Augmented reality gaming system
Abstract
An augmented reality gaming system uses a gameplay device to removably secure a mobile device. The gameplay device has at least one user interface and a wireless transceiver for communicating with the mobile device. An augmented reality gaming app stored in the memory of the mobile device utilizes an image sensor of the mobile device to display a live image on a screen of the mobile device, and causes graphics corresponding to one or more virtual targets to be overlaid on the live image. Using information from a location sensor and an orientation sensor of the mobile device, together with information about a virtual location of the virtual target, the mobile device determines whether a virtual shot triggered by the at least one user interface causes virtual damage to the virtual target.
Claims
exact text as granted — not AI-modifiedI claim:
1 - 36 . (canceled)
37 . A gaming system comprising:
a glove without an infrared transmitter or infrared receiver, the glove comprising:
a power source;
a first wireless transceiver; and
a plurality of sensors located on a palm portion of the glove, with the sensors positioned to detect an indication from a user's fingertip, the indication comprising a touch, a tap, a near touch, or a near tap, wherein each of the plurality of sensors corresponds to a separate gameplay function; and
a mobile device comprising:
a second wireless transceiver;
a screen;
an image sensor;
a processor; and
a memory, the memory storing instructions for execution by the processor that, when executed by the processor, cause the processor to:
display a live image on the screen based on a signal from the image sensor;
generate target information about at least one target;
overlay a graphic on the live image based on the target information, the graphic corresponding to the at least one target;
receive a signal from one of the plurality of sensors, the signal corresponding to the indication; and
execute the gameplay function corresponding to the one of the plurality of sensors.
38 . The gaming system of claim 37 , wherein the gameplay function corresponds to firing a virtual weapon.
39 . The gaming system of claim 37 , wherein the memory stores additional instructions for execution by the processor that, when executed, cause the processor to:
transmit the target information via the second wireless transceiver; and receive, via the second wireless transceiver, information about a location of a second mobile device.
40 . The gaming system of claim 37 , wherein the power source comprises one or more replaceable or rechargeable energy storage devices.Join the waitlist — get patent alerts
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