US2025384735A1PendingUtilityA1

Wager-based gaming system with electro-mechanical dice-based rng mechanism

Assignee: TECH MACAU LTDPriority: Jun 18, 2024Filed: Mar 22, 2025Published: Dec 18, 2025
Est. expiryJun 18, 2044(~17.9 yrs left)· nominal 20-yr term from priority
A63F 9/0406G06F 7/588G06V 20/52G07F 17/3241G07F 17/3223G06T 2207/10016G06T 7/70G06T 2207/30232
60
PatentIndex Score
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Cited by
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Claims

Abstract

Various systems and methods are directed to an electro-mechanical dice shaker gaming system designed to enhance fairness, transparency, and security in wager-based gaming environments. The system includes an electro-mechanical random number generator (RNG) assembly that physically isolates the dice shaking mechanism from the player terminal, preventing external interference from affecting game outcomes. The dice shaker mechanism is housed in a transparent enclosure, allowing players and casino operators to visually verify each roll. Integrated sensors, including tilt and vibration detectors, monitor environmental conditions to detect and prevent tampering. A camera-based monitoring system captures images of each dice roll, facilitating automated outcome verification and compliance auditing. The system supports modular configurations for multi-player gaming, real-time streaming for remote participation, and AI-driven fraud detection. Additionally, an adjustable mirror enhances dice visibility, and automated mechanisms allow dynamic control over the number of dice in play, offering a scalable and secure gaming solution.

Claims

exact text as granted — not AI-modified
1 . A computerized wager-based gaming system implemented in a casino gaming network, the system comprising:
 at least one processor;   a non-transient memory operable to store a plurality of executable instructions;   a first electro-mechanical random number generator (RNG) assembly including: a first electro-mechanical dice shaker mechanism configured to impart movement of a first set of dice to generate a first randomized dice roll; a first support base fixedly attached to a ground or floor surface; wherein the first electro-mechanical dice shaker mechanism is securely and removable attachable to the first support base;   a first player terminal including: a first bill validator; a first card reader; a first player input interface; a first display; and a first cavity configured to receive at least a portion of the first electro-mechanical RNG assembly;   wherein the first electro-mechanical dice shaker mechanism includes: the first set of dice; and a first electro-mechanical operator component configured to impart movement to the first set of dice for generating the first randomized dice roll;   the system further comprising:   an RNG event outcome detection system including at least one camera configured to capture a final resting position of each die, and configured to determine a respective dice outcome value;   a tilt sensor system configured to detect tilt conditions and angular deviations of at least one of: the first player terminal, and the first electro-mechanical dice shaker mechanism;   a vibration sensor system configured to detect physical vibrations occurring at of at least one of: the first player terminal, and the first electro-mechanical dice shaker mechanism; and   a tamper detection system operable to identify unauthorized interference with first electro-mechanical dice shaker mechanism;   a game event outcome validation system configured to confirm a legitimacy of a determined game outcome based on data from the RNG event outcome detection system, the tilt sensor system, and the vibration sensor system; and   wherein the first electro-mechanical dice shaker mechanism is configured to be at least partially nested within the first cavity of the first player terminal such that: (i) a physical air gap is disposed between the first electro-mechanical RNG assembly and the first player terminal in a manner so as to facilitate mechanical isolation between the first electro-mechanical RNG assembly and the first player terminal; and (ii) the first electro-mechanical RNG assembly and the player terminal appear as an integrated gaming system while maintaining mechanical isolation.   
     
     
         2 . The gaming system of  claim 1  further comprising:
 an anomaly detection system configured to monitor data from the tilt sensor system, the vibration sensor system, and the tamper detection system; and to prevent certification of the game outcome if any anomaly indicative of tampering or interference of a game event is detected. 
 
     
     
         3 . The gaming system of  claim 1  wherein the physical air gap is configured or designed to prevent the first electro-mechanical RNG assembly and first player terminal from being in direct physical contact with each other. 
     
     
         4 . The gaming system of  claim 1 , further comprising:
 a dice monitoring system including a first camera configured to capture and generate a real-time video feed of the first randomized dice roll performed by the first electro-mechanical dice shaker mechanism; and   wherein the dice monitoring system is further configured to capture an image of a final resting position of each die of the first set of dice to facilitate visual verification of each respective dice outcome value determined by the RNG event outcome detection system.   
     
