US2020346119A1PendingUtilityA1

Method of transmitting sensor data created in a game environment to a set of processors outside the game environment based on predefined

Assignee: MURDOCK WILBERTPriority: May 12, 1999Filed: Mar 6, 2020Published: Nov 5, 2020
Est. expiryMay 12, 2019(expired)· nominal 20-yr term from priority
A63B 69/36A63B 69/3676A63B 2071/0694A63F 2300/8047A63F 2300/638A63F 2300/1062A63F 13/814A63F 13/54A63F 13/44A63B 57/357A63B 57/40A63B 2220/62A63B 2220/803A63B 69/362A63B 2220/53G06Q 10/0639A63B 2071/063A63B 53/04A63B 69/3688A63B 69/3685A63B 24/0084A63B 71/0622A63B 2220/00A63B 69/3655A63B 57/405A63F 13/212A63F 13/573A63B 24/0062A63B 2071/0647A63F 13/21A63B 2220/30A63F 13/812A61B 5/745A63F 13/245A63B 2024/0068A61B 5/0205G01S 19/26G01S 19/19A63B 2220/801A63B 69/3658A63F 13/79A63B 2220/13A61B 5/1128A63B 2220/89A63B 2225/50A61B 2503/10A63B 69/3632A61B 5/1127A63B 2220/833A63F 13/211A61B 5/744A63B 71/0686A61B 5/6895A63B 67/02A63B 2225/20A63B 2024/0056A63B 24/0021A63B 2071/065A63B 2024/0034A61B 5/1121A63B 24/0075A63B 71/0669A63F 13/795A63B 2220/16A63B 71/0616A63B 2024/0037A63F 13/42A61B 5/11G09B 19/0038A63F 13/218A63F 13/87A63B 24/0006A63B 69/3614A63F 13/35A63F 9/24G16H 40/67A63B 63/00
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Claims

Abstract

Players of tournament games require a network for them to play with one another remotely. But, in order for play to occur simultaneously, players must be informed that a game is ongoing or underway. Similarly, if one player wishes another player to join, the one player must invite the other, by in part, informing the other player of the time and location of play as well as information specific to the game the one player is participating in or forming. Accordingly, a communication means is required to bring players together. A communication means for remote players does not exist for players of real-world games where players use physical instruments where game data is based at least in part on sensor-acquired data.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A system comprising a sensor, a game apparatus, a server, a gaming environment, and a network, the network comprising a communication link, a first set of processors, and a second set of processors, the server programmed to receive requests from the second set of processors, and then provide the first and second set of processors access to the gaming environment, receive transmitted data from the first set of processors to the second set of processors, and relay the data to the gaming environment, receive data from the gaming environment, and relay the data to the second set of processors, receive messages from the gaming environment, and determine if the message includes a predefined data set;
 wherein each processor of the first set of processors is coupled to a game apparatus from a set of gaming equipment items, each game apparatus comprises at least one sensor and a communication link, the communication link is configured to receive, and transmit information over the network, and or to the server.   
     
     
         2 . The system of  claim 1 , each of the gaming equipment items comprising a unique identifier, the unique identifier configured to be received by the server, the server is configured to associate each unique data set transmitted by the communication link with the unique identifier. 
     
     
         3 . The system of  claim 1 , the communications link comprising a base station, the base station configured to operate as a gateway to the network. 
     
     
         4 . The system as in  claim 1 , wherein the predefined data set includes data from said first processor, a player identification data set, and an alert transmitted to a processor of the second set of processors based on said player identification data set, said alert comprising a message. 
     
     
         5 . The system of  claim 1 , wherein the sensor is configured to capture physiological data relating to a user of the game apparatus. 
     
     
         6 . The system of  claim 4 , wherein the alert alternatively further comprising an email message. 
     
     
         7 . The system of  claim 1 , the second set of processors further including a mobile communication device to receive data from said first set of processors. 
     
     
         8 . The system of  claim 1 , wherein said game apparatus further comprise a motion detector to detect, and transmit, motion data to said first processors. 
     
     
         9 . The system of  claim 4 , wherein the predefined data set further includes data relating to a processor of the first set of processors, accessing the gaming environment, and the server programmed to match the identification number from a list associated with the processor of the first set of processors, and accessing the gaming environment with a processor of the second set of processors. 
     
     
         10 . The system of  claim 9 , the alert comprising an invitation to a user of a processor of the second set of processors to participate in the gaming environment. 
     
     
         11 . The system of  claim 4 , the alert further comprising payment and or billing information. 
     
     
         12 . The system of  claim 4 , wherein the alert and or the message includes information relating to a change in said gaming environment. 
     
     
         13 . The system of  claim 4 , wherein the alert and or the message further comprises a reminder relating to a game scheduled to occur in said gaming environment. 
     
     
         14 . The system of  claim 4 , wherein the server is further programmed to receive an alert communication medium selection from a processor of the second set of processors. 
     
     
         15 . The system of  claim 8 , wherein said motion detector comprises an accelerometer, to capture acceleration data of the game apparatus, and transmit the acceleration data to the first processor. 
     
     
         16 . The system of  claim 8 , wherein said motion detector comprises a gyroscope, to further capture spatial orientation data information of the game apparatus and transmit the spatial orientation data to the first processor. 
     
     
         17 . The system of  claim 8 , wherein said motion detector further comprises a proximity sensor, to capture proximity data of the game apparatus to an object, and or projectile, and transmit the proximity data to the first processor. 
     
     
         18 . The system of  claim 4 , wherein the server is programmed to assign data received from each said game apparatus to different user accounts. 
     
     
         19 . The system of  claim 1 , further comprising one or more display devices, wherein each of the one or more display device is configured to display output data associated with the game apparatus. 
     
     
         20 . A gaming system, comprising a server, a host processor, and a network of game systems, each game system comprising:
 a motion sensing device;   a sports implement;   a display device;   a processor; and   a wireless communication link transmitter and receiver;   said motion sensing device comprising a sensor, a first amplifier, and a first analog-to-digital converter, the sensor configured to transmit motion data to the first amplifier, the first amplifier configured to receive motion data from the sensor, and transmit the amplified data to the first analog-to-digital converter, the first analog-to-digital converter configured to receive the amplified motion data and transmit the digital motion data to the processor, the processor programmed to receive the digital motion data from the wireless communication link receiver, analyze the digital motion data received from the wireless communication link receiver, and transform the digital motion data received from the wireless communication link receiver into performance data, and or graphical data, transmit the graphic data to the display device, transmit the digital motion data to the server, and the server is configured to transfer local player events from a remote player site to another remote player site for presentation to another player.

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