Issuing entity account-based digital assets of a digital asset-based interaction system
Abstract
A method includes generating, by an issuing entity of a digital asset-based interaction system, issuing entity account-based digital assets, establishing a digital asset backing account with a digital asset backing entity, obtaining an amount of system digital assets from a digital asset-based interaction computing entity, and depositing the amount of system digital assets in the digital asset backing account. When a first computing entity of the one or more computing entities initiates an issuance triggering action with the issuing entity, the method further includes issuing at least a portion of the issuing entity account-based digital assets to the first computing entity, wherein the first computing entity is operable to use the at least the portion of the amount of the issuing entity account-based digital assets for digital asset-based interactions within the digital asset-based interaction system.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method comprises:
generating, by an issuing entity of a digital asset-based interaction system, issuing entity account-based digital assets; establishing, by the issuing entity, a digital asset backing account with a digital asset backing entity of the digital asset-based interaction system; obtaining, by the issuing entity, an amount of system digital assets from a digital asset-based interaction computing entity of the digital asset-based interaction system; depositing, by the issuing entity, the amount of the system digital assets in the digital asset backing account to back the issuing entity account-based digital assets; and when a first computing entity of the one or more computing entities initiates an issuance triggering action with the issuing entity:
issuing, by the issuing entity, at least a portion of the issuing entity account-based digital assets to the first computing entity, wherein the first computing entity is operable to use the at least the portion of the issuing entity account-based digital assets for digital asset-based interactions within the digital asset-based interaction system, wherein a digital asset-based interaction of the digital asset-based interactions involves the first computing entity providing an amount of the at least the portion of the issuing entity account-based digital assets and a second computing entity of the digital asset-based interaction system accepting desired assets, and wherein the digital asset-based interaction includes a real-time digital asset-based interaction process and a nonreal-time digital asset-based interaction process.
2 . The method of claim 1 , wherein the real-time digital asset-based interaction process includes:
obtaining, by the digital asset-based interaction computing entity, the amount of the at least the portion of the issuing entity account-based digital assets from the first computing entity; exchanging, by the digital asset-based interaction computing entity, the amount of the at least the portion of the issuing entity account-based digital assets for a substantially equivalent amount of the desired assets; and sending, by the digital asset-based interaction computing entity, the amount of the desired assets to the second computing entity.
3 . The method of claim 1 , wherein the nonreal-time digital asset-based interaction process includes:
locking, by the digital asset-based interaction computing entity, at least a portion of the amount of the system digital assets in the digital asset backing account to back the digital asset-based interaction; implementing, by the digital asset-based interaction computing entity, a nonreal-time verification process associated with the issuing entity account-based digital assets to verify the amount of the at least the portion of the issuing entity account-based digital assets; when the amount of the at least the portion of the issuing entity account-based digital assets obtained from the first computing entity is verified by the nonreal-time verification process:
unlocking, the at least the portion of the amount of system digital assets; and
when the amount of the at least the portion of the issuing entity account-based digital assets obtained from the first computing entity is not verified by the nonreal-time verification process:
consuming, the at least the portion of the amount of system digital assets.
4 . The method of claim 1 , wherein the issuing entity account-based digital assets are representative of one or more of:
incentive units; a monetary value; frequent flyer miles. customer loyalty points; a status level of the first computing entity; and store credit associated with the issuance entity.
5 . The method of claim 1 , wherein the issuance triggering action includes one or more of:
a successful transaction between the first computing entity and the issuing entity; an establishment of a new membership between the first computing entity and the issuing entity; a length of time that the first computing entity has been associated with the issuing entity; and an amount of assets the first computing entity has spent with the issuing entity.
6 . The method of claim 1 , wherein the digital asset-based interaction includes one or more of:
a gift; a loan; an agreement; identity verification; an exchange of data; a ticket verification; and a digital payment transaction.
