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IL36 patents

Top patents by PatentIndex Score

US8170984B2May 1, 2012

System with a data aggregation module generating aggregated data for responding to OLAP analysis queries in a user transparent manner

BAKALASH REUVEN73 citations98
US5361385ANov 1, 1994

Parallel computing system for volumetric modeling, data processing and visualization

BAKALASH REUVEN97 citations96
US10297068B2May 21, 2019

Method for ray tracing augmented objects

BAKALASH REUVEN13 citations92
US8799209B2Aug 5, 2014

Data aggregation module supporting dynamic query responsive aggregation during the servicing of database query requests provided by one or more client machines

BAKALASH REUVEN28 citations92
US8788453B2Jul 22, 2014

Data aggregation module supporting dynamic query responsive aggregation during the servicing of database query requests provided by one or more client machines

BAKALASH REUVEN14 citations92
US8473450B2Jun 25, 2013

Relational database management system (RDBMS) employing multi-dimensional database (MDDB) for servicing query statements through one or more client machines

BAKALASH REUVEN10 citations92
US8452804B2May 28, 2013

Database management system (DBMS) employing a relational datastore and a multi-dimensional database (MDDB) for servicing query statements in a manner transparent to client machine

BAKALASH REUVEN11 citations92
US8195602B2Jun 5, 2012

Relational database management system (RDBMS) employing a relational datastore and a multi-dimensional database (MDDB) for serving query statements from client machines

BAKALASH REUVEN19 citations92
US12151166B2Nov 26, 2024

Integrated reality gamified applications

BAKALASH REUVEN6 citations86
US10410401B1Sep 10, 2019

Spawning secondary rays in ray tracing from non primary rays

BAKALASH REUVEN14 citations85
US9741160B2Aug 22, 2017

Shadowing method for ray tracing based on geometrical stencils

BAKALASH REUVEN6 citations84
US9275430B2Mar 1, 2016

Computing system employing a multi-GPU graphics processing and display subsystem supporting single-GPU non-parallel (multi-threading) and multi-GPU application-division parallel modes of graphics processing operation

BAKALASH REUVEN5 citations84
US9007372B2Apr 14, 2015

System for primary ray shooting having geometrical stencils

BAKALASH REUVEN7 citations84
US8497865B2Jul 30, 2013

Parallel graphics system employing multiple graphics processing pipelines with multiple graphics processing units (GPUS) and supporting an object division mode of parallel graphics processing using programmable pixel or vertex processing resources provided with the GPUS

BAKALASH REUVEN8 citations84
US8463736B2Jun 11, 2013

Relational database management system having integrated non-relational multi-dimensional data store of aggregated data elements

BAKALASH REUVEN13 citations84
US8321373B2Nov 27, 2012

Method of servicing query statements from a client machine using a database management system (DBMS) employing a relational datastore and a multi-dimensional database (MDDB)

BAKALASH REUVEN8 citations84
US8284207B2Oct 9, 2012

Method of generating digital images of objects in 3D scenes while eliminating object overdrawing within the multiple graphics processing pipeline (GPPLS) of a parallel graphics processing system generating partial color-based complementary-type images along the viewing direction using black pixel rendering and subsequent recompositing operations

BAKALASH REUVEN18 citations84
US8189001B2May 29, 2012

Method and apparatus for parallel ray-tracing employing modular space division

BAKALASH REUVEN10 citations84
US8125487B2Feb 28, 2012

Game console system capable of paralleling the operation of multiple graphic processing units (GPUS) employing a graphics hub device supported on a game console board

BAKALASH REUVEN7 citations84
US8085273B2Dec 27, 2011

Multi-mode parallel graphics rendering system employing real-time automatic scene profiling and mode control

BAKALASH REUVEN8 citations84
US8629877B2Jan 14, 2014

Method of and system for time-division based parallelization of graphics processing units (GPUs) employing a hardware hub with router interfaced between the CPU and the GPUs for the transfer of geometric data and graphics commands and rendered pixel data within the system

BAKALASH REUVEN7 citations83
US12343636B2Jul 1, 2025

Integrated reality gamified applications

BAKALASH REUVEN3 citations75
US12220643B2Feb 11, 2025

Build and design-an integrated-reality educational gaming application

BAKALASH REUVEN4 citations75
US11712620B2Aug 1, 2023

Relocatable location-based gamified applications

BAKALASH REUVEN3 citations73
US9558530B2Jan 31, 2017

Method and apparatus for an inter-cell shortest communication

BAKALASH REUVEN3 citations73
US9483865B2Nov 1, 2016

Ray shooting method utilizing geometrical stencils

BAKALASH REUVEN5 citations73
US8957902B2Feb 17, 2015

Method and apparatus for interprocessor communication employing modular space division

BAKALASH REUVEN5 citations73
US9117306B2Aug 25, 2015

Method of stencil mapped shadowing

BAKALASH REUVEN3 citations63
US8754894B2Jun 17, 2014

Internet-based graphics application profile management system for updating graphic application profiles stored within the multi-GPU graphics rendering subsystems of client machines running graphics-based applications

BAKALASH REUVEN3 citations63
US8134563B2Mar 13, 2012

Computing system having multi-mode parallel graphics rendering subsystem (MMPGRS) employing real-time automatic scene profiling and mode control

BAKALASH REUVEN4 citations63
US8754897B2Jun 17, 2014

Silicon chip of a monolithic construction for use in implementing multiple graphic cores in a graphics processing and display subsystem

BAKALASH REUVEN2 citations62
US8754904B2Jun 17, 2014

Virtualization method of vertical-synchronization in graphics systems

BAKALASH REUVEN3 citations55
US12561898B1Feb 24, 2026

Raster graphics real-time mirroring

BAKALASH REUVEN0 citations52
US9805497B2Oct 31, 2017

Collision-culling of lines over polygons

BAKALASH REUVEN1 citations52
US9633467B2Apr 25, 2017

Stencil mapped shadowing system

BAKALASH REUVEN1 citations52
US9196077B1Nov 24, 2015

Efficient inter-processor communication in ray tracing

BAKALASH REUVEN0 citations42