     
         5 . The gaming system of  claim 1 , further comprising:
 a camera-based anomaly detection and response system including at least one camera and a memory buffer system, the camera-based anomaly detection and response system being configured to cause the at least one processor to execute instructions for:   continuously recording video data of gameplay activities over a first predetermined time interval using the memory buffer system and cyclically overwriting older data;   automatically saving a video clip from the memory buffer system that brackets a timestamp of a detected anomaly event;   generating an alert message in response to detecting the anomaly event;   determining whether the anomaly event has affected a game outcome by analyzing event data, using a machine learning process, to identify any anomaly indicative of tampering or interference with a game event; and   automatically capturing and saving all relevant event data related to the anomaly event, forwarding the relevant event data to a security system for further analysis, and generating the alert message in a manner that minimizes interruption to ongoing gameplay.   
     
     
         6 . The gaming system of  claim 1 , further comprising:
 a first speaker configured to output audio signals corresponding to gameplay events, system notifications, and player alerts;   a first ticket printer configured to generate and dispense wagering tickets, payout receipts, and promotional materials based on gameplay outcomes and player interactions; and   a first wireless interface configured to wirelessly communicate with at least one external mobile device.   
     
     
         7 . The gaming system of  claim 1 , further comprising:
 a balancing member positioned between the first support base and the first electro-mechanical dice shaker mechanism, the balancing member being configured to continuously maintain the first electro-mechanical dice shaker mechanism in a level position with respect to the ground and thereby ensure consistent and unbiased dice roll outcomes, the balancing member further being configured to allow for manual or automatic adjustment to correct for any detected tilting or misalignment.   
     
     
         8 . The gaming system of  claim 1 , wherein the first electro-mechanical dice shaker mechanism further comprises:
 a first transparent housing defining a first interior enclosure configured to securely contain and visually display the first set of dice during and after the first randomized dice roll;   at least one die of the first set of dice positioned within the first interior enclosure, each die being configured to freely bounce, rotate, and settle during a dice shaking process so as to produce a randomized outcome; and   the first electro-mechanical operator component electrically connected to the first player terminal, the first electro-mechanical operator component being responsive to electrical signals received from the first player terminal to activate the dice shaking process and generate the first randomized dice roll.   
     
     
         9 . The gaming system of  claim 1 , wherein the first electro-mechanical RNG assembly further comprises:
 a first mirror positioned above the first set of dice and configured to reflect an upper surface of each die after the first randomized dice roll, thereby enabling a player at the first player terminal to visually observe the final resting positions of the first set of dice through the reflection; and   the first mirror further being configured to be adjustable to optimize viewing angles based on the player's position.   
     
     
         10 . The gaming system of  claim 1 , wherein the first electro-mechanical operator component further comprises:
 a first speaker configured to generate sound waves of sufficient amplitude and frequency to impart movement to the first set of dice within a first interior enclosure and to thereby implement the first randomized dice roll through acoustic vibrations; and   the first interior enclosure being part of the first electro-mechanical dice shaker mechanism.   
     
     
         11 . A method for executing wager-based gaming in a computerized casino gaming network, the method comprising causing at least one processor to execute instructions for:
 receiving, at a gaming system including a first player terminal and a first electro-mechanical random number generator (RNG) assembly, an indication of a wager placed by a player via a first player input interface, the first player terminal including a first bill validator, a first card reader, a first display, and a first cavity configured to receive at least a portion of a first electro-mechanical dice shaker mechanism, wherein the first electro-mechanical dice shaker mechanism is part of the first electro-mechanical RNG assembly;   activating, via the first electro-mechanical dice shaker mechanism, a first electro-mechanical operator component to impart movement to a first set of dice for generating a first randomized dice roll, wherein the first electro-mechanical dice shaker mechanism is securely and removably attached to a first support base fixedly attached to a ground or floor surface;   capturing, via an RNG event outcome detection system including at least one camera, a final resting position of each die of the first set of dice to determine a respective dice outcome value;   detecting, via a tilt sensor system, tilt conditions and angular deviations of at least one of: the first player terminal, and the first electro-mechanical dice shaker mechanism;   detecting, via a vibration sensor system, physical vibrations occurring at at least one of: the first player terminal, and the first electro-mechanical dice shaker mechanism;   identifying, via a tamper detection system, unauthorized interference with the first electro-mechanical dice shaker mechanism;   validating, via a game event outcome validation system, a legitimacy of the determined game outcome based on data from the RNG event outcome detection system, the tilt sensor system, and the vibration sensor system; and   maintaining mechanical isolation between the first electro-mechanical RNG assembly and the first player terminal by: (i) disposing a physical air gap between the first electro-mechanical RNG assembly and the first player terminal in a manner so as to facilitate mechanical isolation; and (ii) configuring the first electro-mechanical RNG assembly and the first player terminal to appear as an integrated gaming system while maintaining mechanical isolation.   
     
