Automatic Weapon Subsystem AWS with Target Selection and Aim Positioning
Abstract
An automated human transported weapon system is comprised of a computing subsystem, a barrel to fire munitions through to propel the munitions towards a selected target in an area of sighting of the weapon system at a firing time. The computing subsystem provides means for identifying available targets in the area of sighting, means for determining the selected target from the available targets in the area of sighting, responsive to the computing subsystem, means for determining the selected target's position at said firing time, means for positioning aim of weapon, responsive to the computing subsystem, so that the munitions when fired at the firing time will strike the selected target, and, means for activating a trigger signal for firing the munitions at the firing time, responsive to the computing subsystem. The munitions is fired towards the selected target at the firing time. The trigger signal is responsive to a user input. In one embodiment, there are a plurality of types of targets from which to select the selected target. One of the types of targets is identified as a selected type; and, one said target of the selected type is selected to be the selected target.
Claims
exact text as granted — not AI-modified1 . A method of automation of a human transported weapon comprising a computing subsystem and a barrel to fire munitions through the barrel to propel the munitions towards a selected target in an area of sighting of the weapon, the method comprising:
identifying available targets in the area of sighting, determining the selected target from the available targets in the area of sighting, responsive to the computing subsystem, determining the selected target's position at a firing time, responsive to the computing subsystem; positioning aim of weapon, responsive to the computing subsystem, so that the munition when fired at the firing time will strike the selected target, activating a trigger signal for firing the munition at the firing time, and,
wherein the munitions is fired towards the selected target at the firing time.
2 . The method as in claim 1 ,
wherein the trigger signal is responsive to a user input.
3 . The method as in claim 1 ,
wherein there are a plurality of types of targets from which to select the selected target,
the method further comprising:
identifying one of the types of targets as a selected type; and, selecting a specific said target of said selected type to be the selected target.
4 . The method as in claim 1 , the method further comprising:
identifying and selecting a best shot from a plurality of targets of the selected type to be the selected target.
5 . The method as in claim 3 , wherein the identifying one of the types of targets as a selected type is responsive to at least one of human input and the computing subsystem.
6 . The method as in claim 1 , further comprising:
detecting a no-shoot situation prior to the firing of the munitions; preventing the firing of the munitions, responsive to the detecting the no-shoot situation.
7 . The method as in claim 1 ,
wherein each said target, including the selected target, is associated with one of a plurality of types of targets; wherein there are a plurality of types of munitions; wherein each said type of target has an associated said type of munitions; the method further comprising: selecting as an appropriate said type of munitions, the associated type of munitions for the type of target associated with the selected target; loading the appropriate said type of munitions; and, firing the appropriate said type of munitions from said human transported weapon.
8 . The method as in claim 1 ,
wherein potential said selected targets are comprised of a human target and a non-human target; the method further comprising:
identifying a target type for the selected target as one of said non-human target and said human target; and
not allowing selection of the non-human target as the selected target.
9 . The method as in claim 1 ,
wherein there are potential said selected targets comprised of a human target and a non-human target; the method further comprising:
identifying the selected target as one of the non-human target and the human target; and
not allowing selection of the human target as the selected target.
10 . The method as in claim 1 , further comprising:
determining if said selected target is a human target, and if said selected target is a human target then comparing said selected target to identified human targets comprising at least a first set of said identified human targets; and, enabling firing for the selected target if said selected target is within said first set of said identified human targets.
11 . The method as in claim 1 ,
wherein if said selected target is a human target then said selected target is compared to identified human targets comprising at least a first set of said identified human targets, wherein firing is disabled for the selected target being within the first set of said identified human targets.
12 . An automated human transported weapon system, comprising:
a computing subsystem, a barrel to fire munitions through to propel the munitions towards a selected target in an area of sighting of the weapon system at a firing time, means for identifying available targets in the area of sighting, means for determining the selected target from the available targets in the area of sighting, responsive to the computing subsystem, means for determining the selected target's position at said firing time, means for positioning aim of weapon, responsive to the computing subsystem, so that the munitions when fired at the firing time will strike the selected target, and, means for activating a trigger signal for firing the munitions at the firing time, responsive to the computing subsystem, wherein the munitions is fired towards the selected target at the firing time.
13 . The system as in claim 12 ,
wherein the trigger signal is responsive to a user input.
