US2020258043A1PendingUtilityA1

Personal attribute cartography with analysis feedback

57
Assignee: SYNABEE INCPriority: Aug 23, 2013Filed: Apr 29, 2020Published: Aug 13, 2020
Est. expiryAug 23, 2033(~7.1 yrs left)· nominal 20-yr term from priority
G06Q 10/06398G06Q 10/105
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Claims

Abstract

Systems and methods for managing individuals are provided. A method includes recording interactions of a user with one or more computer-implemented applications and calculating parameter values for the user for a plurality of user attributes based on the interactions. The method can further include determining whether at least a portion of the parameter values are missing or conflicting and in response to determining wherein at least a portion of the parameter values are missing or conflicting, prompting the user to interact with at least one additional computer-implemented application that is associated with the portion of the parameter values. After the prompting, the method can include repeating the recording and the calculating to update the parameter values.

Claims

exact text as granted — not AI-modified
1 - 18 . (canceled) 
     
     
         19 . A system for personalizing interaction results, comprising:
 a terminal device configured to generate user interactions from a user via a plurality of application programs of the terminal device, the terminal device being further configured to display interaction results based at least in part on the generated user interactions;   a memory storing machine-readable instructions; and   a control system including one or more processors configured to execute the machine-readable instructions to:
 receive a first set of user interactions generated by the terminal device; 
 analyze the first set of user interactions to determine user attributes; 
 receive a second set of user interactions generated by the terminal device; 
 determine preliminary interaction results to be displayed based at least in part on the second set of user interactions; 
 adjust the preliminary interaction results based at least in part on the determined user attributes; and 
 cause a display device of the terminal device to display the adjusted interaction results. 
   
     
     
         20 . The system of  claim 19 , wherein the one or more processors are further configured to execute the machine-readable instructions to:
 receive aptitude information from an aptitude database; and   based at least in part on both the determined user attributes and the received aptitude information, generate measures of aptitude associated with the user in one or more areas.   
     
     
         21 . The system of  claim 20 , wherein the aptitude database is a wellness aptitude database. 
     
     
         22 . The system of  claim 21 , wherein the measures of aptitude associated with the user are generated in the one or more areas of diet, activity, lifestyle, genetics, or a combination thereof. 
     
     
         23 . The system of  claim 21 , wherein the one or more processors are further configured to execute the machine-readable instructions to:
 integrate the generated measures of aptitude associated with the user in the one or more areas to a health record of the user.   
     
     
         24 . The system of  claim 20 , wherein the aptitude database is a gaming aptitude database. 
     
     
         25 . The system of  claim 24 , wherein the measures of aptitude associated with the user are generated in the one or more areas of role-playing, combat, simulation, strategy, or any combination thereof. 
     
     
         26 . The system of  claim 24 , wherein the user attributes include responsiveness, reasoning, creativity, aggression, or any combination thereof and wherein the one or more processors are further configured to execute the machine-readable instructions to:
 based at least in part on the generated measures of aptitude associated with the user in the one or more areas, adjust the preliminary interaction results to be displayed in a subsequent gaming environment.   
     
     
         27 . A computer-implemented method, comprising:
 receiving a first set of user interactions of a user generated by a terminal device;   analyzing the first set of user interactions to determine user attributes;   receiving a second set of user interactions of the user generated by the terminal device;   determining preliminary interaction results to be displayed based at least in part on the second set of user interactions;   adjusting the preliminary interaction results based at least in part on the determined user attributes; and   causing a display device of the terminal device to display the adjusted interaction results.   
     
     
         28 . The computer-implemented method of  claim 27 , further comprising:
 receiving aptitude information from an aptitude database; and   based at least in part on both the determined user attributes and the received aptitude information, generating measures of aptitude associated with the user in one or more areas.   
     
     
         29 . The computer-implemented method of  claim 28 , wherein the aptitude database is a wellness aptitude database. 
     
     
         30 . The computer-implemented method of  claim 29 , wherein the measures of aptitude associated with the user are generated in the one or more areas of diet, activity, lifestyle, genetics, or a combination thereof. 
     
     
         31 . The computer-implemented method of  claim 29 , further comprising:
 integrating the generated measures of aptitude associated with the user in the one or more areas to a health record of the user.   
     
     
         32 . The computer-implemented method of  claim 28 , wherein the aptitude database is a gaming aptitude database. 
     
     
         33 . The computer-implemented method of  claim 32 , wherein the measures of aptitude associated with the user are generated in the one or more areas of role-playing, combat, simulation, strategy, or any combination thereof. 
     
     
         34 . The computer-implemented method of  claim 32 , further comprising:
 based at least in part on the generated measures of aptitude associated with the user in the one or more areas, adjusting the preliminary interaction results to be displayed in a subsequent gaming environment.   
     
     
         35 . The computer-implemented method of  claim 34 , wherein the user attributes include responsiveness, reasoning, creativity, aggression, or any combination thereof.

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