     
         12 . The method of  claim 11 , further comprising:
 monitoring, via an anomaly detection system, data from the tilt sensor system, the vibration sensor system, and the tamper detection system to identify any anomaly indicative of tampering or interference with a game event; and   preventing certification of the game outcome if any such anomaly is detected.   
     
     
         13 . The method of  claim 11 , wherein:
 maintaining mechanical isolation between the first electro-mechanical RNG assembly and the first player terminal includes preventing direct physical contact between the first electro-mechanical RNG assembly and the first player terminal by configuring or designing a physical air gap between them.   
     
     
         14 . The method of  claim 11 , further comprising:
 capturing, via a dice monitoring system including a first camera, a real-time video feed of the first randomized dice roll performed by the first electro-mechanical dice shaker mechanism; and   capturing, via the dice monitoring system, an image of a final resting position of each die of the first set of dice to facilitate visual verification of each respective dice outcome value determined by the RNG event outcome detection system.   
     
     
         15 . The method of  claim 11 , further comprising:
 continuously recording, via a camera-based anomaly detection and response system including at least one camera and a memory buffer system, video data of gameplay activities over a first predetermined time interval using the memory buffer system and cyclically overwriting older data;   automatically saving, via the memory buffer system, a video clip that brackets a timestamp of a detected anomaly event;   generating an alert message in response to detecting the anomaly event;   determining whether the anomaly event has affected a game outcome by analyzing event data using a machine learning process to identify any anomaly indicative of tampering or interference with a game event; and   automatically capturing and saving all relevant event data related to the anomaly event, forwarding the relevant event data to a security system for further analysis, and generating the alert message in a manner that minimizes interruption to ongoing gameplay.   
     
     
         16 . The method of  claim 11 , further comprising:
 outputting, via a first speaker, audio signals corresponding to gameplay events, system notifications, and player alerts;   generating and dispensing, via a first ticket printer, wagering tickets, payout receipts, and promotional materials based on gameplay outcomes and player interactions; and   wirelessly communicating, via a first wireless interface, with at least one external mobile device.   
     
     
         17 . The method of  claim 11 , further comprising:
 maintaining, via a balancing member positioned between the first support base and the first electro-mechanical dice shaker mechanism, the first electro-mechanical dice shaker mechanism in a level position with respect to the ground to ensure consistent and unbiased dice roll outcomes; and   allowing, via the balancing member, for manual or automatic adjustment to correct for any detected tilting or misalignment.   
     
     
         18 . The method of  claim 11 , wherein:
 capturing the randomized dice roll includes operating a first electro-mechanical dice shaker mechanism having a first transparent housing defining a first interior enclosure configured to securely contain and visually display the first set of dice during and after the first randomized dice roll;   allowing at least one die of the first set of dice positioned within the first interior enclosure to freely bounce, rotate, and settle during a dice shaking process to produce a randomized outcome; and   activating, via the first electro-mechanical operator component electrically connected to the first player terminal, the dice shaking process by responding to electrical signals received from the first player terminal.   
     
     
         19 . The method of  claim 11 , further comprising:
 positioning, within the first electro-mechanical RNG assembly, a first mirror above the first set of dice to reflect an upper surface of each die after the first randomized dice roll, thereby enabling a player at the first player terminal to visually observe the final resting positions of the first set of dice through the reflection; and   adjusting, via the first mirror, viewing angles based on the player's position to optimize visibility.   
     
     
         20 . The method of  claim 11 , wherein:
 activating the dice shaking process includes generating, via a first speaker, sound waves of sufficient amplitude and frequency to impart movement to the first set of dice within a first interior enclosure, thereby implementing the first randomized dice roll through acoustic vibrations; and   wherein the first interior enclosure is part of the first electro-mechanical dice shaker mechanism.

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