Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform
Abstract
Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform are disclosed. Exemplary implementations may: create an asset that includes and/or refers to a set of in-game instructions provided by a first user of the online gaming platform; receive a request, from a second user of the online gaming platform, for execution of the set of in-game instructions to facilitate a first transformation of one or more particular in-game assets; perform a first verification whether the second user owns the asset; and transform the one or more particular in-game assets into one or more particular transformed and/or new in-game assets in accordance with the set of in-game instructions and the request for the first transformation, responsive to the first verification verifying that the second user owns the asset.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A system configured for facilitating distribution of user-provided in-game instructions pertaining to an online gaming platform, the system comprising:
one or more hardware processors configured by machine-readable instructions to:
facilitate creation by a first user of a set of user-provided transformation instructions that are usable within an online gaming platform, wherein the set of user-provided transformation instructions include and/or refer to a set of executable in-game instructions, wherein execution of the set of executable in-game instructions effectuates a transformation of one or more in-game objects into one or more transformed in-game objects, wherein the one or more in-game objects are usable within the online gaming platform, wherein the set of executable in-game instructions specifies one or more steps within the online gaming platform that perform the transformation of the one or more in-game objects, wherein the one or more steps are in-game actions that transform the one or more in-game objects, wherein the one or more transformed in-game objects are usable within the online gaming platform, and wherein completion of the transformation requires ownership of the set of user-provided transformation instructions;
record, on a distributed blockchain, the ownership of the set of user-provided transformation instructions such that the first user is recorded as current owner of the set of user-provided transformation instructions;
receive information reflecting a sale of the set of user-provided transformation instructions by the first user to a second user of the online gaming platform, wherein the second user is different from the first user;
record, on the distributed blockchain, the ownership of the set of user-provided transformation instructions such that the second user is recorded as the current owner of the set of user-provided transformation instructions;
receive a request, from the second user of the online gaming platform, for execution of the set of executable in-game instructions included in and/or referred to by the set of user-provided transformation instructions to effectuate a first transformation of one or more particular in-game objects;
perform a verification whether the second user owns the one or more particular in-game objects that are to be transformed in the first transformation as requested; and
in response to the request, transform the one or more particular in-game objects into one or more particular transformed in-game objects in accordance with the set of executable in-game instructions and the request for the first transformation, responsive to the verification verifying that the second user owns the one or more particular in-game objects.
2 . The system of claim 1 , wherein recordation of the ownership of the set of user-provided transformation instructions by the first user uses a transaction that includes a first address, wherein the first address is associated with the first user.
3 . The system of claim 1 , wherein the completion of the transformation requires ownership of at least one of an in-game capability and a given in-game object;
wherein the one or more hardware processors are further configured by machine-readable instructions to perform a second verification whether the second user owns at least one of the required in-game capability and the given in-game object; wherein the first transformation is performed responsive to verifying that the second user owns at least one of the required in-game capability and the given in-game object.
4 . The system of claim 1 , wherein recordation of the ownership of the set of user-provided transformation instructions by the second user uses a second transaction that includes a second address, wherein the second address is associated with the second user.
5 . The system of claim 1 , wherein the one or more hardware processors are further configured by machine-readable instructions to:
implement the set of user-provided transformation instructions as a smart contract that is executable on the distributed blockchain, wherein the current owner of the set of user-provided transformation instructions is registered by including a particular address in the smart contract; and register the smart contract on the distributed blockchain.
6 . The system of claim 1 , wherein the one or more hardware processors are further configured by machine-readable instructions to:
create the set of executable in-game instructions by the first user; and receive the set of executable in-game instructions from the first user.
7 . The system of claim 1 , wherein receiving the request implies consent to transform the one or more particular in-game objects.
8 . The system of claim 3 , wherein the first transformation does not destroy the set of user-provided transformation instructions, the in-game capability, or the given in-game object.
9 . The system of claim 3 , wherein the one or more hardware processors are further configured by machine-readable instructions to:
notify the second user, responsive to the second verification verifying that the second user fails to own at least one of the required in-game capability and the given in-game object.
10 . A method for facilitating distribution of user-provided in-game instructions pertaining to an online gaming platform, the method comprising:
facilitating creation of a set of user-provided transformation instructions that are usable within an online gaming platform, wherein the set of user-provided transformation instructions include and/or refer to a set of executable in-game instructions, wherein execution of the set of executable in-game instructions effectuates a transformation of one or more in-game objects into one or more transformed in-game objects, wherein the one or more in-game objects are usable within the online gaming platform, wherein the set of executable in-game instructions specifies one or more steps within the online gaming platform that perform the transformation of the one or more in-game objects, wherein the one or more steps are in-game actions that transform the one or more in-game objects, wherein the one or more transformed in-game objects are usable within the online gaming platform, and wherein completion of the transformation requires ownership of the set of user-provided transformation instructions; recording, on a distributed blockchain, the ownership of the set of user-provided transformation instructions such that the first user is recorded as current owner of the set of user-provided transformation instructions; receiving information reflecting a sale of the set of user-provided transformation instructions by the first user to a second user of the online gaming platform, wherein the second user is different from the first user; recording, on the distributed blockchain, the ownership of the set of user-provided transformation instructions such that the second user is recorded as the current owner of the set of user-provided transformation instructions; receiving a request, from the second user of the online gaming platform, for execution of the set of executable in-game instructions included in and/or referred to by the set of user-provided transformation instructions to effectuate a first transformation of one or more particular in-game objects; performing a verification whether the second user owns the one or more particular in-game objects that are to be transformed in the first transformation as requested; and in response to the request, transforming the one or more particular in-game objects into one or more particular transformed in-game objects in accordance with the set of executable in-game instructions and the request for the first transformation, responsive to the verification verifying that the second user owns the one or more particular in-game objects.
11 . The method of claim 10 , wherein recording the ownership of the set of user-provided transformation instructions by the first user uses a transaction that includes a first address, wherein the first address is associated with the first user.
12 . The method of claim 10 , wherein the completion of the transformation requires ownership of at least one of an in-game capability and a given in-game object;
performing a second verification whether the second user owns at least one of the required in-game capability and the given in-game object; wherein the first transformation is performed responsive to verifying that the second user owns at least one of the required in-game capability and the given in-game object.
13 . The method of claim 10 , wherein recording the ownership of the set of user-provided transformation instructions by the second user uses a second transaction that includes a second address, wherein the second address is associated with the second user.
14 . The method of claim 10 , further comprising:
implementing the set of user-provided transformation instructions as a smart contract that is executable on the distributed blockchain, wherein the current owner of the set of user-provided transformation instructions is registered by including the particular address in the smart contract; and registering the smart contract on the distributed blockchain.
15 . The method of claim 10 , further comprising:
creating the set of executable in-game instructions by the first user; and receiving the set of executable in-game instructions from the first user.
16 . The method of claim 10 , wherein receiving the request implies consent to transform the one or more particular in-game objects.
17 . The method of claim 12 , wherein the first transformation does not destroy the set of user-provided transformation instructions, the in-game capability, or the given in-game object.
18 . The method of claim 12 , further comprising:
notifying the second user, responsive to the second verification verifying that the second user fails to own at least one of the required in-game capability and the given in-game object.Join the waitlist — get patent alerts
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