US2024278098A1PendingUtilityA1

Systems and Devices for a Game Utilizing a Projectile

Assignee: YORK MICHAELPriority: Feb 16, 2023Filed: Feb 16, 2023Published: Aug 22, 2024
Est. expiryFeb 16, 2043(~16.6 yrs left)· nominal 20-yr term from priority
A63B 2209/10A63B 67/06A63B 2071/0694A63B 63/00A63B 2209/00A63B 2210/50A63B 67/187A63B 71/023A63B 59/60A63B 2071/026A63B 67/002A63B 71/0045A63B 59/40A63B 59/80A63B 63/007A63B 59/50A63B 2225/62A63B 2208/0204A63B 2102/065
48
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Claims

Abstract

The present disclosure provides generally for systems and devices for a game utilizing a projectile. According to the present disclosure, the projectile-based game system may comprise multiple components including a projectile, a plurality of contacting elements, a plurality of players, and a base structure comprising internal and external partitioning elements. The projectile-based game may include a base structure with various components and designs. Additionally, the present disclosure may include at least one exemplary process for utilizing a projectile-based game system.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A projectile-based game system comprising:
 at least one projectile;   a plurality of contacting elements, wherein each of the plurality of contacting elements is configured to allow a player to interact with the at least one projectile; and   a base structure, wherein the base structure comprises:
 one or more external partitioning elements configured to be arranged on a substantially flat surface; and 
 one or more internal partitioning elements configured to be connected to one or more internal portions of the one or more external partitioning elements, wherein connecting the one or more external partitioning elements and the one or more internal partitioning elements forms two or more occupancy regions. 
   
     
     
         2 . The projectile-based game system of  claim 1 , wherein each of the two or more occupancy regions comprises a substantially square shape. 
     
     
         3 . The projectile-based game system of  claim 1 , wherein at least one portion of the base structure comprises at least one weighted element. 
     
     
         4 . The projectile-based game system of  claim 1 , wherein at least one portion of the base structure is fillable with at least one external substance. 
     
     
         5 . The projectile-based game system of  claim 4 , wherein the at least one external substance comprises one or more of: an amount of water, an amount of sand, and an amount of dirt. 
     
     
         6 . The projectile-based game system of  claim 4 , wherein the base structure comprises at least one opening for receiving the at least one external substance. 
     
     
         7 . The projectile-based game system of  claim 1 , wherein the at least one projectile comprises at least one of: a ball, a shuttlecock, and a soft dart. 
     
     
         8 . The projectile-based game system of  claim 1 , wherein each of the plurality of contacting elements comprises at least one of: a paddle, a racquet, a bat, and a mallet. 
     
     
         9 . The projectile-based game system of  claim 1 , wherein at least one elongated member is removably insertable into at least one portion of the one or more external partitioning elements or the one or more internal partitioning elements. 
     
     
         10 . A base structure for a projectile-based game, the base structure comprising:
 one or more external partitioning elements configured to be arranged on a substantially flat surface; and   one or more internal partitioning elements configured to be connected to one or more internal portions of the one or more external partitioning elements, wherein connecting the one or more external partitioning elements and the one or more internal partitioning elements forms two or more occupancy regions.   
     
     
         11 . The base structure of  claim 10 , wherein each of the two or more occupancy regions comprises a substantially square shape. 
     
     
         12 . The base structure of  claim 10 , wherein at least one portion of the base structure comprises at least one weighted element. 
     
     
         13 . The base structure of  claim 10 , wherein at least one portion of the base structure is fillable with at least one external substance. 
     
     
         14 . The base structure of  claim 13 , wherein the at least one external substance comprises one or more of: an amount of water, an amount of sand, and an amount of dirt. 
     
     
         15 . The base structure of  claim 13 , wherein the base structure further comprises at least one opening for receiving the at least one external substance. 
     
     
         16 . The base structure of  claim 10 , wherein the base structure comprises five occupancy regions. 
     
     
         17 . A method for utilizing a projectile-based game system, the method comprising:
 providing a projectile-based game system, wherein the projectile-based game system comprises: at least one projectile; a plurality of contacting elements, wherein each of the plurality of contacting elements is configured to allow a player to interact with the at least one projectile; and a base structure, wherein the base structure comprises: one or more external partitioning elements configured to be arranged on a substantially flat surface, and one or more internal partitioning elements configured to be connected to one or more internal portions of the one or more external partitioning elements, wherein connecting the one or more external partitioning elements and the one or more internal partitioning elements forms two or more occupancy regions;   arranging the base structure on a substantially flat surface; and   positioning a plurality of players within the base structure, wherein at least one of the plurality of players is positioned within each of the two or more occupancy regions.   
     
     
         18 . The method of  claim 17 , wherein the method further comprises:
 interacting with the at least one projectile with one or more of the plurality of contacting elements.   
     
     
         19 . The method of  claim 18 , wherein each of the plurality of players interacts with the at least one projectile by hitting the at least one projectile with at least one of the plurality of contacting elements before the at least one projectile is no longer airborne. 
     
     
         20 . The method of  claim 17 , wherein the method further comprises:
 securing the base structure, wherein securing the base structure comprises at least one of: filling at least one portion of the base structure with at least one external substance, inserting at least one elongated member into at least one portion of the one or more external partitioning elements or the one or more internal partitioning elements, and securing the at least one portion of the base structure to the at least one substantially flat surface using one or more stabilizing elements.

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