Game wheel
Abstract
A game wheel, including a rotating assembly and splicing blocks, the rotating assembly has a first side and a second side. The splicing blocks are detachably connected to the rotating assembly, and two adjacent splicing blocks are detachably connected. The first locking assemblies are fixed on the plurality of splicing blocks, and each of the first locking assemblies comprises an accommodating space. The second locking assemblies are fixed on the splicing blocks. When two adjacent splicing blocks are connected to each other, a protruding part of one of the two adjacent splicing blocks is at least partially inserted into an accommodating space of another one of the two adjacent splicing blocks, and the protruding part is cooperated with a wall forming the accommodating space to restrict a relative movement. The game wheel has a simple structure and is easy to disassemble and store.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A game wheel, comprising:
a rotating assembly, and a plurality of splicing blocks, wherein each of the plurality of splicing blocks comprises a first side and a second side opposite to the first side; the plurality of splicing blocks is detachably connected to the rotating assembly, and two adjacent splicing blocks of the plurality of splicing blocks are detachably connected; first locking assemblies, wherein the first locking assemblies are fixed on the plurality of splicing blocks, and each of the first locking assemblies is defined with an accommodating space; second locking assemblies, wherein the second locking assemblies are fixed on the plurality of splicing blocks, and each of the second locking assemblies is provided with a protruding part; when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks is at least partially inserted into the accommodating space of another one of the two adjacent splicing blocks, and the protruding part is cooperated with a wall forming the accommodating space to restrict a relative movement between the two adjacent splicing blocks in a circumferential direction.
2 . The game wheel according to claim 1 , wherein each of the plurality of splicing blocks comprises a display surface, and when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks is inserted axially into the accommodating space of another one of the two adjacent splicing blocks.
3 . The game wheel according to claim 2 , wherein each of the first locking assemblies comprises a first snap, which is disposed on the first side and protrudes outward along the first side, the protruding part is disposed on the second side, and the accommodating space is defined inside the first snap.
4 . The game wheel according to claim 3 , wherein the protruding part comprises a first barbed block, which is in a “7” shape, and when the two adjacent splicing blocks are connected to each other, a hook of one of the two adjacent splicing blocks is engaged with an edge of the wall forming the accommodating space of another one of the two adjacent splicing blocks to restrict another one of the two adjacent splicing blocks from moving axially out.
5 . The game wheel according to claim 2 , wherein a partially of the first side is inwardly recessed to form the accommodating space, and the wall forming the accommodating space has an axial length, the protruding part is disposed on the second side, and the protruding part is protruded outward along the second side, and a size and a shape of the protruding part are adapted to the accommodating space.
6 . The game wheel according to claim 5 , wherein each of the plurality of splicing blocks is defined with a first opening, the first opening is oriented parallel to the display surface, and the first opening is communicated with the accommodating space; a width of the first opening is smaller than a maximum width of the accommodating space.
7 . The game wheel according to claim 2 , wherein a partially of the first side is recessed downward to form the accommodating space, and the protruding part is disposed on the second side, and the protruding part is protruded outward along the second side;
each of the plurality of splicing blocks is defined with a second opening, the second opening is faced perpendicular to the display surface, and the second opening is communicated with the accommodating space; when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks enters the accommodating space through the second opening of another one of the two adjacent splicing blocks, and the protruding part is cooperated with the wall forming the accommodating space to restrict the relative movement between the two adjacent splicing blocks in the circumferential direction and a radial direction.
8 . The game wheel according to claim 7 , wherein the protruding part comprises a locking block and a protruding column, and when the protruding part enters the accommodating space from the second opening, the locking block is engaged with an edge of the wall forming the accommodating space, and the protruding column is contacted to the wall forming the accommodating space to restrict the relative movement between the two adjacent splicing blocks in the circumferential direction, an axial direction, and the radial direction.
9 . The game wheel according to claim 1 , wherein a first combining pillar is disposed on the first side of each of the plurality splicing blocks, a second combining pillar disposed on the second side;
when the two adjacent splicing blocks are connected to each other, the first combining pillar on one of the two adjacent splicing blocks and the second combining pillar on another one of the two adjacent splicing blocks are interlocked, and a fastening piece is fitted onto outer surfaces of the first combining pillar and the second combining pillar which are interlocked.
10 . The game wheel according to claim 9 , wherein the outer surfaces of the first combining pillar and the second combining pillar are provided with external threads, and the fastening piece is provided with internal threads;
when the two adjacent splicing blocks are connected to each other, the external threads on the first combining pillar and the second combining pillar are interlocked to form a continuous threaded section, and the fastening piece is screwed onto the continuous threaded section by the internal threads.
11 . The game wheel according to claim 1 , wherein a number of the first locking assemblies is at least two, and a number of the second locking assemblies is at least two.
12 . The game wheel according to claim 1 , wherein each of the plurality of splicing blocks is provided with a third locking assembly, the rotating assembly is provided with a fourth locking assembly; the third locking assembly is detachably connected to the fourth locking assembly, allowing the plurality of splicing blocks to be detachably connected to the rotating assembly.
13 . The game wheel according to claim 12 , wherein the third locking assembly is defined with a second slot, the fourth locking assembly is provided with a second barbed block; the second barbed block is engaged with the second slot, allowing the plurality of splicing blocks to be detachably connected to the rotating assembly.
14 . The game wheel according to claim 1 , wherein each of the plurality of splicing blocks is provided with a first positioning component and a second positioning component; when the two adjacent splicing blocks are connected to each other, the first positioning component of one of the two adjacent splicing blocks is connected with the second positioning component of another one of the two adjacent splicing blocks.
15 . The game wheel according to claim 1 , wherein each of the plurality of splicing blocks is provided with a third positioning component, and the rotating assembly comprises a fourth positioning component;
when each of the plurality of splicing blocks is connected to the rotating assembly, the third positioning component is connected with the fourth positioning component.
16 . The game wheel according to claim 1 , wherein the rotating assembly is provided with a deceleration component; when the game wheel rotates, the deceleration component is sequentially contacted with each of the plurality of splicing blocks and provides resistance to reduce a rotation speed of the game wheel.
17 . The game wheel according to claim 16 , wherein each of the plurality of splicing blocks is provided with a protruding column, and the deceleration component is an elastic stopper;
when the game wheel rotates, the deceleration component is periodically contacted with the protruding column to reduce the rotation speed of the game wheel.
18 . The game wheel according to claim 1 , wherein the game wheel further comprises an indicator, and when the plurality of splicing blocks is stationary relative to an outside world, the indicator identifies at least one splicing block of the plurality of splicing blocks.
19 . The game wheel according to claim 1 , wherein the rotating assembly comprises a rotating part and a supporting part, and the supporting part is detachably connected to the rotating part.
20 . The game wheel according to claim 1 , wherein when the two adjacent splicing blocks are connected to each other, the protruding part of one of the two adjacent splicing blocks abuts the wall of the accommodating space formed in another one of the two adjacent splicing blocks, limiting the relative movement between the two adjacent splicing blocks in the circumferential direction and the radial direction.Join the waitlist — get patent alerts
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