US2022203222A1PendingUtilityA1

Method for applying virtual controller in game watch

Assignee: SHENZHEN SHIMI NETWORK TECH CO LTDPriority: Dec 8, 2021Filed: Mar 15, 2022Published: Jun 30, 2022
Est. expiryDec 8, 2041(~15.4 yrs left)· nominal 20-yr term from priority
Inventors:Fang Zheng
A63F 13/212A63F 2300/8011A63F 13/816A63F 2300/1031A63F 2300/6045A63F 2300/105A63F 13/833A63F 2300/8017A63F 13/211A63F 13/235A63F 2300/1012A63F 13/428G06F 3/017A63F 2300/8029A63F 13/803G06F 3/014A63F 13/812A63F 2300/8005A63F 13/24
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Claims

Abstract

The present disclosure provides a method for applying a virtual controller in a game watch. The method includes the following steps: receiving, by a virtual controller, gesture information of a wearer, the gesture information at least including real-time spatial position data of a gyroscope, a real-time speed of current movement, an instant turning speed, an instant pitching speed, and an instant maximum speed; in a continuous moving process of the gyroscope, preprocessing, by the virtual controller, the gesture information, determining speed data generated by a small-range movement as “No real actions are generated” for culling out; further processing valid data.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A method for applying a virtual controller in a game watch, wherein a device comprises a game watch; a gyroscope and a virtual controller are arranged in the game watch; the method comprises the following steps:
 step 1) receiving, by the virtual controller, gesture information of a game watch wearer, the gesture information at least comprising real-time spatial position data of the gyroscope, a real-time speed of current movement, an instant turning speed, an instant pitching speed, and an instant maximum speed;   step 2) in a continuous moving process of the gyroscope, preprocessing, by the virtual controller, the gesture information, determining speed data generated by a small-range movement as “No real actions are generated”, and further culling out constituent data of “No real actions are generated”, the remaining data being screened-out valid data;   step 3) further processing the valid data, comprising specifically steps:   L1: dynamically generating, according to a configuration, several designated grids to form a control panel of the virtual controller;   L2: moving a control object logic of the controller;   receiving metadata of the gyroscope, recording position data and moving speed data of the gyroscope at the last time in a space, and calculating a deviation value of one displacement, thus enabling a control object to move towards a corresponding direction;   L3: triggering, by the movement of the control object, a self-defined determining result of the controller;   L4: continuously adjusting a threshold, and converting the data to generate data that can be used on a software side;   step 4) outputting the data to the software side, the software side being identifiable through an open source engine for displaying.   
     
     
         2 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein in the step 1), the real-time spatial position data of the gyroscope comprises a current x-coordinate numerical value and y-coordinate numerical value. 
     
     
         3 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein in the step 2), the speed data where the real-time speed is less than 400 mm/s is set to be speed data generated by the small-range movement. 
     
     
         4 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein in L1 of the step 3), the control panel generates a rectangular array, a transverse arrangement or a longitudinal arrangement according to a demand of the virtual controller. 
     
     
         5 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein in L3 of the step 3), the self-defined determining result at least comprises boxing, table tennis, basketball, racing bicycle, running, swimming, and boating. 
     
     
         6 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein a technical platform of the virtual controller is cocos creator 2.4.5, and a technical language of the virtual controller is typescript. 
     
     
         7 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein the virtual controller internally has a Bluetooth transmission port, and the gesture information is received through the Bluetooth transmission port. 
     
     
         8 . The method for applying the virtual controller in the game watch according to  claim 1 , wherein an electronic watch display screen is further arranged on the game watch.

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