7 . The method of claim 1 , wherein the amount of system digital assets is determined based on one or more of:
size of the issuing entity account-based digital asset base; velocity of the issuing entity account-based digital asset; and a quantity of the issuing entity account-based digital asset.
8 . The method of claim 1 , wherein the amount of the system digital assets is substantially equivalent to the issuing entity account-based digital assets.
9 . A computer readable memory comprises:
a first memory element that stores operational instructions that, when executed by an issuing entity of a digital asset-based interaction system, causes the issuing entity to:
generate issuing entity account-based digital assets;
establish a digital asset backing account with a digital asset backing entity of the digital asset-based interaction system;
obtain an amount of system digital assets from a digital asset-based interaction computing entity of the digital asset-based interaction system;
deposit the amount of the system digital assets in the digital asset backing account to back the issuing entity account-based digital assets; and
when a first computing entity of the one or more computing entities initiates an issuance triggering action with the issuing entity:
issue at least a portion of the issuing entity account-based digital assets to the first computing entity, wherein the first computing entity is operable to use the at least the portion of the issuing entity account-based digital assets for digital asset-based interactions within the digital asset-based interaction system, wherein a digital asset-based interaction of the digital asset-based interactions involves the first computing entity providing an amount of the at least a portion of the issuing entity account-based digital assets and a second computing entity of the digital asset-based interaction system accepting desired assets, and wherein the digital asset-based interaction includes a real-time digital asset-based interaction process and a nonreal-time digital asset-based interaction process.
10 . The computer readable memory of claim 9 , wherein a second memory element that stores operational instructions that, when executed by the digital asset-based interaction computing entity, causes the digital asset-based interaction computing entity to execute the real-time digital asset-based interaction process by:
obtaining the amount of the at least the portion of the issuing entity account-based digital assets from the first computing entity; exchanging the amount of the at least the portion of the issuing entity account-based digital assets for a substantially equivalent amount of the desired assets; and sending the amount of the desired assets to the second computing entity.
11 . The computer readable memory of claim 9 , wherein a second memory element that stores operational instructions that, when executed by the digital asset-based interaction computing entity, causes the digital asset-based interaction computing entity to execute the nonreal-time digital asset-based interaction process by:
locking at least a portion of the amount of system digital assets in the digital asset backing account to back the digital asset-based interaction; implementing a nonreal-time verification process associated with the issuing entity account-based digital assets to verify the amount of the at least the portion of the issuing entity account-based digital assets; when the amount of the at least the portion of the issuing entity account-based digital assets obtained from the first computing entity is verified by the nonreal-time verification process:
unlocking the at least the portion of the amount of system digital assets; and
when the amount of the at least the portion of the issuing entity account-based digital assets obtained from the first computing entity is not verified by the nonreal-time verification process:
consuming the at least the portion of the amount of system digital assets.
12 . The computer readable memory of claim 9 , wherein the issuing entity account-based digital assets are representative of one or more of:
incentive units; a monetary value; frequent flyer miles. customer loyalty points; a status level of the first computing entity; and store credit associated with the issuance entity.
13 . The computer readable memory of claim 9 , wherein the issuance triggering action includes one or more of:
a successful transaction between the first computing entity and the issuing entity; an establishment of a new membership between the first computing entity and the issuing entity; a length of time that the first computing entity has been associated with the issuing entity; and an amount of assets the first computing entity has spent with the issuing entity.
14 . The computer readable memory of claim 9 , wherein the digital asset-based interaction includes one or more of:
a gift; a loan; an agreement; identity verification; an exchange of data; a ticket verification; and a digital payment transaction.
15 . The computer readable memory of claim 9 , wherein the amount of system digital assets is determined based on:
size of the issuing entity account-based digital asset base; velocity of the issuing entity account-based digital asset; and a quantity of the issuing entity account-based digital asset.
16 . The computer readable memory of claim 9 , wherein the amount of system digital assets is substantially equivalent to the issuing entity account-based digital assets.Cited by (0)
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