer wall, or a dynamic offer wall.
5 . The method of claim 1 , wherein the one or more requests are presented near a beginning, a middle, or an end of the promotional content display on the client device.
6 . The method of claim 1 , wherein the respective virtual award is for use with an application client.
7 . The method of claim 6 , wherein the application client comprises a mobile computer game.
8 . The method of claim 1 , wherein an application client on the client device is paused while the promotional content is being displayed on the client device.
9 . The method of claim 1 , comprising:
returning the user to an application client on the client device after the user is provided with the respective virtual reward.
10 . The method of claim 1 , wherein an amount of the respective virtual award is based on an extent of completion of the respective task by the user.
11 . A system, comprising:
one or more computer processors programmed to perform operations to:
present, on a client device of a user, one or more requests while promotional content is being displayed on the client device,
wherein each request comprises a respective task for the user to perform;
detect that one of the requests has been selected on the client device; and, in response:
determine that at least a portion of the respective task for the selected request has been performed; and
provide the user with a respective virtual award.
12 . The system of claim 11 , wherein the promotional content comprises at least one of a video, an image, audio, text, or a rewarded playable.
13 . The system of claim 11 , wherein the user is provided with an initial virtual reward when at least a portion of the promotional content has been displayed on the client device.
14 . The system of claim 11 , wherein to present the one or more requests the one or more computer processors are further programmed to:
display at least one of a rewarded endcard, a dynamic rewarded endcard, an offer wall, or a dynamic offer wall.
15 . The system of claim 11 , wherein the one or more requests are presented near a beginning, a middle, or an end of the promotional content display on the client device.
16 . The system of claim 11 , wherein the respective virtual award is for use with an application client.
17 . The system of claim 11 , wherein an application client on the client device is paused while the promotional content is being displayed on the client device.
18 . The system of claim 11 , wherein the operations are further to:
return the user to an application client on the client device after the user is provided with the respective virtual reward.
19 . The system of claim 11 , wherein an amount of the respective virtual award is based on an extent of completion of the respective task by the user.
20 . A non-transitory computer-readable medium having instructions stored thereon that, when executed by one or more computer processors, cause the one or more computer processors to:
present, on a client device of a user, one or more requests while promotional content is being displayed on the client device,
wherein each request comprises a respective task for the user to perform;
detect that one of the requests has been selected on the client device; and, in response:
determine that at least a portion of the respective task for the selected request has been performed; and
provide the user with a respective virtual award.Cited by (0)
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