14 . The system as in claim 12 ,
wherein there are a plurality of types of targets from which to select the selected target; wherein one of the types of targets is identified as a selected type; and, wherein one said target of the selected type is selected to be the selected target.
15 . The system as in claim 12 , further comprising:
means for identifying and selecting a best shot from a plurality of targets available to be the selected target.
16 . The system as in claim 14 ,
wherein the identifying one of the types of targets as a selected type is responsive to at least one of human input and the computing subsystem.
17 . The system as in claim 12 , further comprising:
detection logic detecting a no-shoot situation prior to the firing of the munitions; and, inhibit logic preventing the firing logic from firing the munitions, responsive to the detection logic detecting a no-shoot situation.
18 . The system as in claim 12 ,
wherein each said target, including the selected target, is associated with one of a plurality of types of targets; wherein there are a plurality of types of munitions; wherein each said type of target has an associated said type of munitions; wherein the targeting subsystem selects as an appropriate said type of munitions, the associated type of munitions for the type of target associated with the selected target; wherein the appropriate said type of munitions is loaded responsive to the targeting subsystem; and, wherein the appropriate said type of munitions is fired from said human transported weapon.
19 . The system as in claim 17 ,
wherein potential said selected targets are comprised of a human target and a non-human target; the system further comprising:
means for identifying a target type for the selected target as one of said non-human target and said human target; and
means for not allowing selection of the non-human target as the selected target.
20 . The system as in claim 12 ,
wherein there are potential said selected targets comprised of a human target and a non-human target; the system further comprising:
means for identifying the selected target as one of the non-human target and the human target; and
means for not allowing selection of the human target as the selected target.
21 . The system as in claim 12 , further comprising:
means for determining if said selected target is a human target, and if said selected target is a human target then comparing said selected target to identified human targets comprising at least a first set of said identified human targets, means for enabling firing for the selected target if it is within said first set of said identified human targets.
22 . The system as in claim 12 ,
wherein if said selected target is a human target then said selected target is compared to identified human targets comprising at least a first set of said identified human targets, wherein firing is disabled for the selected target being within the first set of said identified human targets.
23 . An automated human transported weapon, comprising:
a handheld weapon having a computing subsystem, and a barrel to fire a munition through the barrel to propel the munition towards a selected target in an area of sighting of the weapon at a firing time, a targeting subsystem for identifying available targets in the area of sighting, decision logic for selecting a selected target from the available targets in the area of sighting, responsive to the computing subsystem, wherein the decision logic also determines the selected target's position at said firing time, responsive to the computing subsystem, a positioning mechanism for adjusting aim of the barrel and the munition fired therefrom, responsive to the computing subsystem and the decision logic, so that the munition when fired at the firing time will strike the selected target, and, means for activating a trigger signal for firing the munition towards the selected target at the firing time, responsive to the computing subsystem.
24 . The automated human transported weapon as in claim 23 ,
wherein the trigger signal is responsive to a user input.
25 . The automated human transported weapon as in claim 23 ,
wherein there are a plurality of types of targets from which to select the selected target, wherein the decision logic further: identifies one of the types of targets as a selected type; and, selects a specific said target of said selected type to be the selected target.
26 . The automated human transported weapon as in claim 23 ,
wherein the decision logic further identifies and selects a best shot from a plurality of said targets to be the selected target, responsive to the computing subsystem.
27 . The automated human transported weapon as in claim 23 ,
wherein the decision logic identifies one of the types of targets as the selected type responsive to at least one of a human input and the computing subsystem.
28 . The automated human transported weapon as in claim 23 , further comprising:
detection logic detecting a no-shoot situation prior to the firing of the munitions; and, inhibit logic preventing the firing logic from firing the munition, responsive to the detection logic detecting a no-shoot situation.
29 . The automated human transported weapon as in claim 23 ,
wherein each said target, including the selected target is associated with one of a plurality of types of targets; wherein there are a plurality of types of munition; wherein each said type of target has an associated said type of munition; wherein the targeting subsystem selects as an appropriate said type of munition, the associated type of munition for the type of target associated with the selected target; wherein the appropriate said type of munition is loaded responsive to the targeting subsystem; and, wherein the appropriate said type of munitions is fired from said human transported weapon.Join the waitlist — get patent alerts
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