US2023249087A1PendingUtilityA1

Amusement devices including simulated court games or athletic events

79
Assignee: INTERACTIVE GAMES LLCPriority: Oct 26, 2009Filed: Apr 17, 2023Published: Aug 10, 2023
Est. expiryOct 26, 2029(~3.3 yrs left)· nominal 20-yr term from priority
A63F 13/828G07F 17/3237G07F 17/3274G07F 17/3288A63F 13/792G07F 17/3244G07F 17/3276
79
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

Some embodiments include a fantasy sports game. In some embodiments, an expected performance value may be determined. In some embodiments, a same player may appear multiple times in a team. Various other embodiments are described.

Claims

exact text as granted — not AI-modified
1 . (canceled) 
     
     
         2 . An apparatus comprising:
 at least one processor configured to control:   presenting, on a display of a first computing device associated with a first user, an indication of a first expected performance value for a first fantasy team for an event, in which the first fantasy team includes a first plurality of members that each correspond to a respective participant in the event, and in which the first expected performance value is based on statistics and the first fantasy team;   receiving, from the first computing device, an indication of an alteration to the first fantasy team that results in a second fantasy team, in which the second fantasy team includes a second plurality of members that each correspond to a respective participant in the event;   determining, based on second statistics and the second fantasy team, a second expected performance value of the second fantasy team;   presenting, on the display of the first computing device associated with the first user, an indication of the second expected performance value;   receiving a third fantasy team from a second computing device associated with a second user, in which the third fantasy team includes a third plurality of members that each correspond to a respective participant in the event chosen by the second user;   determining, based on third statistics and the third fantasy team, a third expected performance value for the third fantasy team;   presenting, on a display of the second computing device associated with the second user, an indication of the third expected performance value;   determining a characteristic for a fantasy game involving the second fantasy team and the third fantasy team defined by the second expected performance value and the third expected performance value, and forming the fantasy game defined by the characteristic and involving the second fantasy team and the third fantasy team between the first user and the second user; and   determining, at a server, an outcome of the fantasy game based on the characteristic and performance of the second and third pluralities of members.   
     
     
         3 . The apparatus of  claim 2 , in which the characteristic includes a handicap. 
     
     
         4 . The apparatus of  claim 2 , in which at least one member of the second plurality of members and the third plurality of members corresponds to the same first participant in the event. 
     
     
         5 . The apparatus of  claim 2 , in which the statistics include a statistic related to past performance of participants in a given event. 
     
     
         6 . The apparatus of  claim 2 , in which the first expected performance value, the second expected performance value, and the third expected performance value each include a respective numerical indicator of expected performance based upon statistics of participants. 
     
     
         7 . The apparatus of  claim 2 , in which the first expected performance value, the second expected performance value, and the third expected performance value each include respective points expected to be earned in the fantasy game. 
     
     
         8 . The apparatus of  claim 2 , in which the fantasy game includes respective wagers that the second fantasy team will outperform the first fantasy team over a period of time in view of the characteristic. 
     
     
         9 . The apparatus of  claim 2 , in which determining the outcome of the fantasy game includes determining the outcome based on events in one or more games involving the second and third pluralities of members. 
     
     
         10 . The apparatus of  claim 9 , in which the at least one processor is configured to control receiving an indication of the performance of the second and third pluralities of members in the one or more games. 
     
     
         11 . The apparatus of  claim 2 , in which each of the first expected performance value, the second expected performance value, and the third expected performance value includes a respective amount of points. 
     
     
         12 . A method comprising:
 controlling, by at least one processor as a networked gaming service:   determining a first expected performance value for a first fantasy team in a fantasy game for an event, based on statistics from at least one networked data source and the first fantasy team, in which the first fantasy team includes a first plurality of members that each correspond to a respective participant in the fantasy game;   receiving, from a remote computing device of a user, an indication of a second fantasy team for the event, in which the second fantasy team includes a second plurality of members that each correspond to a respective participant in the event, in which the indication of the second fantasy team identifies each of the second plurality of members chosen by the user,   determining, based on second statistics and the second fantasy team, a second expected performance value of the second fantasy team in the fantasy game;   populating an interface of the remote computing device of the user with an indication of the second expected performance value;   receiving, from the remote computing device of the user, an indication of a third fantasy team that includes at least one different member than the second fantasy team;   determining, based on third statistics and the second fantasy team, a third expected performance value of the third fantasy team in the fantasy game;   populating the interface of the remote computing device of the user with an indication of the third expected performance value;   determining a characteristic for the fantasy game, in which the characteristic is defined by the first expected performance value and the third expected performance value, and forming the fantasy game defined by the characteristic and involving the second fantasy team and the third fantasy team; and   determining, at a server, an outcome of the fantasy game based on the characteristic and performance of the first plurality of members and the second plurality of members with the at least one different member.   
     
     
         13 . The method of  claim 12 , in which the first fantasy team is determined based on a received indication of the first fantasy team that identifies each of the first plurality of members, and in which the indication of the first fantasy team and the second fantasy team are received from the user.

Cited by (0)

No later patents cite this yet.

References (0)

No backward citations on record.