US2021200373A1PendingUtilityA1
Microphone on controller with touchpad to take in audio swipe feature data
Assignee: Sony Interactive Entertainment LLCPriority: Jul 31, 2019Filed: Mar 6, 2021Published: Jul 1, 2021
Est. expiryJul 31, 2039(~13 yrs left)· nominal 20-yr term from priority
G06N 3/045G06N 3/044G06N 3/0442G06N 3/0895G06N 3/09G06F 3/018G06N 3/08G06F 3/167G06F 3/0416A63F 13/67A63F 13/20G06F 3/0237G06F 3/0488G06F 3/04886
54
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Claims
Abstract
A game controller includes a touchpad that a user, viewing a virtual keyboard on a screen, can soft-touch to move a cursor on the screen and then hard-touch to move the cursor and also send location data to a processor for inputting a letter from the virtual keyboard. A microphone on the touchpad can be used to receive voice signals for training a machine learning module to predict a next letter or next word, or to insert special characters/punctuations/graphics such as “smileys” during the swipe, or to indicate a tone of a Chinese character while typing with Chinese Pinyin.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . An apparatus, comprising:
at least one computer storage that is not a transitory signal and that comprises instructions executable by at least one processor to: identify a first touch event as a soft event; responsive to identifying the first touch event as a soft event, move a screen cursor on a display to a first location on a virtual keyboard without indicating selection of a key on the virtual keyboard to the display; identify a second touch event as a hard event; responsive to identifying the second touch event as a hard event, indicate selection of a key of the virtual keyboard to the display.
2 . The apparatus of claim 1 , wherein a user can look away from a touchpad on which the first and second touch events are received and view the virtual keyboard on the display while moving a finger across the touchpad to move the cursor to a desired letter on the virtual keyboard, and then exert a hard event to select the letter desired.
3 . The apparatus of claim 1 , wherein the instructions are executable to:
present on the display a next most possible word responsive to a swipe established by a continuous hard event forming a trace.
4 . The apparatus of claim 3 , wherein the instructions are executable to:
highlight on the display a hot key based on a heatmap; and highlight the trace.
5 . The apparatus of claim 1 , wherein the instructions are executable to:
responsive to determining that the soft event is an initial soft event within a threshold of period, enlarge the virtual keyboard on the display.
6 . The apparatus of claim 3 , wherein the instructions are executable to:
discount and accumulate points of the swipe and probabilities of each letter at time intervals along the swipe; and extract for presentation on the display a letter with a highest probability.
7 . The apparatus of claim 1 , comprising the at least one processor and the display.
8 . A method, comprising:
identifying a first touch event as a soft event; responsive to identifying the first touch event as a soft event, moving a screen cursor on a display to a first location on a virtual keyboard without indicating selection of a key on the virtual keyboard to the display; identifying a second touch event as a hard event; responsive to identifying the second touch event as a hard event, indicating selection of a key of the virtual keyboard to the display.
9 . The method of claim 8 , wherein a user can look away from a touchpad on which the first and second touch events are received and view the virtual keyboard on the display while moving a finger across the touchpad to move the cursor to a desired letter on the virtual keyboard, and then exert a hard event to select the letter desired.
10 . The method of claim 8 , comprising:
presenting on the display a next most possible word responsive to a swipe established by a continuous hard event forming a trace.
11 . The method of claim 10 , comprising:
highlighting on the display a hot key based on a heatmap; and highlighting the trace.
12 . The method of claim 8 , comprising:
responsive to determining that the soft event is an initial soft event within a threshold of period, enlarge the virtual keyboard on the display.
13 . The method of claim 10 , comprising:
discount and accumulate points of the swipe and probabilities of each letter at time intervals along the swipe; and extract for presentation on the display a letter with a highest probability.Join the waitlist — get patent alerts
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