Multidimensional exercise control system
Abstract
A multidimensional exercise control system is disclosed herein. In one embodiment, a control system of an exercise machine comprises a memory device storing instructions, a user interface for presenting a video game with an avatar, and a processing device operatively coupled to the memory device and the user interface. The processing device is configured to execute the instructions to receive sensor data from a sensor operatively coupled to an exercise machine, wherein the sensor data comprises one or more measurements; responsive to the one or more measurements, cause the avatar to change a position in the video game; compare the one or more measurements to a target threshold; determine whether the one or more measurement exceed the target threshold; and responsive to determining that the one or more measurements exceed the target threshold, cause the user interface to present a modification to the video game.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A control system of an exercise machine, comprising:
a memory device storing instructions; a user interface for presenting a video game with an avatar; a processing device operatively coupled to the memory device and the user interface, wherein the processing device is configured to execute the instructions to:
receive sensor data from a sensor operatively coupled to the exercise machine, wherein the sensor data comprises one or more measurements;
responsive to the one or more measurements, cause the avatar to change a position in the video game;
compare the one or more measurements to a target threshold;
determine whether the one or more measurement exceed the target threshold; and
responsive to determining that the one or more measurements exceed the target threshold, cause the user interface to present a modification to the video game.
2 . The control system of claim 1 , wherein the sensor is operatively coupled to at least one of a pedal of an exercise cycle, a balance board, and at least one of a handle, a foot plate, and a platform of an isometric exercise and rehabilitation assembly.
3 . The control system of claim 1 , wherein the one or more measurements comprise at least one of a load measurement, a speed measurement, a repetition measurement, and a stability measurement.
4 . The control system of claim 1 , wherein causing the avatar to change the position in the video game further comprises:
responsive to a first value of the one or more measurements from the sensor data, changing the position of the avatar at a first speed; and responsive to a second value of the one or more measurements from the sensor data, changing the position of the avatar at a second speed, wherein the second value comprises a greater value than the first value, and the second speed of the avatar is greater than the first speed of the avatar.
5 . The control system of claim 1 , wherein the processing device is further configured to execute the instructions to:
receive additional sensor data from an additional sensor operatively coupled to the exercise machine, wherein the additional sensor data comprises one or more additional measurements; responsive to receiving the one or more additional measurements, cause the avatar to change the position in the video game; determine whether the one or more additional measurement exceed an additional target threshold; and responsive to determining that the one or more additional measurements exceed the additional target threshold, cause the user interface to present the modification to the video game.
6 . The control system of claim 5 , wherein the sensor is coupled to a first pedal of the exercise machine;
wherein the target threshold is a first pedal threshold; wherein the additional sensor is coupled to a second pedal of the exercise machine; and wherein the additional target threshold is a second pedal threshold.
7 . The control system of claim 1 , wherein the video game comprises an exercise plan comprising one or more exercises for rehabilitating a body part of a user;
wherein the video game further comprises at least one of an exercise game level and an exercise game; and wherein at least one of the exercise game level and the exercise game comprises the one or more exercises.
8 . The control system of claim 1 , wherein the processing device is further configured to execute the instructions to receive user input data comprising at least one of a pain level, an exertion level, and a vital sign, wherein presenting the modification to the video game is further based on the user input data.
9 . The control system of claim 8 , wherein the processing device is further configured to execute the instructions to:
based on at least one of the one or more measurements, the user input, and the vital sign, select at least one of an exercise game level and an exercise game.
10 . The control system of claim 1 , wherein the processing device is further configured to execute the instructions to receive tracker data from a fitness wearable, wherein the tracker data comprises a vital sign value.
11 . The control system of claim 10 , wherein presenting the modification to the video game is further based on the tracker data; and
wherein the modification comprises at least one of a modified exercise game level, a modified exercise game, and a termination of the video game.
12 . The control system of claim 1 , wherein presenting the video game comprises at least one of visual content and audio content; and
wherein at least one of the visual content and the audio content comprises an exercise goal presented to a user.
13 . A method for a control system of an exercise machine, comprising:
receiving sensor data from a sensor operatively coupled to the exercise machine, wherein the sensor data comprises one or more measurements; responsive to the one or more measurements, causing an avatar to change a position in a video game; comparing the one or more measurements to a target threshold; determining whether the one or more measurement exceed the target threshold; and responsive to determining that the one or more measurements exceed the target threshold, causing a user interface to present a modification to the video game.
14 . The method of claim 13 , wherein the sensor is operatively coupled to at least one of a pedal of an exercise cycle, a balance board, and at least one of a handle, a foot plate, and a platform of an isometric exercise and rehabilitation assembly.
15 . The method of claim 13 , wherein the one or more measurements comprise at least one of a load measurement, a speed measurement, a repetition measurement, and a stability measurement.
16 . The method of claim 13 , wherein causing the avatar to change the position in the video game further comprises:
responsive to a first value of the one or more measurements from the sensor data, changing the position of the avatar at a first speed; and responsive to a second value of the one or more measurements from the sensor data, changing the position of the avatar at a second speed, wherein the second value comprises a greater value than the first value, and the second speed of the avatar is greater than the first speed of the avatar.
17 . The method of claim 13 , further comprising:
receiving additional sensor data from an additional sensor operatively coupled to the exercise machine, wherein the additional sensor data comprises one or more additional measurements; responsive to receiving the one or more additional measurements, causing the avatar to change the position in the video game; determining whether the one or more additional measurement exceed an additional target threshold; and responsive to determining that the one or more additional measurements exceed the additional target threshold, causing the user interface to present the modification to the video game.
18 . The method of claim 17 , wherein the sensor is coupled to a first pedal of the exercise machine;
wherein the target threshold is a first pedal threshold; wherein the additional sensor is coupled to a second pedal of the exercise machine; and wherein the additional target threshold is a second pedal threshold.
19 . The method of claim 13 , wherein the video game comprises an exercise plan comprising one or more exercises for rehabilitating a body part of a user;
wherein the video game further comprises at least one of an exercise game level and an exercise game; and wherein at least one of the exercise game level and the exercise game comprises the one or more exercises.
20 . A tangible, non-transitory computer-readable medium storing instructions that, when executed, cause a processing device to:
receive sensor data from a sensor operatively coupled to an exercise machine, wherein the sensor data comprises one or more measurements; responsive to the one or more measurements, cause an avatar to change a position in a video game; compare the one or more measurements to a target threshold; determine whether the one or more measurement exceed the target threshold; and responsive to determining that the one or more measurements exceed the target threshold, cause the user interface to present a modification to the video game.Join the waitlist — get patent alerts
Track US2022314077A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.