US2022121272A1PendingUtilityA1

Virtual reality system capable of communicating sensory information

Assignee: QUBIT CROSS LLCPriority: Apr 7, 2016Filed: Dec 28, 2021Published: Apr 21, 2022
Est. expiryApr 7, 2036(~9.7 yrs left)· nominal 20-yr term from priority
Inventors:Yoonhee Lee
G06F 3/011G06F 3/016
60
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Claims

Abstract

The disclosure describes a virtual reality system, including: a database configured to store sensory information paired with at least one virtual object; a virtual reality rendering unit to render the virtual object, where the virtual reality rendering unit is configured to render a virtual representation of a user of the system; a signal control unit configured to be connected to the virtual reality rendering unit; and a sensory stimulation unit comprising one or more sensory stimulators, where the one or more sensory stimulators are configured to be connected to at least part of an actual body of the user of the system, where the signal control unit is further configured to communicate the sensory information to the sensory stimulation unit upon interaction between the virtual object and the virtual representation in the virtual reality, and where the one or more sensory stimulators are configured to stimulate the part of the user's actual body based on the sensory information.

Claims

exact text as granted — not AI-modified
1 - 20 . (canceled) 
     
     
         21 . A virtual reality system, comprising:
 a computing device configured to process rendering: at least one interaction between virtual objects in a virtual reality environment,   wherein the computing device is configured to at least communicatively connect with a plurality of sensory stimulators, wherein the plurality of sensory stimulators is configured to provide a plurality of stimulations to one or more parts of an actual body of a user of the virtual reality system, wherein any of the at least one interaction and the virtual objects is associated with sensory information associated with two or more of the plurality of stimulations, wherein the two or more stimulations are different from each other at least any or any combination of in type, in degree, and in location with respect to the actual body of the user.   
     
     
         22 . The virtual reality system according to  claim 21 , wherein the two or more stimulations are associated with human senses comprising any or any combination of tactile sense, olfactory sense, neural sense, visual sense, chemical sense, vibrational sense, mechanical sense, pressure sense, auditory sense, and thermal sense. 
     
     
         23 . The virtual reality system according to  claim 22 , wherein the two or more stimulations are associated with any or any combination of the mechanical sense, the vibrational sense, the visual sense and the auditory sense. 
     
     
         24 . The virtual reality system according to  claim 21 , wherein any of the virtual objects comprises a plurality of information classes, wherein any of the information classes is configured to be programmably updated and/or associated with the sensory information associated with any or any combination of electric stimulators, electric muscle stimulators, humidity stimulators, thermal stimulators, neural pulse stimulators, nerve stimulators, muscle vibrators, drug injectors, drug patches, air deliveries, pressurizers, chemical patches, mechanical muscle stimulators, piezo stimulators, electro-magnetic stimulators, speakers, hearing devices, gaseous stimulators, chemical stimulators, optical projectors, computer monitor display, TV display, virtual reality goggles, and holographic imaging. 
     
     
         25 . The virtual reality system according to  claim 21 , wherein the virtual reality system is configured to at least communicatively connect with a headset configured to process the sensory information comprising any of visual information and auditory information. 
     
     
         26 . The virtual reality system according to  claim 21 , wherein the virtual reality system is configured to determine at least a type of any of the plurality of sensory stimulators. 
     
     
         27 . The virtual reality system according to  claim 21 , wherein the virtual reality system is configured to determine at least a degree of stimulation of any of the plurality of sensory stimulators. 
     
     
         28 . The virtual reality system according to  claim 21 , where the virtual reality system is configured to determine at least a location of any of the plurality of stimulators with respect to the actual body of the user. 
     
     
         29 . The virtual reality system according to  claim 21 , wherein at least one of the virtual objects comprises a virtual representation of the user. 
     
     
         30 . The virtual reality system according to  claim 21 , wherein the at least one interaction is associated with three or more of the plurality of stimulations, wherein the three or more stimulations are different from each other at least any or any combination of in type, in degree, and in location with respect to the actual body of the user. 
     
     
         31 . A stimulation system, wherein the stimulation system is configured to at least communicatively connect with the virtual reality system according to  claim 21 , the stimulation system comprising:
 any of the plurality of sensory stimulators.   
     
     
         32 . The stimulation system according to  claim 31 , wherein the stimulation system comprises a processing device at least partly configured to control any of the plurality of sensory stimulators and to at least communicatively connect with the user. 
     
     
         33 . A wearable form configured to connect with the stimulation system according to  claim 31 , wherein any or any combination of the plurality of sensory stimulators is integrated in the wearable form to communicatively connect with at least partly the actual body of the user, wherein the wearable form comprises any or any combination of glasses, goggles, masks, clothes, bodysuits, gloves, finger covers, pants, underwear, shoes, hats, headsets, wearable accessories, and attachable pads. 
     
     
         34 . The stimulation system according to  claim 31 , wherein the plurality of sensory stimulators comprises any or any combination of electric stimulators, electric muscle stimulators, humidity stimulators, thermal stimulators, neural pulse stimulators, nerve stimulators, muscle vibrators, drug injectors, drug patches, air deliveries, pressurizers, chemical patches, mechanical muscle stimulators, piezo stimulators, electro-magnetic stimulators, speakers, hearing devices, gaseous stimulators, chemical stimulators, optical projectors, computer monitor display, TV display, virtual reality goggles, and holographic imaging. 
     
     
         35 . A computer-implemented method of interacting with the virtual reality system according to  claim 21 , comprising:
 configuring the virtual reality system to process the rendering; and   configuring the virtual reality system to determine the sensory information associated with any of the virtual objects and the interaction,   wherein the virtual reality system is configured to at least communicatively connect with a non-volatile memory device configured to store any or any combination of computer readable instructions and data to implement the method.   
     
     
         36 . The method according to  claim 35 , comprising:
 configuring a body monitoring device to monitor at least partly the actual body of the user and process sensory signals detected from the actual body of the user while stimulating the one or more parts of the actual body of the user with any of the plurality of sensory stimulators, the sensory signals comprising any or any combination of ipsilateral motor signals, contralateral motor signals, speech signals, attention-related signals, signals related to cortical plasticity or feedback, signals related to working memory, signals related to and higher cognitive operations, signals related to auditory processing, and signals related to visual perception.   
     
     
         37 . The method according to  claim 36 , comprising:
 configuring the body monitoring device to at least communicatively connect with one or more sensory sensors to detect any of the sensory signals from the actual body of the user, the sensory signals comprising any or any combination of electric signals, olfactory signals, neural signals, gaseous signals, chemical signals, auditory signals, mechanical signals, vibrational signals, pressure signals, tactile signals, thermal/temperature signals, and brain signals.   
     
     
         38 . The method according to  claim 35 , wherein any or any combination of the virtual objects are programmably associated with any or any combination of the sensory information, the interaction, a type of the interaction, any of the plurality of stimulations, and any of the plurality of stimulators. 
     
     
         39 . The method according to  claim 35 , comprising:
 configuring a brain computer interface to process any of cortical signals of the user and convert the any of cortical signals into control of the interaction.   
     
     
         40 . The method according to  claim 35 , wherein the computing device comprising one or more computing processors to implement the method is configured to process at least partly any of object-oriented programming language and/or machine language.

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