Adaptive graphic user interfacing system
Abstract
A system and method for an adaptive graphic user interface (AGUI) ( 501 ) that can identify the characteristics of one or more users and display candidates and dynamically select display content and generate an interface ( 502 - 506 . . . ) customized to one or more users and display candidates and dynamically arrange, modify, map and adapt an AGUI display to any object ( 350,730 ), device, clothing, equipment, furniture, appliance, room, building, vehicle, person, or other passive or active display surface, screen, space or other display candidate and embodiments of an AGUI apparatus ( 500 ) that can network, coordinate and/or operate with the AGUI platform ( 1302 ) to identify one or more users and display candidates and enabling one or more users to interface with a single AGUI display across multiple display candidates.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . An imaging and display system comprising:
a sensor subsystem including at least one sensor configured or configurable to map an environment in proximity to the system to identify a user position and a display candidate; a display subsystem including one of at least one projector configured or configurable to project at least one display content on the display candidate, and a controller configured to control the display candidate; and at least one processing unit operably connected or connectable to the sensor subsystem, the display subsystem and at least one memory, the at least one processing unit being configured or configurable to:
determine one or more characteristics of the display candidate;
determine motion of an object in the environment; and
configure the display content based on one of the characteristics of the display candidate, and the motion of the object.
2 . The system of claim 1 wherein the system is a wrist mounted device with the projector arranged to illuminate at least one of front and back of a hand wearing the unit, a wrist, forearm or finger of the hand, and the sensor is configured to detect a size or orientation of the hand wearing the unit, a wrist, forearm or finger of the hand or entering a field of view of the sensor.
3 . The system of claim 2 wherein the processor continuously monitors the user hand to detect if a finger or a second object enters a predetermined area for determining interface inputs.
4 . The system of claim 1 wherein the system is eye glasses with the projector being located to project onto at least one lens of the eye glasses, and the sensor including at least one eye facing camera and at least one outward-facing camera.
5 . The system of claim 4 wherein the outward-facing camera continuously maps the environment, and the eye facing camera continuously monitors a field of view for determining interface inputs.
6 . The system of claim 1 wherein the system is a virtual or augmented reality headset.
7 . The system of claim 1 wherein the system includes a plurality of interconnectable modules, with a first module including the sensor, and a second module including the projector.
8 . The system of claim 7 wherein each module includes a communication port operably connected with a communication port of an adjacent module connected therewith.Cited by (0)
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